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Thread: List of Mods and Scenarios

  1. #1
    Yours Swertically The Swert's Avatar
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    Arrow List of Mods and Scenarios

    Here be listed all known mods and scenarios that have been released or are in development for FTG.


    last updated 1/4/2012


    Download available:

    AGCEEP [1419-1819] featuring vanilla map.
    The Alternative Grand Campaign Event Exchange Project is a way for Europa Universalis 2 players to communicate and post their ideas for new historical and "what if" events, monarchs, leaders and countries as well as scenario and other modifications, to make the game more historically accurate, diverse, and all around enjoyable. Flagship mod for FtG
    Age of Timur [1337-1819] featuring vanilla map.
    Features:
    • Over 50 new nations
    • 4 new religions
    • Multiple start dates (1337, 1369, 1399)
    • Try your luck as Edward III, Bayezid I, or Timur
    Dawn of Kingdoms [888 -1291] featuring Old World Map.
    The year is 888 and the Carolingian Empire is no more. Charles III has just abdicated at the end of the previous year and ambitions among the high Frankish aristocracy are let loose. Western Francia, Burgundy and Lombardy are already morseled into petty kingdoms and principalities, Eastern Francia is only resisting for a while before imploding. On the fringes of the late Empire, the British Isles stand as a battleground between Gaelic, Norse, Anglo-saxon and British peoples; while in the south, the Emirate of Cordoba is having a hard time to keep together the lands easily conquered in the previous century and now looks like a ripe fruit for the northern Christians, soon to start the Reconquista, and southern Italy is claimed and fought for by Lombards, Byzantines and Sicilian Muslims.
    Great Migrations [350-1066] featuring vanilla map.
    *Main campaign runs from 350-1066
    *Alternate 511 start
    *Hundreds of new nations across the Old World
    *New unit and city sprites
    *Inspired by AGEOD's Great Invasions

    Plvs Vltra [1419-1820] featuring WATKABAOI map.
    Plvs Vltra is an attempt at a comprehensive historical representation of the early modern period. It combines AGCEEP with the WATKABAOI map and plans to:

    - add new historical nations
    - add new province goods
    - include pictures for most historic events
    - ensure immersive gameplay in all the theatres of the world
    - release an optional music mod covering all the nations of the world
    - absorb future AGCEEP updates in addition to having its own community updates
    Arabia Universalis 2.00 [711-1031] featuring Old World Map.
    Enhanced MyMap [1419-1820] featuring MyMap.
    The Fall of the Wall - MyMap 1989 Mod [1989-?] featuring MyMap.
    History of Rome [322BC -60AD] featuring Ptolemy World Map.
    Medieval World 3 [844-1336] featuring MWATK map.
    WATKABAOI 2.00 [1337-1914] featuring WATKABAOI map.

    Fantasy:

    Vinland Scenario [1419-1819] featuring vanilla map.
    What if the Vikings had formed a successful colony in North America?
    Aberration 4 Kasperus 2.0 [1419-1819] featuring WATK4 map.
    The mod features the world of Aberration, which takes place in an alternate universe if things had gone a bit different. The normal Great Powers you encounter in the vanilla Eu2 haven´t had the same luck as in normal history. Also all medium and major powers have leaders, events for the whole timeline of 1419-1819. Also, colonial events are much more flexible. There is no Treaty of Tordesillas, no "historical" expansion for powers in Europe or the rest of the World - you shape history yourself. This Scenario is designed for Single Player as well as for Multiplayer purposes.
    No download available:

    1701 - The Age of Enlightenment [1701-1819] featuring vanilla map
    ExtraWAtK - AGCEEP for WAtK [1419-1819] featuring WATK3 map.
    Gloriana [1419-1819] featuring vanilla map.
    Neapolitan [1419-1819] featuring vanilla map.
    WATK-Lite [1419-1819] featuring WATK3 map.
    MyMAP PL [1419-1820] featuring MyMap.
    Last edited by Garbon; 16-01-2014 at 20:11.
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  2. #2
    Banned James III's Avatar
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    Nice resource.

  3. #3
    Indeed, very useful for good overview.
    I missed the Rome mod. Which looks very awesome.

  4. #4
    A.F.C.A CBS martmol's Avatar
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    Quote Originally Posted by The Swert View Post
    Many modders are using eu2ftg.com as a hosting site.
    PM me if you have a mod and want it uploaded there also

    your source for For the Glory mods

    No One Likes Us, And We Don't Care!-find all EU2 mods here!-my Personal website-my internet speed
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  6. #6
    WATKFTG's time period is still under discussion.

