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Thread: The End Is Not Yet: MP 900-year game

  1. #1001
    Not a necromancer, no sir! Foelsgaard's Avatar

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    Quote Originally Posted by fasquardon View Post
    I had a loan that I gained through a game glitch, and could not be paid off. Basically I lost 50 years because my entire economy was going into maintaining this one loan. Eventually it had to be edited out, or that would have been all she wrote for Georgia. As it was, it destroyed my tech lead, consumed my cash reserves, forced me to sell out an ally and put me a generation behind in the naval and army race. I then had to fight a war immediately afterwards. Unsurprisingly, I lost, which lost me valuable trade ports, costing maybe a fifth of my income at the time. (While I'd eventually regain the trade ports and other high value stuff, by that point I couldn't use them anymore.)

    Needless to say, that kind of a loss to a game hickup was a bit annoying.

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    Gah! Talk about getting raped by the game engine...

  2. #1002
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    Quote Originally Posted by fasquardon View Post
    I had a loan that I gained through a game glitch, and could not be paid off. Basically I lost 50 years because my entire economy was going into maintaining this one loan. Eventually it had to be edited out, or that would have been all she wrote for Georgia. As it was, it destroyed my tech lead, consumed my cash reserves, forced me to sell out an ally and put me a generation behind in the naval and army race. I then had to fight a war immediately afterwards. Unsurprisingly, I lost, which lost me valuable trade ports, costing maybe a fifth of my income at the time. (While I'd eventually regain the trade ports and other high value stuff, by that point I couldn't use them anymore.)

    Needless to say, that kind of a loss to a game hickup was a bit annoying.

    fasquardon
    I am still wondering... why didn't you ask for an edit after maybe 5 or 10 years? Why did you wait 50 years?

  3. #1003
    Resident Opportunist King of Men's Avatar
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    Quote Originally Posted by Herbert West View Post
    Btw, King Of Men, how did you manage to found full social care (full healthcare) from day 1? Using EU3 leftover treasury?
    Simple: In the first elections I got the laissez-faire Liberals into power, and they cut the actual funding of the program to zero. It's been limping along on private donations and volunteers - ok, and the advanced medical research coming from Dovre - for 65 years now. The thing about Vicky proles is that they're not really that bright.

    So France is once more at peace, correct? Presumably this negates the Norwegian DoW. And while there is much bluster and talk of war to come, the only actual state of war right now is Georgia-China?
    The situation in the save game is that France and China are at war with Georgia. The diplomatic situation is that France has agreed to peace, China has not agreed to peace, Norway and Italy have given China an ultimatum, and Norway has never been at war with France - no, no, we've always been at war with Eastasia.

    I thought [Italy] used to be a naval superpower. Or are they building a modern navy now?
    They still are a naval superpower! More than a hundred ships!

    But seriously, 6 PDNs is not a trivial force. Apart from Indonesia, the naval powers seem reasonably even matched - if you take the Norwegian and French total navies, it's a tossup between the ability of the CLs to tear apart PCs before the PCs destroy the MOs; and similar comments for the other serious navies. But in any case, since France has proven susceptible to the concerns of the international community, and signed a very lenient peace treaty with Georgia; and since Indonesia is, I think, not about to support China in a war, the naval strengths are almost irrelevant. China is completely outmatched, we can land anywhere along its coastline, but how much that matters, well, who knows?
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  4. #1004
    you can land anywhere with a maximum of 20 divisions just having 3-5 divisions per coastal province will be enough to render sea invasion useless.


    As for the war I had roughly 60 dragoon divisions each one with an engineer or guards attachment about 50/50 so that not only could they win fights but also dig in and hold on to the territory they took and since I was fighting in the ultra large siberian/central asian provinces they're speed was absolutely essential to moving through fast before they could react.
    He who wishes to fight must first count the cost. When you engage in actual fighting, if victory is long in coming, then men's weapons will grow dull and their ardor will be dampened. If you lay siege to a town, you will exhaust your strength. Again, if the campaign is protracted, the resources of the State will not be equal to the strain. Now, when your weapons are dulled, your ardor dampened, your strength exhausted and your treasure spent, other chieftains will spring up to take advantage of your extremity. Then no man, however wise, will be able to avert the consequences that must ensue... In war, then, let your great object be victory, not lengthy campaigns.
    -Sun Tzu, the Art of War

  5. #1005
    Imam Of The House in Imp. Off. Herbert West's Avatar
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    Quote Originally Posted by Sid Meier View Post
    you can land anywhere with a maximum of 20 divisions just having 3-5 divisions per coastal province will be enough to render sea invasion useless.
    Let me introduce you to shore bombardement. PC+ships can easily whip out a nice 80+% modifier.

