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  1. #81
    10.81 for 3.2 beta October 9th or October 7th with instructions for november 27th:
    http://www.moddb.com/mods/terra-nova...-nova-mod-1081
    (might take up to a day for moddb.com to validate)

    You need to use the mod\Terra Nova\common\defines.txt file from TN mod 10.79 if you want to use this mod version for the november 27th patch (which means you will be using the nov27th .exe file).

    This version is not save game compatible with any other version due to the new holstein province.

    Summary of changes:
    -Graphics improvements.
    -pagan improvements.
    -balancing.
    -bug fixes.
    -new holstein province.
    -and more.

    Code:
    version 10.81:
    --------------
    *please read all validator reports that are dated within this version time fram that are in the validator reports folder inside the information folder of the mod.
    **common folder is now set to replace for the mod instead of extend.
    
    common\advisor_types.txt:
    -new world and african tech group nations will rarely get irrelevant advisors.
    -added prestige as a modfier for some types.
    common\event_modifiers.txt:
    -removed the hiring fair province modifier.
    common\governments.txt:
    -removed tribal_anarchy.
    common\static_modifiers.txt:
    -lowered the maximum badboy penalties for difficulty levels to -6 at most to make sure there is no negative max badoy (reputation) in the game due to pagan religion changes.
    -added penalties to diplomatic skill to compensate for the lower max reputation penalties in the difficulty levels.
    
    decisons\TN Random Country.txt:
    -mercenary ordinance and birth place tax laws are no longer allowed for most pagan tech group nations.
    -promote_printing_industry is no longer allowed for Pagan tech group nations.
    decisions\TN Random Province.txt:
    -removed hiring fair province modifier code (the decisions is still there).
    
    events\SRI_AI_colonial_provinces.txt:
    -fixed a bug (reported by 17blue17).
    events\SRI_AI_strategy_provinces.txt:
    -added the new 1944 province.
    events\TN Cheater.txt:
    -added the new 1944 province to the map reveal event.
    events\TN Economy.txt:
    -added and changed modifiers for the national bank event.
    events\TN explore.txt:
    -the QFTNW adding event will now happen much less often before 1492 (reported by OrangeYoshi).
    events\TN Fair.txt:
    -removed the event that cancels the fair if you have negative prestige.
    -completely reworked all modifiers so that they match the advisor_type modifiers. This will make the advisors you get relevant to your countries situation.
    events\TN Goods.txt:
    -gold mine event will no longer happen for new world and african tech group nations.
    -gold mine event will take longer after the first mine is in place.
    events\TN Leaders.txt:
    -most Pagan religion nations can no longer get non-general leaders.
    events\TN Military.txt:
    -regiment camp, shipyard, and fort2 building events now happen less often for pagan tech group nations.
    events\TN Monarchies.txt:
    -all former pagan government (monarchy) events are now integrated into this/these file/events.
    events\TN Natives.txt:
    -native raids event now requires there to be a native population in the colony.
    events\TN Pagans.txt:
    -removed the pagan religion change event and intigrated into the religion file foriegn state religion event.
    -removed the pagan province religion change event (foriegn) and integrated it into the religion file event.
    -removed the fortification event and added variable modifiers to the scientific research breakthrough event.
    -removed government events and intigrated them into the 3 government file events.
    -removed pagan banking and currency events and added modifiers to the national bank and financial ruin events to integrate them to do the same thing.
    events\TN Religion.txt:
    -state religion (non-europe) changing event will no longer fire unless the event will do something. It no changes for most religions for everywhere but europe.
    -foriegn province religion spread event (non-europe) now includes pagans and has ai_chance modifiers.
    -the foriegn state religion event is now the one to control Neopaganism changes for pagan religion nations.
    events\TN Republics.txt:
    -all former pagan government (replublic) events are now integrated into this/these file/events.
    events\TN Tech.txt:
    -added pagan variable modifiers to the scientific research breakthrough.
    -added pagan modifiers.
    events\TN Theocracies.txt:
    -all former pagan government (theocracy) events are now integrated into this/these file/events.
    events\TN Unknown.txt:
    -added modifiers to many events to make it rare for pagans to get certain goods.
    -increased the modifier factor for silver,iron, copper for the Gold event so those goods stay in the province longer.
    -fixed some bugs where there were missing OR = { } in some modifiers.
    -refusing to change to slave trad good now makes that same event take longer to happen again.
    -gold depletion now clears flags in order to allow gold mines to happen sooner again.
    events\TN Vassal.txt:
    -fixed some bugs in the Inca Ultimatum event.
    
    gfx\interface\button_goto.dds:
    -modified the aplha channel.
    gfx\interface\button_home.dds:
    -modified the aplha channel.
    gfx\interface\diplomacy_bg.dds:
    -improved the look of the graphics.
    gfx\interface\divider_vertical_type_2.dds:
    -improved the graphics.
    gfx\interface\domesticpanel_overlay.dds:
    -added custom file.
    gfx\interface\frontend_sidepanel.dds:
    -added custom improved file.
    gfx\interface\icon_gold.dds:
    -reduced the size of the image.
    gfx\interface\icon_religion.dds:
    -modified some of the pagan graphics slightly.
    gfx\interface\largeshield_frame.dds:
    -modified the graphics to make more of the flag appear in the shield.
    gfx\interface\menubar.dds:
    -improved this custom graphic.
    gfx\interface\unitpanel_bg.dds:
    -added the custom file.
    gfx\interface\warscore_popup.dds:
    -added custom file.
    
    history\provinces\1775 - holstein.txt:
    -added the custom file made by 17blue17.
    history\provinces\1944 - holstein.txt:
    -added the new province file made by 17blue17.
    
    interface\combat.gui:
    -fixed the location of many siege combat window graphics.
    -changed the shield sprite displayed.
    interface\core.gfx:
    -updated the file for 3.2 beta Oct 9th compatibility.
    -changed the location of the icon_gold.dds to poing to the TN custom one.
    -changed the thinshield refences to the custom shield graphics.
    interface\domesticpanel.gfx:
    -changed the path to the custom domesticpanel_overlay.dds file.
    interface\domesticpanel_overview.gui:
    -changed the shield graphics for create vassal interface.
    interface\eu3dialog.gfx:
    -changed the behavior of standarddialogshield sprites.
    interface\hre.gui:
    -changed the shield graphics.
    interface\menubar.gfx:
    -changed path to the custom overview graphics.
    interface\menubar.gui:
    -moved the location of the menubar and the buttons.
    interface\options.gfx:
    -customized the file to point to the custom game options graphics.
    interface\papacy.gui:
    -changed the shield graphics.
    interface\peace.gui:
    -changed the shield sprite type for the pre_peace window.
    interface\provincepanel.gui:
    -moved the location of the thinshield diplomatic icon.
    -moved the location of the siege indicator graphics. 
    interface\tempfrontend.gfx:
    -improved the graphics.
    interface\topbar.gfx:
    -changed the path of icon)gold to the TN custom file.
    interface\unitpanel.gfx:
    -pointed the file to the custom unitpanel_bg.dds file.
    interface\waroverview.gui:
    -added the custom file to change the shield sprite type in the war overview window.
    
    localisation\TN Events.csv:
    -added more description to the enemy province annexation event (based on a report by OrangeYoshi).
    -added more description to the vassal diplo-annex event (based on a report by OrangeYoshi).
    -updated times of troubles event description.
    localisation\TN Governments.csv:
    -Maori rulers that are no longer tribal are now called Kingitanga (suggested by Sinroth).
    -organized the file and removed papacy and theocracy because those are no longer valid governments (they were renamed in vanilla).
    -removed tribal_anarchy.
    localisation\TN Modifiers.csv:
    -renamed the Calvary Tactics modifier and changed the description.
    localisation\TN Provinces.csv:
    -added the new 1944 holstein province by 17blue17.
    localisation\TN System.csv:
    -regency council is now shown in red text in the domesticpanel.
    
    map\region.txt,provinces.bmp,default.map,rivers.bmp,climate.txt,continent.txt,definition.csv,positions.txt:
    -added the new 1944 holstein province data made by 17blue17.
    
    missions\TN Random Missions.txt:
    -new world and african tech group nations will now get building based and trade monopoly missions less often.

