There are more greek states on the way along with map changes.
Yes, I definately need to include more release nation decisions. Partularly for the vanilla countries. The latest version allows you to release the Phoenicians and you should be able to release the greeks in southern Italy.[/I]
Yes, I got the Italiote League decisions and Tarentum; I was referring to releasing the Samnites, Etruscans, etc, because as a Greek nation I wanted to keep Magna Graecia but not the Italia provinces. For a Greek empire it would be nice if you conquered Rome then break up the Italia provinces both to cripple Rome yet provide a nice buffer against the barbs to the north. I had not seen the Phoenician decision, I just assumed it wasn't in because all them have been Greek so far.
Honestly I just love the release decisions. Adds a whole new element to the game, especially for roleplaying. It would take a lot of work I imagine, but having the ability to release just about any nation in the game would be downright awesome
Not sure why Rome wouldnt start at war with the Pyrrhus Coalition. I will check it out but I havent seen it happen yet.
It happened once for the computer that I saw - well they waited for a year, but by that time a couple of the countries dropped out of the coalition. And playing Rome myself I just decided to wait on fighting them until I had dealt with the Etruscans and Boii. And again by that time the Brutii and Tarentum dropped their alliance which made it that much easier. I would just start them at war with Rome
Yes, I like they way Cheexsta did the Phyrric war in TCM by having Pyrrhus start in Italy.
Definite must IMHO
The Epirote War with Carthage triggers via a custom event. When Syracuse is besieged they go running to Pyrrhus and request his help. The AI always picks war but there are three options for the player. I might adjust the Carthaginian starting forces again so that this doesnt happen as quickly. Later when I mod the map of sicily it should also help. What I might do is adjust it (if possible) to that their is peace between Phyrrhus and Rome, like what actually happaned.
Ah I see, I hadn't played as Carthage or Epirus yet so I didn't know that. I noticed that Syracusae went to Epirus after a time and I figured that was scripted, but then I was confused why Epirus would declare war on Carthage
Mmm, not sure. Who are you playing as in this case ?
The Nesiotic League. Tried it a couple times trying to get Argolis right off the bat but same thing happened both times and had to restart. Ended up going for Rhodes instead, which for the AAR/interestingness factor I think was better anyway.
I have treated the Boii in Bohemia and Bononia as the same tribe. Maybe I will consider two seperate but allied tribes. I will look into this.
My historical knowledge of the Boii is nonexistent but I would assume these two tribes were not led by same leader/government. Definitely would split them up imho. Though in a couple games they declared independence as a new tribe anyway.
I believe that this is becuase of Rome's high starting civilisation level. Several other people have mentioned it but its the same in Vanilla. The value IMHO is to high and I am looking to reduce it.
I definitely agree. Also some of Rome's northern provinces should be reduced IMHO, they colonize north way too quickly. Honestly I think the MG cities should have the highest civ in Italy and let the civ filter its way up the peninsula. Hopefully that would delay Rome's colonization for a few years to be more historically accurate
It the custom Pyrrhus event I mentioned above which draws them to Epirus. Plus their powerful fleet doesnt help. There was actually a "form" of alliance between them and Rome during the Pyrrhic War but they were fairly passive. I have reduced their starting fleet by taking out a start event I had in. I will have to think about what I can do to distract them from Greece.
Well this is definitely interesting because every game except the current Nesiotic League game Carthage has either annexed Epirus or forced them into tribute. In the NL game, they nearly annexed Paionia which controlled Taulanti at the time as well, but luckily Epirus drove them out and got peace. You can see Paionia occupied by Carthage in one of the pictures in the AAR.
I appreciate the feedback
You're very welcome. Keep up the great work.
Also another idea I've had that I've been looking for in any mod is some sort of Gallic resistance by event or something. Vanilla Rome always steamrolls through Gaul extremely early and without any effort. I was wondering if some sort of event could be scripted that whenever a non-Celtic/Germanic/Iberian nation attacks a Gallic nation, it causes several Gallic nations to instantly ally and declare war on that nation. Or if you could need a CB for Gallic nations. Just a thought, probably could be fine-tuned into a much better thought.