Anyone else notice it is now Byzantium instead of the Byzantine Empire?
Yay! I kinda feel like one of those people in the Windows 7 commercials.
Anyone else notice it is now Byzantium instead of the Byzantine Empire?
It is, of course, the Crown of the North, our previous masterpiece, where your subjects can enjoy many hours of unadulterated fun in front of their screens, lowering the revolt risk in the province at the cost of less taxes... Pardon my little awareness check there; just trying to confuse you with Comic book style abuse of the bold typeface. No, let us speak no more of old crowns, but the brand new one, which is your National Focus. The national focus is exactly what it sounds like (to me anyway - to you it might sound like "cheese sandwich"); a region of particular interest to your country at the current time. You plunk it down - much like moving your capital - and then it starts to affect that province as well as its neighbours. It will increase factors like tax rates, population growth, colonial growth, missionary success chance and similar, as well as having less obvious effects, such as the chance of special events occurring. The national focus is now required if you plan to create a new Center of Trade; a limiting factor to be sure, the upside being that it will now allow you to create a CoT in a province that already trades through one of your other centers. Can I move the national focus whenever I wish, you wonder? No, you cannot. There is a relatively long cooldown, affected by the administrative efficiency of your government type. It is our hope that the national focus will be an even more successful crown than the Crown of the North!
The national focus is now required if you plan to create a new Center of Trade; a limiting factor to be sure, the upside being that it will now allow you to create a CoT in a province that already trades through one of your other centers.
it will now allow you to create a CoT in a province that already trades through one of your other centers.
The only thing I wish I'd seen, but didn't, is random delays built in to units reacting to new orders. Maybe some day.
So will we be able to change the unit_type of a country by events/decisions?
You flee with your armies at 0 morale?
So will we be able to change the unit_type of a country by events/decisions?
Yes.
Yes.
Landris said:Although with balanced units across tech groups now, it will only be for flavour, but that is also important...
Yes.
Earl Uhtred said:Combined maybe with some sort of time lock on switching leaders. I don't like exploits, but it's almost impossible to resist promoting your 6-shock general to command whatever army is in the most trouble, wherever that may be, and have him available there immediately, to be rotated with General 6-manoeuvre and General 3-siege as best serves.
Other leader-related changes that would be nice to see:
- the ability to stand down a king-general
- possibly, the ability to convert a monarch to admiral if you are towards the naval end of the DP scale
- the INABILITY to use any king-general outside the home continent... it is possible this prohibition should be extended to all generals, and that only conquistadors should be allowed to lead colonial armies. (The EU boardgame put similar geographical restrictions on leaders.)
I checked the last thread but didn't get an answer.
Will the "call to arms" feature be made more like HoI3 and Rome? Or does that remain the same?
Cause I like the way it was handled in Rome a lot better than EU3.
how is it handled in those games?