  2. #82
    10.83 is released for IN 3.2 (full, nov 24th 2009):
    http://www.moddb.com/mods/terra-nova...-nova-mod-1083

    save game compatible with 10.82 and probably a few versions before that.

    summary of changes:
    -bug fixes
    -new corporation system (in beta phase).
    -the events that were not firing from slider chanegs now fire.
    -interface changes to prepare for HT.
    Code:
    version 10.83:
    --------------
    *8 bugs fixed using the Validator bugs reported provided by 17blue17. look for the 1082 one for details.
    
    common\event_modifiers.txt:
    -removed two modifiers that will no longer be used.
    common\policies.txt:
    -fixed a bug reported by Dewion where the wrong event was firing on slider changes.
    -changed some event id's.
    -added more events.
    common\triggered_modifiers.txt:
    -created new corporation TMs.
    
    decisions\TN Random Country.txt:
    -removed the east india trade company decisions and made them into the new corporation events.
    
    events\TN Corporations.txt:
    -created new corporation policy event.
    events\TN Corruption.txt:
    -added corporation policy modifiers to the corruption system.
    events\TN Military.txt:
    -fixed the Days of Old event so that it fires from slider changes (reported by dewion).
    -Days of Old event now uses years as the MTTH instead of months.
    -fixed some events so that they now fire on slider changes (reported by dewion).
    events\TN Political.txt:
    -fixed some events so that they now fire on slider changes (reported by dewion).
    -changed a MTTH to years from months.
    events\TN Religion.txt:
    -many missing } fixed by 17blue17.
    events\TN State.txt:
    -fixed some events so that they now fire on slider changes (reported by dewion).
    -changed a MTTH to years from months.
    -removed unhappy merchants event and placed it in the trade file.
    events\TN Tech.txt:
    -created 6 new events in order to overhaul the Scientific Breakthrough event.
    events\TN Trade.txt:
    -fixed some events so that they now fire on slider changes (reported by dewion).
    -moved the unhappy merchants event to here.
    -removed the monopoly company formed event.
    
    gfx\interface\mapmode_*.txt:
    -added 8 new custom mapmode graphics.
    
    interface\menubar.gfx:
    -pointed the file to the new custom mapmode graphics.
    interface\menubar.gui:
    -moved the mapmode icons.
    
    localisation\TN Decisions.csv:
    -removed trade company decision text.
    localisation\TN Events.csv:
    -added text for the new tech events.
    -added text to reparation solution event.
    -removed the old monopoly company event text.
    -added new text for the new corporation event.
    localisation\TN Modifiers.csv:
    -removed some unused modifiers.
    -created text for the new corporation TMs.
    Last edited by Darken; 20-01-2011 at 00:49.

  3. #83
    This is Terra Nova 11.84 designed for the EU3:Heir to the Throne expansion (version 4.0?):
    http://www.moddb.com/mods/terra-nova...-nova-mod-1184
    you will also need to install this patch file for 10.83 after you install 10.83:
    http://www.moddb.com/mods/terra-nova...083-patch-file
    (or just use 10.82)

    This version is not save game compatible with any other TN version due to map and HT changes.

    Summary of changes:
    -HT compatibility changes.
    -HT content integration.
    -interface overhauls.
    -some triggered modifiers are not event modifiers and the effcts can be seen in option tooltips now.

    Code:
    version 11.84:
    --------------
    common\*.*:
    -changed all files for HT integration. some only have comments added.
    common\buildings.txt:
    -added HT effects to university and fine arts.
    common\countries.txt:
    -added BAR,BER,HSA,MUR,NZH,KOJ,HRE from HT demo.
    common\country_colors.txt:
    -added BAR,BER,HSA,MUR,NZH,KOJ,HRE from HT demo.
    common\defines.txt:
    -changed gold inflation values, which should not matter anyway.
    common\event_modifiers.txt:
    -moved several TM's to here.
    -created colonial company modifier.
    -modified many HT vanilla modifiers and removed some.
    common\governments.txt:
    -added many HT tolerance and my own tolerance effects.
    common\on_actions.txt:
    -changed the hier event number.
    common\static_modifiers.txt:
    -added local_manpower_modifier = 0.1 to capital city.
    common\triggered_modifiers.txt:
    -removed several TM's and placed them in event code.
    
    common\countries\*.txt:
    -added BAR,BER,HSA,MUR,NZH,KOJ,HRE from HT demo.
    
    common\technologies\land.txt:
    -added military tactics code and infantry/artillery fire value changes.
    
    common\units\clippership.txt:
    -hull size is now about half of what it used to be (suggested by 17blue17).
    
    decisions\TN Nations Country.txt:
    -removed Netherlands east india company decision because this will now be represented differently.
    -removed Fugger decision because the private central bank events already depict this IMO.
    -added HT VEN decision.
    decisions\TN Random Country.txt:
    -added modified HT formalize_separation_of_powers.
    decisions\TN Random Cultural.txt:
    -created the file and added most HT culture decisions.
    decisions\TN Random HRE.txt:
    -created the file and all HT HRE decisions.
    decisions\TN Random Province.txt:
    -added HT hold_organ_concert.
    -added most HT national focus decisions.
    
    events\SRI_AI_Behavior.txt:
    -removed some code involving nations not present in TN mod (validator).
    -fixed the mispelled manuever code (validator).
    events\TN Chaos.txt:
    -placed TM modiifers in the event code.
    events\TN Corporations.txt:
    -placed TM modiifers in the event code.
    -added more modifiers.
    -created colonial company event.
    events\TN Corruption.txt:
    -fixed a syntax error in a modifier (validator).
    -placed TM modifiers in the event code.
    events\TN Decisions.txt:
    -created the event to remove CC modifiers.
    -removed bank of amsterdam event.
    -created iconoclasm here.
    -created focus settlement modifier removal event.
    -added HT League Trade Stations Close Down to the file.
    -added HT polish grain trade event.
    -added HT seperation of powers removal event.
    events\TN Economy.txt:
    -changed the second option for currency policies event.
    -placed TM modiifers in the event code.
    -added some PB modifiers.
    events\TN Joust.txt:
    -placed TM modiifers in the event code.
    -added officials and culture tradition code.
    events\TN Goods.txt:
    -placed TM modifiers in the event code.
    events\TN Monarchies.txt:
    -added the new on_action event.
    events\TN Spheres.txt:
    -created the file for the HT sphere events.
    events\TN State.txt:
    -placed TM modifiers in the event code.
    -added the two HT manufactury/officials events.
    events\TN Trade.txt:
    -removed the trade leage events and added the HT kontor event.
    events\TN Unknown.txt:
    -diamond good changing event will no longer spam in india (reported by extox).
    
    gfx\flags\*.tga:
    -added BAR,BER,HSA,MUR,NZH,KOJ,HRE from HT demo.
    
    gfx\interface\button_dynasty.dds:
    -added the dynasty graphics.
    gfx\interface\button_focus.dds:
    -added the focus graphics.
    gfx\interface\button_home.dds:
    -updated the capital graphics.
    gfx\interface\frontend_backdrop.dds:
    -removed.
    gfx\interface\frontend_ll.dds:
    -updated the graphics
    
    history\advisors\*.txt:
    -added every IN vanilla file that was not present in TN IN mod.
    
    history\countries\*.*:
    -added all vanilla files in order to change them back to latin and african tech groups.
    history\countries\shl:
    -added the file and changed the capital to make it compatible with TN (validator).
    
    history\diplomacy\*.txt:
    -added every IN vanilla file that was not present in TN IN mod.
    history\diplomacy\american_alliances.txt:
    -Quebec and Canada are vassals of great britian through the mod timeframe.
    
