Again we have 2 cities, Newhaven and Oldhaven that shall serve us as an abstracted example, where the only consumer-good is "consumer goods", produced out of Iron and Coal (steel-eaters in that world

)
Newhavens RGOs produce a daily amount of:
Newhavens Factory has a capacity to produce
1 unit of consumer goods
Oldhavens RGOs produce a daily amount of:
Oldhavens Factory has a capacity to produce
1.5 units of consumer goods
Population demand in Newhaven is 1 unit of consumer goods
Population demand in Oldhaven is 2 units of consumer goods. (because they are more productive; thus earn more money or have more people employed, raising total demand)
What will happen? How to calculate?
Now, for our game, the easiest way is to compare:
daily demand and
daily production for both citys. This will serve our purpose.
Newhaven:
- +1 unit of coal (2 -1 refined in the factory)
- 0 units of iron (1-1)
- 0 units of consumer goods (1 produces, 1 demanded)
Oldhaven:
- -0.5 units of coal (1 produced, 1.5 needed)
- 2.5 units of Iron (4 produced, 1.5 needed)
- -0,5 units of consumer goods
From that, we can now draw the following conclusion:
- The price for consumer goods in Oldhaven is higher than the one in Newhaven.
- The price of iron in Oldhaven is really low compared to Newhaven
- The price of coal is somewhat higher in Oldhaven than in Newhaven.
Lets begin with this:
- The price of iron in Oldhaven is really low compared to Newhaven
What happens now, as a result of these first conclusion, depends mainly on the production prices and transportation cost.
If the production-price + transport cost of Iron is lower than the market price in Newhaven, Iron ore from Oldhaven will be transferred to Newhaven and competete away the dearer Iron from Newhaven, as the price will sink below the production-cost and profit turns negative for the mine-owner in Newhaven. This could only be prevented by new demand, for example due to a new factory, which raises the demand and the prices to rebalance the situation!
If the production-price for Newhaven is the same as in Oldhaven, then the situation would be the other way round! Oldhavens Iron cannot be sold without loss to foreign markets (as transportation cost would as well be added), and it cannot be sold to domestic market because it is so cheap there because plenty of it is available. Thus, some mines would close down until the daily balance hits 0.
Why zero?
Easy: If more is produced than demanded, the demand will be saturated by the cheapest producer, as he can sell the goods to the cheapest price - his competitors don´t get any revenue as nobody buys their dearer products that are as good as the cheap ones, he has to close down. Now, the cheapest producer(s) remain in the market and sell their goods for a profit of 0. They will not produce more than needed, as the expenses would exceed the revenue they get. Only if demand rises, production would be increased.
[Note: if only one remains we´d have a Monopoly, that is a different case and will increase the prices as the Monopolist artificially decreases production to get most revenue.]
[Note 2: This is the perfect case, that will of course almost never be true, especially the more connected the markets get. There will probably always be a situation where a foreign market yields higher profit.]
- The price of coal is somewhat higher in Oldhaven than in Newhaven.
Oldhaven needs 0.5 coal more than it can get from its own production. Either because it cannot produce more (limits in natural ressources), or because the capacity is not expanded enough (coal is deep in the mountain, the mine does not dig deep enough)
This results in a situation, where the price of coal rises, until demand is fulfilled and daily balance goes back to 0. With the rise in coal-prices, Newhavens miners are attracted to export some of their coal to Oldhaven, because it is dearer there. They will, however, only export as much as 0.5 coal there, otherwise the price will fall because the market is overstocked and does not yield more profit than the domestic market in Oldhaven. Maybe they will export even less, depending on their own cost of production (domestic wages) and transportation cost (the ships sailing between Oldhaven and Newhaven)
Then again, we have 0.5 coal in excess for Newhaven, which means coal consumption must rise, otherwise miners have to close down their mines because their profit keeps below zero for a certain amount of time and the business is unprofitable.
- The price for consumer goods in Oldhaven is higher than the one in Newhaven.
Again, the price is higher because there is more demand than production in the region, thus the price will rise, up to a level where only 1.5 units are requested (because only 1.5 are produced and nothing more can be consumed than is produced - prices will adapt).
Now, of course, this again attracts foreign commerce!
One could think that Newhavens balance of zero will keep zero. That is not true! Think of it.
Newhavens merchants will buy goods from Newhaven, transport it to Oldhaven and sell it for higher prices there, making a good deal of profit. This remains true until:
Market price Oldhaven < market price Newhaven + transport cost (+ tariffs, etc.)
Thus, on the long term, a new balance will be created, where prices in Newhaven will rise, because the domestic market is understocked now, and prices in Oldhaven will decrease as more is available.
Ultimately (if transportation cost is 0 and completely free trade between both citys possible) the daily balance for both would be -0.25;
However, due to the rising prices, the
demand is now affected, as it will decrease. People buy less the dearer the products become!
Thus, the balance goes back to 0, until more production of goods is possible and the prices go down, inducing a rise of demand.