Welcome to the first post on the News thread.
This thread is closed - so post any comments in a seperate thread.
Firstly: Im sorry i heavent been so active on the forum the last couple of days, but i have been busy with the AI.
Looking forward on telling you some breakthroughs on this.. might take a while though
So the first news:
Repair of infrastructure is as previusly discussed something you have to pay for.
However in contrary to some beliefs, each day a small percentage is repaired for free, making recovery possible even from total devastation.
This applies to ALL provincial buildings.
This free repair was fixed at 2.5% of total repair cost, before.
Today this has been fixed into a misc.txt value, and raised to 5%
Note:
if a building takes 1 year to complete, and the repair speed is set to 0.5:
0% Investment repair time = 360 * 0.5 / 0.05 = 3600 = 10 years
The repair cost is rather small, so it is easy to repair stuff faster than that, but an investment is necessary.
This thread is closed - so post any comments in a seperate thread.
Firstly: Im sorry i heavent been so active on the forum the last couple of days, but i have been busy with the AI.
Looking forward on telling you some breakthroughs on this.. might take a while though
So the first news:
Repair of infrastructure is as previusly discussed something you have to pay for.
However in contrary to some beliefs, each day a small percentage is repaired for free, making recovery possible even from total devastation.
This applies to ALL provincial buildings.
This free repair was fixed at 2.5% of total repair cost, before.
Today this has been fixed into a misc.txt value, and raised to 5%
Note:
if a building takes 1 year to complete, and the repair speed is set to 0.5:
0% Investment repair time = 360 * 0.5 / 0.05 = 3600 = 10 years
The repair cost is rather small, so it is easy to repair stuff faster than that, but an investment is necessary.
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