    history\provinces\*.txt:
    -added every IN vanilla file that was not present in TN IN mod.
    history\provinces\747-773 (most or all):
    -Brazil is now in the game at 1821.
    history\provinces\797-803:
    -Bolivia is now in the game at 1825.
    history\provinces\804-816,818, 1301-1305:
    -peru is in the game at 1824.
    history\provinces\741,742,830,831,834:
    -venezuela is now in the game at 1830.
    history\provinces\836-896 (many of them):
    -Mexico now controlls all of its land at 1821.
    history\provinces\910-1007 (many), 1254,1295,1929,1932:
    -quebec is now in the game as a GBR vassal at 1791.
    -Canada is now in the game as a GBR vassal at 1867.
    history\provinces\1267 (eureka):
    -added Russian colony data (suggested by Foenix).
    history\provinces\1945-1972:
    -added the wasteland provinces made by 17blue17.
    
    history\wars\*.txt:
    -added every IN vanilla file that was not present in TN IN mod.
    
    interface\*.*:
    -fixed a bug in two files where there was an extra bracket.
    -converted all files to HT code compatibility or at least commented the top of the file.
    interface\provincepanel.gui:
    -moved the capital, focus, history, and close buttons.
    -moved the province name.
    interface\temp_frontend.gfx:
    -added comments and new HT compatible custom graphics.
    interface\temp_frontend.gui:
    -changed the orientation and position of the main menu background (suggested by Paradygmat), but it appears in the same position in game.
    interface\menubar.gfx:
    -added new HT compatible custom graphics.
    interface\menubar.gui:
    -added new HT compatible custom graphics.
    
    localisation\TN Advisors.csv:
    -added HT demo texts.
    localisation\TN Cb.csv:
    -created the new file for the CB texts from the HT demo.
    localisation\TN Decision.csv:
    -removed some decision text for removed decisions.
    -added HT demo texts.
    localisation\TN Events.csv:
    -clarified the text for Currency Policies.
    -created text for colonial company event text.
    -added HT event text from the demo.
    -added some missing event text from vanilla.
    localisation\TN Governments.csv:
    -added HT demo texts.
    localisation\TN Map.csv:
    -added HT demo texts.
    localisation\TN Missions.csv:
    -added HT demo texts.
    localisation\TN Modifiers.csv:
    -created text for colonial company modifier.
    -added HT demo modifier texts.
    localisation\TN Nations.csv:
    -added text for HT demo nations.
    localisation\TN Provinces.csv:
    -added the text for the wasteland provinces created by 17blue17.
    localisation\TN Rebels.csv:
    -added text for HT demo rebel types.
    localisation\TN Religions.csv:
    -renamed the file to TN Religion and added HT demo texts.
    localisation\TN Spies.csv:
    -added text for HT from demo.
    localisation\TN System.csv:
    -added HT demo texts.
    -changed the days to three letter abreviations.
    localisation\TN Tech.csv:
    -added HT demo texts.
    localisation\TN War.csv:
    -created this file and added HT demo texts.
    
    map\climate.txt:
    -added the impassable = { } section from HT demo.
    
    missions\TN_Asian_Missions.txt:
    -conquer_khandesh now requires a neighbor to own the province (reported by extox).
    missions\TN Europe Missions.txt:
    -added several HT demo missions.
    missions\TN Random missions.txt:
    -added and modified the HT colonize carribean and india,indonesia, and china conquer missions.
    -added and modifier the HT (or maybe IN) Italian protect and ambition missions.
    -added modified HT trade league missions.
    -added the HT trade leage modifier to the reduce_inflation mission and modified the mission factors.
    Last edited by Darken; 20-01-2011 at 00:53.
    Shalom
    John F. Kennedy
    "For we are opposed around the world by a monolithic and ruthless conspiracy that relies primarily on covert means for expanding its sphere of influence--on infiltration instead of invasion, on subversion instead of elections, on intimidation instead of free choice, on guerrillas by night instead of armies by day."

    John 8:32
    "And ye shall know the truth, and the truth shall make you free."
    Martin Luther King
    "A nation that continues year after year to spend more money on military defense than on programs of social uplift is aproaching spiritual death."

  4. #84
    here is the vanilla map graphics patch for TN 11.84 , for HT (updated by 17blue17):
    http://www.moddb.com/mods/terra-nova...phics-for-1184
    Shalom
    John F. Kennedy
    "For we are opposed around the world by a monolithic and ruthless conspiracy that relies primarily on covert means for expanding its sphere of influence--on infiltration instead of invasion, on subversion instead of elections, on intimidation instead of free choice, on guerrillas by night instead of armies by day."

    John 8:32
    "And ye shall know the truth, and the truth shall make you free."
    Martin Luther King
    "A nation that continues year after year to spend more money on military defense than on programs of social uplift is aproaching spiritual death."

  5. #85
    http://www.moddb.com/mods/terra-nova...-nova-mod-1185
    (might take up to a day for moddb.com to validate it)

    This is TN version 11.85 for HT expansion version 4.1 beta. The beta can be downloaded at the paradoxplaza forums, in the tech support section for EU3.

    not save game compatible with any other version due to 4.1 changes.

    Code:
    version 11.85:
    --------------
    *   4.1 beta compatible
    **  Loads of TN and Vanilla bugs fixed using the Validator, ran by 17blue17. report is in the information\validator reports\ folder.
    *** might not be 4.0 save game compatible.
    
    gameplaysettings.txt:
    -updated the file for 4.1 beta compatibilty.
    
    common\cb_types.txt:
    -added this 4.1 beta version.
    -Holy War CB no longer has extreme peace cost modifiers, it is more balanced now.
    common\countries.txt:
    -added mentese, ramazan, and saruhan from HT.
    -modified romania to match HT.
    common\country_colors.txt:
    -added mentese, ramazan, and saruhan from HT.
    -modified romania to match HT.
    common\cultures.txt:
    -added some data from the Dynasty Micro-mod.
    -added some african Dynasties done by BritNavFan.
    common\defines.txt:
    -updated the file for 4.1 beta compatibility and changed some values.
    common\event_modifiers.txt:
    -added the new HT rebel modifier.
    -removed hiring fair modifiers.
    common\event_modifiers.txt:
    -changed the effects of rebel_sentiment to 8 rr only.
    common\on_actions.txt:
    -some of the old TN on_action events should work now.
    common\static_modifiers.txt:
    -added legitimacy to positive and negative stability.
    -added and changed some papal_influence values.
    -max reputaion is reduced by 5 for all nations to counter the ptoential +5 from legitamacy.
    -demanding provinces in PO is now only 2 reputaton per (and along with the reduced maximum reputation, this should be fine).
    -annexing in Peace offer is now only 4 reputation.
    -vassalizing in PO is now only 2 reputation/infamy.
    common\spies.txt:
    -added HT changes.
    common\triggered_modifiers.txt:
    -added many papal_influence values.
    
    common\countries\:
    -added mentese, ramazan, and saruhan from HT.
    -modified romania to match HT.
    
    decisions\TN Nations Country.txt:
    -added HT 4.1 TUR capital decision changes.
    decisions\TN Random Cultural.txt:
    -fixed a vanilla bug as in 4.1 beta.
    decisions\TN Random Province.txt:
    -removed Hiring fair decisions.
    -fixed a extend road network vanilla bug (4.1 beta).
    
    events\SRI_AI_Behavior.txt:
    -integrated some of the new changes into this TN file.
    events\SRI_AI_strategy_countries.txt:
    -changed ROM to RMN.
    events\TN Advisors:
    -all events are now rare random events instead of hiring fair based.
    events\TN Chaos.txt:
    -rennesaince events can now clear plague and famine flags from provinces.
    -added a HT rebel event to the file and modified it.
    events\TN Corporations.txt:
    -corporation policy event should now be more rare before 1600.
    events\TN Fair.txt:
    -renamed to Advisors.
    events\TN Focus.txt:
    -removed the CB event and added mosifiers to the boundary dispute one.
    -fixed a vanilla bug as in 4.1 beta.
    events\TN Joust.txt:
    -integrated the HT 'last joust' heir event into the TN joust bad event.
    events\TN Political.txt:
    -updated the boundary dispute event.
    events\TN Religion.txt:
    -created the 'A new Bible Translation' event and tied it into other events.
    events\TN Vassal.txt:
    -removed two Inca vassal emulation events and replaced with the new HT vassalize code.
    
    gfx\flags\:
    -removed BER, HRE, KOJ, MUR, and NZH because these flies will be used from vanilla.
    -removed ROM, as the RMN romania flag will now be used.
    
