Ha! Thanks for the free advertisement. :rofl:
Sure thing. But actually the Naval mod I was referring to is this: http://www.europa-universalis.com/forum/showthread.php?t=420143 Heheheh
Ha! Thanks for the free advertisement. :rofl:
Beware that the autoslider mod essiantially turns off the production AI and gives it only autoslider capablity. Its not really a mod, but rather edits game setting files.
This is bad for me cause I actually like to use the production AI sometimes and this prevents it from doing anything else except manage the autosliders.
Is there an actual mod out there that will add autosliders without disabling the rest of the production AI?
Beware that the autoslider mod essiantially turns off the production AI and gives it only autoslider capablity. Its not really a mod, but rather edits game setting files.
This is bad for me cause I actually like to use the production AI sometimes and this prevents it from doing anything else except manage the autosliders.
Is there an actual mod out there that will add autosliders without disabling the rest of the production AI?
You don't need a mod, just set production to AI. The AI will take care of the sliders and production.
The mod makes that the AI doesn't add to the production list, which you don't need.
I actually do like it when the AI adds suff to production. Thats why I don't like this mod because it prevents the AI from adding stuff to production.
Well then it sounds like you have no need for the mod in the first place. The mod is there for people who want to have manual control over production, but have the AI take care of the sliders.
I actually do like it when the AI adds suff to production. Thats why I don't like this mod because it prevents the AI from adding stuff to production.
You can put the air forces of a theatre under AI control while retaining control of the land forces through a bit of command structure fiddling.
Select one of your army HQs. Detach it from the command structure. Click the button to create a new army group. This attaches your loose army to your newly created army group HQ. Detach the army and put it back where it was at the start.
Now, you have an army group HQ which is attached nowhere and which has nothing attached to it. This is now the Oberkommando Der Luftwaffe. Attach to it all air wings which you want to put under AI control. Now, put the HQ to aggressive stance, and it will send out its planes to attack enemies in the vicinity. If you give the HQ specific provinces as objectives, it will get down to bombing enemy troops in the vicinity of those provinces. Interceptors will be sent to fly air superiority of the area too. I've tried it out during Operation Barbarossa, it works quite well.
I had a problem selecting all Air units in Palermo provice and Malta, so after a few trial and error I found the solution. So select 1 air unit.
Then hold down shift and left mouse click near provice and drag that multi selection window over the provice.
and there you go all air units selected.
I can't remeber if it was done same way in HOI2, but I think it was, if so I have just forgoten how it worked