  7. #7
    Field Marshmallow Kasperus's Avatar
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    ...while WATK's is not . At least the basic mod will be simply like in vanilla.
    my FTG projects:
    World According to Kasperus - EU2 project updated to FTG
    my EU2 projects:
    Please note that all downloadlinks are no longer functioning. PM me if you need me to provide any of these for download
    World According to Kasperus - Old thread & links repository for watk 3.x
    Medieval World According to Kasperus - aka MWATK, medieval map, originally designed for MES (4 feb. 2009 version - map only!)
    Mongol Empire Scenario - old thread (mod for 1.08)

  8. #8
    Sultan d'Afrique Garbon's Avatar
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    I humbly submit that Age of Timur is a mod in development which will have scenarios taking place in the 14th century.
    For the Glory: A Europa Universalis Game
    Go to the FtG forum!
    FtG Website

    AGCEEP 1.59b4 is now available for FTG
    AGCEEP High Council Member
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  9. #9
    Banned James III's Avatar
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    Good lord... 1337 Mr. G?

  10. #10
    Sultan d'Afrique Garbon's Avatar
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    That's the notion.
    For the Glory: A Europa Universalis Game
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    AGCEEP 1.59b4 is now available for FTG
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  11. #11
    Namo Amitabha nelsonlee's Avatar
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    so few mods.......why
    When the holy Bodhisattva Avalokitesvara had truly grasped the transcendent wisdom, he realized that visible form is only illusion........

  12. #12
    Quote Originally Posted by nelsonlee View Post
    so few mods.......why
    It's actually a lot.

    The game has just been released, but it already has all these mods in a far developed stadium. They already started modding while the game was being made. And the fact that all EUII mods need to be updated, rewritten or rebuild from the ground contributes to the fact it's not a matter of "port and play".

  13. #13
    Namo Amitabha nelsonlee's Avatar
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    Quote Originally Posted by Romtos View Post
    It's actually a lot.

    The game has just been released, but it already has all these mods in a far developed stadium. They already started modding while the game was being made. And the fact that all EUII mods need to be updated, rewritten or rebuild from the ground contributes to the fact it's not a matter of "port and play".
    if most of the mods of eu2 can convert to FTG,that's great
    When the holy Bodhisattva Avalokitesvara had truly grasped the transcendent wisdom, he realized that visible form is only illusion........

  14. #14
    Yours Swertically The Swert's Avatar
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    Quote Originally Posted by nelsonlee View Post
    so few mods.......why
    We have already converted most EU2 mods still in production. Most EU2 mods not in FtG are those abandoned years ago by their makers. Plus we have a couple of new ones too.
    Swertic Tales

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  15. #15
    Sultan d'Afrique Garbon's Avatar
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    Quote Originally Posted by nelsonlee View Post
    so few mods.......why
    As has been stated, 8 functioning mods and 5-7 in-development mods for a game that's been out 3 weeks...not bad.
    For the Glory: A Europa Universalis Game
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  16. #16
    Banned James III's Avatar
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    I direct you to my signature!

    Do feel free to add it to the list. In development, of course.

  17. #17
    Sultan d'Afrique Garbon's Avatar
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    Shamelessly edited mod list to include Age of Timur and sex, lies and...videotape
    For the Glory: A Europa Universalis Game
    Go to the FtG forum!
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    AGCEEP 1.59b4 is now available for FTG
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  18. #18
    Banned James III's Avatar
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    Garbon/Swert, can you please re-name sex, lies... to Jacobus, and Neapolitan mod to just Neapolitan? ThanQ

  19. #19
    There is a mistake. SGL is BoPMOD map, not BoPMOD is SGL map

    Maybe Garbon or Swert could change the link like so:

    BoPMOD [395AD - 762AD] featuring Summa Gentium Locorumque v0.01 map.
    BoPMOD: a Eu2/FTG mod set between 395 and 762 AD in Summa Gentium Locorumque official map. BoPMOD is the first Eu2 mod with all countries in the scenarios: in SGL map 31 provinces are drawn in England, and about 84 in the whole British Isles, at least one for each country. In this way all countries of that age are represented in the map.
    We are looking for people helping us about mod data files (monarchs, events, leaders, scenarios, countries...) and about whole graphics ; for the map I'd like to have someone making provinces lists. By now, our priority about data files is to write values of monarchs, or description of events, or something else in excel files, without sintax code.
    Last mod version (6 - 2 - 2014): SGLv005b
    Last image uploaded (10 - 1 - 2011): SGLv005 shading layer.

  20. #20
    Yours Swertically The Swert's Avatar
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    Quote Originally Posted by Eraclio View Post
    There is a mistake. SGL is BoPMOD map, not BoPMOD is SGL map

    Maybe Garbon or Swert could change the link like so:

    BoPMOD [395AD - 762AD] featuring Summa Gentium Locorumque v0.01 map.
    Until BoPMOD is actually made I might just use a link for the map then.
    Swertic Tales

    --------------[The Book of Saint John Series]---------------
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    Volume III
    The Last Knights and the Book of St John
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