    gfx\interface\COT_bg.dds:
    -edited the file in order to allow the close, history, capital, and focus buttons to be used.
    gfx\interface\legder.gfx, ledger.gui:
    -added the ledger background back into the game.
    
    history\countries\
    -added mentese, ramazan, and saruhan from HT.
    -modified romania to match HT.
    
    history\diplomacy\french_alliances.txt:
    -restored Provence to its former IN 3.2 status as a vassal of france in 1399.1.1. This was a cheap way to weaken france with ahistorical methods IMO.
    
    history\provinces\91:
    -HOL core removed (suggested by jordarkelf).
    
    interface\ledger.dds:
    -added this custom version of the vanilla ledger bg.
    interface\menubar.gfx:
    -messageicons now have the proper frames and will now show up correctly.
    
    localisation\TN Decisions.csv:
    -added some text to a decision.
    localisation\TN Events.csv:
    -changed some HT texts.
    -created Bible Translation event text.
    localisation\TN Map.csv:
    -merged the TN Regions.csv file into this one.
    localisation\TN Missions.csv:
    -edited text for a HT mission.
    localisation\TN Modifiers.csv:
    -removed hiring fair modifiers.
    localisation\TN Nations.csv:
    -added mentese, ramazan, and saruhan from HT.
    -modified romania to match HT.
    localisation\TN Regions.csv:
    -removed and placed into TN Map.csv file.
    localisation\TN system, nations, cb, events, modifiers, and decisions:
    -added HT stuff.
    localisation\TN System.csv:
    -created the WASTELAND_DESC key and description.
    -added 4.1 beta patch keys. 
    
    map\regions.txt:
    -added jagellonian_empire from Ad Infinum.
    
    missions\TN Random Missions.txt:
    -added a modified missions from HT (hansa trade agreement).

  6. #86
    TN 11.86 is for EU3 HT 4.1b beta (dec 22nd):
    http://www.moddb.com/mods/terra-nova...-nova-mod-1186
    (might take some time before moddb.com validates it)

    Should be save game compatible with TN 11.85.

    summary oif changes:
    -CB types are now much more balanced. THere is no more freebies with reputation, Prestige is not so easy, etc. The next phase will be with adjusting the scopes of the CB typs (like, what you can do with each CB and which aspects the effects are put into, etc).
    -more dynasties in the culture file.
    -started updating some of the history fiels which will remove some of the nodynasty bugs.
    -updated the Ad Infinum mod in TN, which speeds up the game a decent amount I think due to sqaushing down the big files.
    -removed some on_action stuff because it is now only 100%. I think this actualy may have speed the game up a bit.
    -bug fixes.
    -other balancing.
    -fixed the minimap issues.

    Code:
    version 11.86:
    --------------
    * compatible with 4.1b beta patch.
    
    common\advisor_types.txt:
    -fixed a modifier typo (reported by fuzzbug).
    common\cb_types.txt:
    -adjusted the fabricate claims CB values (they are not so benefitial now).
    -adjusted the holy war CB so that it now gives 100% BB (normal) and costs 100% (normal).
    -added 4.1a excommunication changes and tweaked the BB gain (higher now) and peace cost (higher now).
    -increased values for imperial ban (making them less benefitial, but still benefitial).
    -'violated sphere' cb is now less benefitial but is still benefitial, for example, it now causes .75 reputation (which is still less than normal).
    -'holy war' should no longer be available for allies, vassals, or positive relation countries. It also now is available for any relgion as long as it is in a different group.
    -'aid an ally' cb now has some reputation cost and slightly reduced prestige bonus but it is still very benefitial.
    -added reputation and reduced prestige for defection cb.
    -added reputation and reduced prestige for cancelled loan cb.
    -added reputation and reduced prestige for spy discovered cb.
    -added reputation,increase cost and reduced prestige for disloyal vassal cb.
    -added reputation,increase cost and reduced prestige for DoF cb.
    -added reputation,increase cost and reduced prestige for HRE annex cb.
    -added reputation,increase cost and reduced prestige for Guarantee cb.
    -added reputation,increase cost and reduced prestige for warning cb.
    -added reputation,increase cost and reduced prestige for trade league cb.
    -added reputation,increase cost and reduced prestige for honor cb.
    -added reputation,increase cost and reduced prestige for dishonor cb.
    -added reputation,increase cost and reduced prestige for PU cb.
    -added reputation,increase cost and reduced prestige for vassal cancel cb.
    -reduced peace cost for fabricate CB.
    -added reputation,increase cost and reduced prestige for HRE religious cb.
    -added reputation,increase cost and reduced prestige for national focus cb.
    -added reputation,increase cost and reduced prestige for temp claim cb.
    -added reputation, and reduced prestige for core cb.
    -added reputation,increase cost for aid cb.
    -added reputation for revolution cb.
    -added reputation,increase cost for colonial cb.
    -added reputation,increase cost and reduced prestige for liberation cb.
    -added reputation,increase cost and reduced prestige for heretic cb.
    -added reputation,increase cost and reduced prestige for embargo cb.
    -added reputation for imperial ban cb.
    -added reputation,increase cost and reduced prestige for reputation cb.
    -added reputation,increase cost and reduced prestige for natives cb.
    -added reputation,increase cost and reduced prestige for claim cb.
    common\cultures.txt:
    -added some suggestions by Txini for basque and iberian cultures.
    common\event_modifiers.txt:
    -added two new modifiers for the new 'Origin of Man contreversy' event.
    common\policies.txt:
    -added revolt risk to aristocracy_plutocracy.
    -added officials to Narrowminded.
    -added officials to serfdom_freesubjects.
    -reduced centralized officials.
    -added officials to aristocracy.
    -added tax increase to plutocracy.
    -added officials to mercantilism_freetrade.
    -added tax and revolt risk to mercantilism.
    -added papal influence to serfdom_freesubjects.
    -added papal influence to centralized_decentralized.
    -added papal influence to mercantile_freetrade.
    
    common\countries\khmer.txt:
    -fixed a vanilla bug.
    common\countries\Holland.txt:
    -added HT 4.1a changes.
    common\countries\nizhny*:
    -fixed a vanilla bug.
    
    decisions\TN Nations Country.txt:
    -added HT 4.1a St. Petersburg change.
    decisions\TN Random Country.txt:
    -Papal state can now longer use statue_in_restraint_of_appeals.
    decisions\TN Random Cultural.txt:
    -fixed a HT bug.
    
    events\SRI_AI_Colonial_Provinces.txt:
    -squashed the code down to reduce file size.
    -added more TN land provinces that were not there but left out wasteland provinces.
    events\SRI_AI_strategy_countries.txt:
    -changed all WUU tags to HRE since WUU is not used in TN mod.
    -squashed the code down to reduce file size.
    events\SRI_AI_Strategy_Provinces.txt:
    -squashed the code down to reduce file size.
    events\HT Dynastic.txt:
    -Heir falls ill event now has less chances of heir death.
    events\TN Advisors.txt:
    -I had the wrong modifier values for licence of the press act.
    events\TN Decisions.txt:
    -Papal state will get statue_in_restraint_of_appeals removed.
    events\TN Military.txt:
    -removed the on_action, battle lost event.
    events\TN Monarchies.txt:
    -removed monarch death and regent on_action events.
    events\TN Religion.txt:
    -I had the wrong modifier values for licence of the press act.
    -created the new 'Origin of Man controversy' event.
    events\TN Trade.txt:
    -fixed a missing } (pointed out by 17blue17).
    
    history countries\ANN:
    -fixed a vanilla typo.
    history\countries\ENG:
    -added vanilla dynasty and Heir data.
    history\countries\FRA,SCO,CAS,BOH,HAB,NAP,POR,SWE:
    -Drakken added dynasty info to this file.
    history\countries\HOL:
    -added HT 4.1a changes.
    history\countries\MNG,QIN:
    -added real monarch names (suggested by redplague)
    
    history\provinces\695:
    -changed the pretender name to Li Zhu and increased the rebel size by 1 (based on suggestions by redplague).
    
    history\wars\LithuaniaGoldendHordeWar.txt:
    -added HT 4.1a file.
    
    interface\menubar.gfx:
    -pointed the file to my custom log_bg.dds file.
    interface\minimap, minimap_bg,dds:
    -modified the graphics so that only the minimap_bg has the graphics, the minimap is clear.
    
    localisation\TN Events.csv:
    -changed some vanilla Heir texts.
    localisation\TN Missions.csv:
    -fixed the vanilla bug with conquer ancona.
    localisation\TN Modifiers.csv:
    -added a new HT 4.1a key.
    -added text for the two new modifiers.
    localisation\TN System.csv:
    -fixed a vanilla bug.

