that star at the province pic?
that star at the province pic?
The improved GUI for larger screens looks nice.Sadly, the readibility of the message screen suffers from it - but this is more a problem of the dated europa engine, since FTG suffers from it, too. A quick fix might be a non-transparent background for the messages?
I like the new provincial info screen. It's more cleaner. As a minor point i'd slightly rearrange the buildings, so that all those relevant for the air war are in one line; i.e. infrastructure-factories-naval bases-coastal forts and beneath AA, radar, air bases and land fortifications.
Out of curiosity: can you increase the width of the info screen on the left side by a fifth? Then you'd have - for all resolutions - slighty more space, especially for the longer names of some adjacent provinces. And the lineup of the ressources could then show the total value of each ressource at first glance...![]()
Some glitches that should be addressed:![]()
-the scroll thumb and the up/down arrows of the scrollbar are a bit off
-the right/lower white border of the TT pic are missing
-the name of TT and the current research project overlap the scrollbar (see below)
The missing borders and the overlapping text is an issue in the TT selection as well.
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Scourge of War - Gettysburg: Bugles and Flags Mod
MadMinuteGames
TC2M Community Mod Pack / TC2M - Deutsche Webseite
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DD:A Community Database Cleanup Project
Can not improve infra in "province"?
Last edited by franc001sher; 08-01-2010 at 02:12.
Down
is it possible now to improve resources extraction? (not by building those plants for conversion for rares or oil)
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In AoD increasing the infrastructure of a province can increase its actual resource production.
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Why does AoD not use an improved map like the E3 one
Across the sea, corpses in the water;
Across the mountain, corpses in the field.
I shall die only for the Emperor,
I shall never look back.
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Across the sea, corpses in the water;
Across the mountain, corpses in the field.
I shall die only for the Emperor,
I shall never look back.
Umi Yukaba
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http://forum.paradoxplaza.com/forum/...d.php?t=462691
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The screenshot about 3/5 of the way down with the stacked unit icons and all of the red arrows pointing to destinations off to the east;
If I wanted to change some of the destinations how would I know which arrows come from which stacks?
Do the arrows become highlighted if I click on one of them or can they be distinguished in some other such way?
Last edited by P.T.; 15-07-2010 at 11:56.
If you want to change the route of a stack just highlight that 1 stack & plot your route just make sure the paths you choose is free of enemy ships and/or send with enough escorts...
US Marine Gen: Men there are 3 things you need to do on the beach; Hit'em hard, Hit'em fast, Hit'em where it hurts...