  7. #87
    This is version 11.87 for EU3: HT version 4.1b (beta, dec22nd):
    http://www.moddb.com/mods/terra-nova...-nova-mod-1187
    (might take up to a day for moddb.com to verify the file)

    It is save game compatible with the last two versions.

    summary of changes:
    -Trade winds added by 17blue17.
    -further CB balancing
    -minor bug fixes
    -more dynasty and heir data added
    -minor game improvements and balancing

    Code:
    version 11.87:
    --------------
    common\cb_types.txt:
    -added triggeres to prevent most automatic triggered cb's from firing on allies, vassals and nations of good relations (might need to be in THIS = { }, not sure). this may have speed up the mod.
    common\cultures.txt:
    -added some more dynasty changes (suggested by Calanctus).
    common\defines.txt:
    -demanding a union and demanding a trade leage join each now give 1 badboy in Peace offers to the winner (I think).
    common\religion.txt:
    -pachamama religion no longer has .25 colonists and is now instead 0.15.
    -slightly increased inti and pachamama missionary chances.
    
    common\countries\paraguay.txt:
    -fixed a vanilla bug pointed out by 17blue17.
    
    decisions\TN Random Province.txt:
    -several HT province decisions are no longer available for new_world or african tech group nations.
    
    events\HT Dynastic.txt:
    -fixed a vanilla localisation error.
    events\TN Chaso.txt:
    -revolutions will now clear all flags (history) of corruption, Private (central) bank, and Secret Societies.
    -revolution now gives -3 stability instead of -1.
    events\TN Focus.txt:
    -removed the Road Rage event and integrated it into the Road Construction event.
    events\TN Military.txt:
    -modified the Road construction event to add HT stuff.
    events\TN Ribelanto.txt:
    -changed the cb's from border war to defection.
    
    history\countries\CUZ,INC,JAP,JTG,TLA,MAY,ZAP:
    -added heir and dynasty data.
    history\countries\HUN,LIT,POL,TUR,MAM,ALG,ACH,DUL,FEZ,HAU,MAN,MOD,KOR,KZH,MAL,MOL:
    -added heir and dynasty data (files updated by Drakken).
    
    localisation\TN Events.csv:
    -removed text for a removed vanilla event.
    
    map\positions.txt:
    -added 17blue17's trade wind data.
    
    missions\TN Random Missions.txt:
    -vassalize_mission now requires either a marriage or negative relations.
    -added more modifiers to many trade missions to make them more geared toward trader nations or those able to fullfill the mission.
    -added temporary claims (CB I guess) to the conquer neighbor province mission.

  8. #88
    http://www.moddb.com/mods/terra-nova...-nova-mod-1188

    not save game compatible with any other version due to the THE tag change to THO unless you edit your save game so that all THE are changed to THO.


    summary:
    -HRE decision overhaul.
    -Dynasty event overhaul.
    -leader event overhaul.
    -bug fixes.
    -balancing.

    Code:
    *fixed several bugs using the validator report made by 17blue17. check the validator folder for the 11.87 folder.
    
    common\cb_types.txt:
    -added more peace options (relating to peace costs) to the CBs.
    common\countries.txt:
    -changed THE to THO.
    common\country_colors.txt:
    -changed THE to THO.
    common\cultures.txt:
    -fixed a bug in a dynasty name.
    common\governments.txt:
    -added stability cost and golbal revolt risk to all governments that did not have those effects. this represents how hard it is to control the population for that government type.
    common\policies.txt:
    -added stability cost to centralized, and reduced stability cost and RR for decentralized.
    -organized the effects into good and bad sections.
    common\static_modifiers.txt:
    -added some revolt risk values.
    
    decisions\TN Random HRE.txt:
    -all HRE decisions now require 50 II, catholic religion, and good relations with the papal state OR curia control.
    -changed event calling code to the new id numbers.
    decisions\TN Random Province.txt:
    -land_enclosure can no longer be chosen by african or new_world tech group nations.
    -enact_settlement_policy can no longer be chosen by african or new world tech group nations.
    
    events\SRI_AI_Strategy_Country.txt:
    -changed THE to THO.
    events\HT Dynastics.txt:
    -removed Scheming Bureaucracy.
    -removed Born under a star.
    -changed percentages for The [dynasty] secondary events.
    -renamed the file to TN Dynastic.txt.
    -changed some effect values in the wedding bells events.
    -added more modifiers, added more chances for a new heir when a heir is killed (based on suggestions by Mooncabbage).
    -changed some MTTHs from months to years.
    -added more triggers to some limit\options.
    -removed heir falls ill, as it is redundant due to the fever one.
    -renumbered the events.
    -added some modifiers to make heirs appear sooner for certain nations.
    events\TN Bucc.txt:
    -removed two events and overhauled some others in order to optimize the event chain and hopefully fix jaimaca bug.
    events\TN Decisions.txt:
    -settlement policy will now be removed from new_world or african tech groups.
    events\TN Focus.txt:
    -added modifiers to the benign neglect event and increased the MTTH.
    events\TN HRE.txt:
    -merged the HT HRE.txt events into this file.
    -renumbered all HT HRE events.
    events\TN Leaders.txt:
    -added more modifiers in order to make more generals appear under the right situations.
    -it is now possible to get more than one leader for each type via leader events.
    -generals do not cost as much army tradition via the general events.
    -leader events now have a small chance of giving decent or better leaders no matter how much tradition a nation has (based on suggestions by Mooncabbage).
    events\TN Political.txt:
    -events that give the CB cb_border_war will no longer give those CBs on allies, vassals, and nations that it has truces or positive relations with.
    events\TN Republics.txt:
    -added some modifiers for bureaucratic_despotism government options.
    events\TN Ribelanto.txt:
    -Global Core Removal event should no longer fire for the player (reported by Llwellyn).
    
    gfx\flags\THE:
    -changed THE to THO.
    
    gfx\interface\pause_bg.dds:
    -increased the width of the file.
    
    history\countries\THE:
    -changed THE to THO.
    
    interface\core.gui
    -moved the pause text.
    
    localisation\TN Events.csv:
    -removed some texts and changed some for the Dynastic events.
    localisation\TN Nations.csv:
    -changed THE to THO.
    localisation\TN System.csv:
    -the general and admiral buttons in the overview page now explain that these buttons should not be used.

  9. #89
    Terra Nova mod version 11.89 is released for EU3: HT version 4.1b:
    http://www.moddb.com/mods/terra-nova...-nova-mod-1189
    (might take up to a day to get verified by moddb.com)

    save game compatible with 11.88, but you will have to edit your save game file if you are upgrading from 11.87 or previous versions. look at the 11.88 download information about how to edit your save game file.

    Summary:
    -minor bug fixes.
    -More Native Tribe balancing (mainly due to HT expansion).
    -leader events should happen more often.
    -minor improvements.

    Code:
    *fixed several bugs using the validator report made by 17blue17.
    
    common\cultures.txt:
    -added more mon_kmer dynasty data made by Calanctus.
    common\event_modifiers.txt:
    -settlement_policy only reduces colonists per year by .25 instead of .5.
    common\policies.txt:
    -reversed the government tech cost effects for centralized_decentralized (suggested by Mooncabbage).
    common\spies.txt:
    -restored the old TN IN trigger for fabricate_claims and also made it so new world and african tech group nations can no longer use that spy mission.
    
    common\technologies\land.txt:
    -native_indian_horsemen and commanche_swarm were switched so that the weaker one is enabled first.
    
    events\TN Dynastic.txt:
    -fixed a bug in 51963 (pointed out by 17blue17).
    -added a modifier to the family event to hopefully prevent it for firing on nodynasty nations.
    events\TN Leaders.txt:
    -the leader events will happen a bit more often.
    -added more army tradition modifiers so the general even fires more often for high tradition.
    events\TN Nations.txt:
    -Barcelona is no longer required to form spain but it will take longer to form spain if you dont own Barcelona.
    -Spain event MTTH is now years instead of months but takes the same amount of time.
    events\TN Tech.txt:
    -having a Ambassador advisor will reduce the time it takes to get tech group upgrade events.
    events\TN Vassals.txt:
    -having a Ambassador advisor will reduce the time it takes to diplo-annex (via event) your vassals.
    
    history\countries\BUC,ISR:
    -added dynasty data.
    
    localisation\TN Events.csv:
    -fixed a event text misspelling (reported by Mooncabbage).
    -reduced the length of some vanilla event text options.
    localisation\TN System.csv:
    -changed some alert texts regarding leaders.
    -fixed a vanilla localisation bug (reported by Rapyer).

  10. #90
    Terra Nova mod 11.90 Released for 4.1c beta (27th feb) patch. 11.90 will only work with 4.1c.
    http://www.moddb.com/mods/terra-nova...-nova-mod-1190
    (might take up to a day for moddb.com to verify it)

    Save game compatible with 11.88 and 11.89 only.

    summary of changes:
    -bug fixes
    -balancing
    -4.1c compatibility

    Code:
    version 11.90:
    --------------
    
    common\spies.txt:
    -added sponsor heretics spy mission.
    common\static_modifiers.txt:
    -added the new national defense modifier.
    -placed merchants no longer change cultural tradition.
    
    decisions\TN Radnom Religion.txt:
    -added papal delegate decision.
    
    events\TN corruption.txt:
    -fxed a modifier bug (reported by 17blue17 using validator).
    events\TN Decisions.txt:
    -fixed a vanilla bug (reported by 17blue17 using validator).
    events\TN Focus.txt:
    -benign neglect event will fire less often now.
    
    history/countries/Mur:
    -changed the capital (reported by 17blue17 using validator).
    history\countries\YOR:
    -added and changed monarch data (suggestion by 17blue17).
    
    history/provinces/301:
    -added MUR core and added/adjutsed some remove_core codes.
    
    history\wars\danzigrebellion.txt:
    -fixed a vanilla bug (reported by 17blue17 and others).
    
    localisation\TN Decisions.txt:
    -added send_papal_delegate decision.
    localisation\TN Modifiers.txt:
    -added text for the new static modifier.
    localisation\TN Spies.txt:
    -added sponsor heretic 4.1c mission.
    localisation\TN System.txt:
    -added 4.1c keys.

  11. #91
    This is the patch for 12.91 (will be released within a week or so) that will make the 12.91 map graphics look like vanilla (but you need to also retore your vanilla .fx files if you changed them):
    http://www.moddb.com/mods/terra-nova...graphics-patch

  12. #92
    http://www.moddb.com/mods/terra-nova...-nova-mod-1291
    (might take up to a day for moddb.com to validate it)

    This version is for 4.1c beta (feb 27th) patch only.
    This version is not save game compatible with any other version due to map changes.

    summary of changes:
    -tons of bug fixes (vanilla and TN).
    -map update for India and some surrounding areas by 17blue17.
    -minor game balancing changes.

    change list:
    Code:
    ***refer to the information\change logs\ files for changes made by 17blue17.
    ****refer to the validator reports for validator bug report fixes.
    
    common\rebel_types.txt:
    -removed particularist rebels as they make little sense, and are too vague to be represented IMO (based on reports by chumnutzly).
    
    decisions\TN Random HRE.txt:
    -HRE decisions (most of them) can now be chosen if you own rome and are not catholic, or are catholic. only one of those two conditiosn are nedded (plus the others)(based on ideas by tibel).
    -HRE decisions (most of them) can now be chosen if the Papal state is either a vassal of the emperor or does not exist, along with the former of being papal controller or high relations with the papal state. only one of these conditions are needed (plus the others).
    
    events\TN SRI_AI_Colonial_Provinces.txt:
    -added the new provinces to the code.
    events\TN SRI_AI_Strategy_Countires.txt:
    -added the new India nations to the code.
    events\TN SRI_AI_Strategy_Provinces.txt:
    -added the new provinces to the code.
    events\TN Cheater.txt:
    -added the new provinces to the mapreveal event.
    events\TN Nations.txt:
    -created a event for the formation of RAJ (suggested by 17blue17).
    events\TN Ribelanto.txt:
    -fixed a loophole that allowedthe remove core event to fire for the player (reported by Kyrus_Magnus).
    
    gfx\flags\PUN.tga:
    -added the custom file (suggested by 17blue17).
    gfx\flags\RAJ.tga:
    -added the custom file (suggested by 17blue17).
    
    history\countries\PUN:
    -added data that was updated by 17blue17.
    
    history\provinces\530,2005:
    -added cores for MAR (suggested by 17blue17).
    history\provinces\730,726,704,703,696,693,700,699,708,707:
    -added fort2's to represent the great wall (suggested by 17blue17).
    
    localisation\TN Events.csv:
    -created text for the new RAJ event and modified the SCA description slightly.

  13. #93
    Terra Nova 12.92 is released for 4.1 April 15th Beta (only)!
    http://www.moddb.com/mods/terra-nova...-nova-mod-1292
    (might take up to a day for moddb.com to verify the file)

    only for 4.1 Beta patch (april 15th).

    might not be save game compatible with 12.91, and is not compatible with any version before 12.91.

    summary of changes:
    -april 15th beta patch compatibility
    -minor bug fixes
    -minor improvements

    Code:
    version 12.92:
    --------------
    *compatible with 4.1 beta patch 4.15.10
    
    common\cb_types.txt:
    -added tribe vs. tribe cb.
    common\on_actions.txt:
    -added new emperor on actions.
    common\rebel_types.txt:
    -added some vanilla values.
    common\revolt_triggers.txt:
    -added the custom file to the mod.
    common\static_modifiers.txt:
    -added occupied_imperial modifier.
    common\technology.txt:
    -added new cavalry code.
    
    decisions\TN Random HRE.txt:
    -removed the global voting flags because there is probably never going to be the ability to start more than one reform within a month anyway.
    
    events\TN HRE.txt:
    -added new on_action Emperor events.
    events\TN Religion.txt:
    -fixed a bug in the foriegn religion (state) changing event (ai_chance).
    -added the sengoku catholic to japan religion change event into existing event code.
    events\TN Republics.txt:
    -possibly fixed a bug that made the election triggered events come up alot before and after a election.
    events\TN Sengoku.txt:
    -removed the catholic conversion event and placed it into existing religion event code.
    events\TN Tech.txt:
    -it now takes less time for catholic diamyo to get the westernization even (but the catholic changing event no longer gives westernization).
    
    gf\flags\MOH.tga:
    -mohawk now has a uniqe flag thanks to 17blue17.
    
    history\provinces\
    -added files edited by 17blue17 that correct some north american ownership/core errors regarding settlement dates of europeans and conquering of native nations.
    
    interface\casus_bellis.gfx:
    -add the custom file.
    
    interface\domesticpanel_economy.gui:
    -added new vanilla data.
    interface\domesticpanel_military.gui:
    -added new vanilla data.
    interface\provincepanel.gui:
    -added new vanilla data.
    
    localisation\TN CB.csv:
    -added text for new cbs.
    localisation\TN Events.csv:
    -added on_action event text for emperor.
    localisation\TN Modifiers.csv:
    -added new modifier text.
    localisation\TN System.csv:
    -added new system texts.

  14. #94
    This is version 12.93 for EU3 HT version 4.1 with beta patch 4.29.10 only:
    http://www.moddb.com/mods/terra-nova...-nova-mod-1293
    (moddb.com will verify it within a day probably)

    save game compatible with 4.15.10 patch/12.92 games.

    summary of changes:
    -minor improvements.
    -minor balance fixes.
    -4.29.10 bet patch compatibility.
    -minor bug fixes.

    Code:
    common\cb_types.txt:
    -many CB types have had the relations requirements adjusted so that they do not become active on nations of good relations.
    common\on_action.txt:
    -added the new HRE on action.
    common\static_modifiers.txt:
    -prestige_decay is now 0.02 instead of .03.
    -added the two new modifiers.
    
    events\TN HRE.txt:
    -adjusted some of the HRE on_action event values.
    events\TN Leaders.txt:
    -generals and admirals should appear slightly more often via events.
    events\TN Unknown.txt:
    -the livestock goods changing event should happen less often for natiosn that have 4 or more livestock provinces.
    
    history\provinces\*.*:
    -added files updated by 17blue17 that fixes some owner/controller bugs.
    
    interface\hre.gui:
    -fixed the location of the dismantle and close buttons.
    
    localisation\TN Decisions.csv:
    -added text for the custom promote_cultural_unity decision.
    localisation\TN Events.csv:
    -reduced the text length of a vanilla option.
    -reduced the text length of a option.
    localisation\TN Modifiers.csv:
    -added the new modifier text.
    localisation\TN System.csv:
    -added the missing LEVEL_WITH tooltip key from vanilla.
    -gaining and loosing CB's, the messeges now have green or red colors.
    -WE tooltip now has some yellow text.
    -added 3 missing 4.1 HRE tooltip keys.
    -the messege for when a nation declares independance from another oppressor, the opressor is now yellow text.
    -unlocked idea slots will once again show the needed levels in the tooltip.
    -added new patch texts.

  15. #95
    Terra Nova mod 12.94 for 4.1 apr 29th (ONLY)
    http://www.moddb.com/mods/terra-nova...-nova-mod-1294
    (might take up to a day for moddb.com to verify the file)

    save game compatible with 12.92 and higher

    sumarray of chages:
    -two new CBs.
    -minor improvements.
    -minor bug fixes.


    Code:
    common\cb_types.txt:
    -nations with a regency council will not be able to get some CBs.
    -created the Piracy CB.
    
    -created the Sengoku CB.
    -vassals and lesser union nations will no longer get automatic CBs.
    common\event_modifiers.txt:
    -census_conducted now only reduces growth by 1% instead of 2%.
    
    events\TN Chaos.txt:
    -'rebel' sentiment event should happen less often for natiosn with low reputation.
    events\TN Nations.txt:
    -all nation formation events should no longer remove cores from the player when another nation forms a new nation.
    events\TN Political.txt:
    -removed the Piracy CB giving event.
    events\TN Sengoku.txt:
    -removed all CB code.
    events\TN Spheres.txt:
    -fixed some possible vanilla bugs.
    events\TN Unlucky.txt:
    -the player will get the event that removes the Unlucky tag sooner.
    
    interface\domesticpanel_overview.gui:
    -moved the overview modifiers button.
    
    localisation\TN CB.csv:
    -added text for the new CBs.
    localisation\TN Events.csv:
    -shortened a vanilla event title length.
    localisation\TN System.csv:
    -fixed a vanilla 'market opened' text bug.
    -there will now be red text in the trade leage invite messege.
    -there will now be green text in the trade leage invite messege.

  16. #96
    Terra Nova mod 12.95 is for EU3:HT version 4.1 beta (april 29th) ONLY.
    http://www.moddb.com/mods/terra-nova...-nova-mod-1295
    (may take moddb.com up to a day to verify the file)

    summary of changes:
    -fixed the two new TN CB's.
    -minor improvements.
    -fixed minor bugs.
    -there should be more admirals and generals appearing via event now.
    -some cores that were not being removed with events should now be removed.

    Code:
    version 12.95:
    --------------
    common\cb_types.txt:
    -fixed the piracy war CB and sengoku CB.
    
    events\TN Chaos.txt:
    -*rebel* sentiment event will no longer spam as much for nations with lots of provinces.
    events\TN Colonial.txt:
    -vassals will no longer take colonies from thier overlords with the colony treaty events.
    events\TN Leaders.txt:
    -admiral and general giving events should happen a bit more often.
    -admiral and general events will now give admirals and generals very much sooner when you have 99 or 100 tradition.
    -admirals will now appear more often depending on how many ports you have.
    -generals will now appear more often depending on how many provinces you have.
    events\TN Nations.txt:
    -added CAT to the core removal list for the spanish creation event.
    -added AUV,NEV to the core removal events for France creation event.
    -added the remaining Italian minor nations to the core removal events for Italy creation event.
    events\TN Ribelanto.txt:
    -added some north american tribes to the core removal event.
    events\TN Unlucky.txt:
    -the player will get the event that removes the Unlucky tag sooner.
    -added stability modifiers.
    
    gfx\interface\reorg_bg.dds:
    -cleaned up the alpha channel and made the image a bit more opaque.
    
    interface\casus_bellis.gfx:
    -fixed a bug with the edited CB's.
    
    localisation\TN CB.csv:
    -fixed some text keys.
    localisation\TN Events.csv:
    -reduced the length of a vanilla event option.
    -fixed a vanilla swear word in the EVTOPTB9483 text.
    localisation\TN Nations.csv:
    -fixed some errors.
    localisation\TN System.csv:
    -the loosing a province messege now has red text.
    -when a nation breaks a trade league with your nation, there is now red text in the messege.

  17. #97
    This is TNm 12.96 for HT3 4.1 (april 29th) only:
    http://www.moddb.com/mods/terra-nova...-nova-mod-1296
    (may take up to a day for moddb.com to verify the file)

    This version should be save game compatible with TNm 12.92 and higher versions

    summary of changes:
    -bug fixes
    -colonial rebel nations can now be released as a vassal via events.
    -minor improvements

    Code:
    version 12.96:
    --------------
    common\natives.txt:
    -added 17blue17's fixed file.
    
    common\technologies\naval.txt:
    -moved the blackwall frigate (clippership) to one level sooner.
    
    common\units\clippership.txt:
    -as 17blue17 suggested, the clippership is now the blackwall frigate.
    
    events\SRI_AI_Behavior.txt:
    -fixed bugs (validator).
    events\TN Colonial.txt:
    -colonial rebel events now let the province owner release the rebel nation as a vassal.
    events\TN Dynastic.txt:
    -removed a event that was unused (validator).
    events\TN Nations.txt:
    -added code to call up the formerly inactive tag change AI fix event (validator).
    -added core removal code for Qing creation event.
    events\TN Ribelanto.txt:
    -added remove core code for POW and Seminole tribes.
    events\TN USA.txt:
    -the usa rebel event will now allow the owner to form USA as a vassal.
    
    localisation\TN Events.csv:
    -added a text key for AI events (validator).
    -shortened the name text for a HRE event.
    -added a text key for the colonial events.
    -shortened a vanilla event option.
    localisation\TN Ledger.csv:
    -removed a extra ; (validator).
    localisation\TN System.csv:
    -removed a extra ; (validator).
    localisation\TN Units.csv:
    -renamed clippership to Blackwall Frigate.
    
    map\climate.txt:
    -added 17blue17's fixed file.

  18. #98
    This is version 12.97 of TN mod for EU3: HTTT version 4.1 beta (april 29th) ONLY:
    http://www.moddb.com/mods/terra-nova...-nova-mod-1297
    (might take up to a day for moddb.com to verify)

    This version should be save game compatible with TNm 12.92 and higher versions

    summary of changes:
    -minor bug fixes
    -minor improvements
    -slight improvement in game speed


    Code:
    *please refer to the information\validator reports\12.96 fixed validator errors.txt for the bug fixes regarding the validator reoprt made for 12.96. those fixes will be released in this version.
    
    events\TN Chaos.txt:
    -england will now have a bit more chance of getting a civil war event during the 1640's.
    events\TN Corruption.txt:
    -plague events are now part of the Corruption system.
    events\TN Disaster.txt:
    -plague events now offer ways of minimizing casualties.
    -plague events now use years for MTTH instead of months.
    events\TN Leaders.txt:
    -admirals and generals will appear more often.
    -the player should only very rarely get an admiral if they hav no ports.
    -the ai will no longer get general or admiral creating events.
    events\TN Unknown.txt:
    -changed the coal event from months to years.
    -added more modifier to reduce how many coal provinces a nation has.
    -added number of province modifiers to reduce how often the player gets the coal event.
    events\TN Vassals.txt:
    -the automatic diplo-vassalization event should no longer punish high badboy, low prestige, or low stability overlords as much ( the event happens a bit more often now).
    -added some more modifiers for the diplo-vassalization event.
    
    history\wars\americanwarofindependence.txt:
    -added data from the DE ORBE NOVO mod with permission.
    
    localisation\TN Events.csv:
    -added text key for the plague events.
    -rewrote the plague event description.

  19. #99
    Terra Nova mod 12.98 is released:
    (deleted due to localisation bugs)
    (might take up to a day to be verified by moddb.com)

    this is version 12.98 for EU3: HTTT with 4.1 beta patch version April
    29th.


    this version is save game compatible with TNm 12.92 and higher versions.

    summary of changes:
    -dragon quest events.
    -behemoth encounters are more likely.
    -changed some religions to shitte from sunni in india.
    -added more Private Central Bank events (yes its even more nasty).
    -minor improvements.
    -minor bug fixes.

    Code:
    common\event_modifiers.txt:
    -added dragon quest chain modiifers.
    events\TN Economy.txt:
    -added a entry for USA in the private central bank event.
    -created two new events for the PB chain.
    events\TN Explore.txt:
    -created the Dragon Quest event chain.
    events\TN Leaders.txt:
    -updated and improved the explorer and admiral events.
    -removed the QFTNW giving event and integrated it (kind of) into the Exlorer and conquistador leader events.
    -certian nations will now get explorers more often.
    events\TN Military.txt:
    -changed the behemoth and sea monster event to Year MTTH.
    -added QFTNW modifier to the sea monster and behemoth events.
    
    -sea monster and behemoth event will now happen less often if a nation already has gotten the event.
    -behemoth event will happen more often for certain nations.
    events\TN Natives.txt:
    -moved the native nation encounter event to here.
    events\TN Pagans.txt:
    -moved the tech trade events to the Tech event file.
    -moved the pagan encounter file to the natives event file.
    -deleted the file.
    events\TN Texh.txt:
    -moved the native nation tech trade events to here.
    -changed tech trade events to years instead of month MTTH.
    -removed the 51 ducat requirements for tech trade events.
    -tech trade events now either take money or prestige and stability.
    -refusing the tech trade now gives bad relations with neighbors.
    -accepting the tech trade event now gives a relation boost.
    
    history\countries\USA:
    -added presidents and Private bank history.
    history\countries\BAS,BRR,BIJ,BAH,BID,HYD,JAN:
    -national religion changed to shiite as reccomended by 17blue17.
    
    history\provinces\530,532,542-546,1988-1989,1995-1997,2005:
    -province religion changed to shiite as reccomended by 17blue17.
    
    missions\TN Random Missions.txt:
    -fixed a bug in generic_annex_vassal_mission (validator).
    
    localisation\TN Events.csv:
    -added texts for the created dragon quest event chain.
    -added texts for the created events in the PB chain.
    localisation\TN Modifiers.csv:
    -created text for the new dragon quest modifiers.
    localisation\TN System.csv:
    -fixed a key that had a extra ; (validator).
    Last edited by Darken; 11-09-2010 at 23:55.

  20. #100
    This version contains the standard TN flat map graphics.

    this is version 12.99 for EU3: HTTT with 4.1 beta patch version April
    29th:

    http://www.moddb.com/mods/terra-nova...-nova-mod-1299

    this version is save game compatible with TNm 12.92 and
    higher versions.


    summary of changes:
    -dragon quest events.
    -changed some religions to shitte from sunni in india.
    -minor improvements.
    -minor bug fixes.

    Code:
    version 12.99:
    --------------
    
    common\event_modifiers.txt:
    -created a christian 'dragon worship' modifier.
    
    events\SRI_AI_Behavior.txt:
    -removed some check variable commands for a variable that was not being used (validator).
    -removed a global flag that was not being checked (validator).
    -removed some unused flags (validator).
    events\TN Bucc.txt:
    -removed some unused flags (validator).
    events\TN Corruption.txt:
    -fixed a bug where church taxes was suppost to be checked as a modifier and not a flag. (validator).
    events\TN Economy.txt:
    -currency policies event is no longer a major event.
    events\TN Explore.txt:
    -the dragon worship event will now give one of two different dragon worship modifiers.
    events\TN HRE.txt:
    -fixed a is_core code bug (validator).
    -changed a event to years mtth.
    events\TN Nations.txt:
    -removed a referenced to unused flag.
    -changed the CAN events to years mtth.
    events\TN Monarchies.txt:
    -fixed a bug where a unused flag was being checked (validator).
    events\TN Political.txt:
    -removed all set and change variable commands as they were not being checked (validator).
    events\TN Religion.txt:
    -fixed bugs where western influences modifiers were suppost to be modifier checks instead of flags (validator).
    -removed some unneeded AND = { } (validator).
    events\TN Republics.txt:
    -fixed a bug where a unused flag was being checked (validator).
    events\TN State.txt:
    -removed a province flag modifier for a flag not being set (validator).
    -changed a event mtth from months to years.
    -removed some unused flags (validator).
    events\TN Trade.txt:
    -removed some unused flags (validator).
    events\TN Unlucky.txt:
    -removed some unused flags (validator).
    events\TN Unknown.txt:
    -removed some province flag triggers for flags not being set.
    
    history\countries\PAP:
    -removed a global flag that was not being checked (validator).
    
    localisation\TN Events.csv:
    -added the fixed file made by 17blue17.
    localisation\TN Missions.csv:
    -moved a key to here.
    localisation\TN Modifiers.csv:
    -created text for the new dragon worship modifier.
    localisation\TN System.csv:
    -added the fixed file made by 17blue17.
    -fixed several duplicate entries (validator).
    -moved a key to misions file.
    -commented out basque_group key.
    
    missions\TN Europe Missions.txt:
    -removed a unneeded AND = { } (validator).
    
    version 12.98:
    --------------
    common\event_modifiers.txt:
    -added dragon quest chain modiifers.
    
    events\TN Economy.txt:
    -added a entry for USA in the private central bank event.
    -created two new events for the PB chain.
    events\TN Explore.txt:
    -created the Dragon Quest event chain.
    events\TN Leaders.txt:
    -updated and improved the explorer and admiral events.
    -removed the QFTNW giving event and integrated it (kind of) into the Exlorer and conquistador leader events.
    -certian nations will now get explorers more often.
    events\TN Military.txt:
    -changed the behemoth and sea monster event to Year MTTH.
    -added QFTNW modifier to the sea monster and behemoth events.
    
    -sea monster and behemoth event will now happen less often if a nation already has gotten the event.
    -behemoth event will happen more often for certain nations.
    events\TN Natives.txt:
    -moved the native nation encounter event to here.
    events\TN Pagans.txt:
    -moved the tech trade events to the Tech event file.
    -moved the pagan encounter file to the natives event file.
    -deleted the file.
    events\TN Texh.txt:
    -moved the native nation tech trade events to here.
    -changed tech trade events to years instead of month MTTH.
    -removed the 51 ducat requirements for tech trade events.
    -tech trade events now either take money or prestige and stability.
    -refusing the tech trade now gives bad relations with neighbors.
    -accepting the tech trade event now gives a relation boost.
    
    history\countries\USA:
    -added presidents and Private bank history.
    history\countries\BAS,BRR,BIJ,BAH,BID,HYD,JAN:
    -national religion changed to shiite as reccomended by 17blue17.
    
    history\provinces\530,532,542-546,1988-1989,1995-1997,2005:
    -province religion changed to shiite as reccomended by 17blue17.
    
    missions\TN Random Missions.txt:
    -fixed a bug in generic_annex_vassal_mission (validator).
    
    localisation\TN Events.csv:
    -added texts for the created dragon quest event chain.
    -added texts for the created events in the PB chain.
    localisation\TN Modifiers.csv:
    -created text for the new dragon quest modifiers.
    localisation\TN System.csv:
    -fixed a key that had a extra ; (validator).
    Last edited by Darken; 14-09-2010 at 19:05.

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