    And if they get to dreadnoughts, a simple fleet of 12 DNs is enough to make any shore defence (sans an uberstack) useless.

    If they are not stupid, and why should they be, they will bring along some art/gurad regimented divisions, and maybe add an engineer. Good luck keeping those at bay.
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  6. #1006
    Grandpa Maur DarthMaur's Avatar
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    I though shore bombardment was fixed? No longer with such absurdly high values...
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  7. #1007
    Shore bombardment I think caps at somewhere or other.
    He who wishes to fight must first count the cost. When you engage in actual fighting, if victory is long in coming, then men's weapons will grow dull and their ardor will be dampened. If you lay siege to a town, you will exhaust your strength. Again, if the campaign is protracted, the resources of the State will not be equal to the strain. Now, when your weapons are dulled, your ardor dampened, your strength exhausted and your treasure spent, other chieftains will spring up to take advantage of your extremity. Then no man, however wise, will be able to avert the consequences that must ensue... In war, then, let your great object be victory, not lengthy campaigns.
    -Sun Tzu, the Art of War

  8. #1008
    Of course even if they do land they will only have a maximum of 20 in that province, cue my 100 or so divisions quickly surrounding that province and destroying it... all stack rules how I love you.
    He who wishes to fight must first count the cost. When you engage in actual fighting, if victory is long in coming, then men's weapons will grow dull and their ardor will be dampened. If you lay siege to a town, you will exhaust your strength. Again, if the campaign is protracted, the resources of the State will not be equal to the strain. Now, when your weapons are dulled, your ardor dampened, your strength exhausted and your treasure spent, other chieftains will spring up to take advantage of your extremity. Then no man, however wise, will be able to avert the consequences that must ensue... In war, then, let your great object be victory, not lengthy campaigns.
    -Sun Tzu, the Art of War

  9. #1009
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    Given that there is an ongoing discussion about whether or not to remove the stacking rules, I think you are being very careless here in your comments. I would not talk like that if I was in your position.

    If you make them believe that the stacking rule is all that stands between a renewed coalition and a humiliated China, you might just convince them to rescind the rule by majority vote.

  10. #1010
    Resident Opportunist King of Men's Avatar
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    No: For precisely that reason, the stacking rule will not be changed in the middle of an ongoing war. [/GM]
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  11. #1011
    Grandpa Maur DarthMaur's Avatar
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    KoM, do you have a description of your converter and how it works (VIC-HOI)?

    And what's the stacking rule you guys talk about?
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  12. #1012
    Major hyme's Avatar
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    Looks like sid got caught cheating.





    Last edited by hyme; 07-10-2009 at 21:23.
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  13. #1013
    Imam Of The House in Imp. Off. Herbert West's Avatar
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    Huh? Whats the cheat here?
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  14. #1014
    Major hyme's Avatar
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    Quote Originally Posted by Herbert West View Post
    Huh? Whats the cheat here?
    # Stacking limits

    # At most 20 divisions may occupy one province, except when attacking an enemy-held province or being attacked; in this case, up to 60 divisions may be used. (Assuming that they can reach the enemy province from different directions.) If an attack is successful, the number of divisions in the newly-occupied province must be reduced to 20 as soon as possible.
    # Only screenshots will be accepted as evidence of breaches of this rule.
    # Any time the rule is broken, the divisions breaking it will be deleted by edit; other sanctions may be imposed at the GM's discretion.
    # In the case of provinces near a fighting front, which can be assumed to have seen recent fighting, screenshots must show that the divisions' owner had been made aware of the breach, and had not begun moving the divisions after two weeks, for a breach to be found.
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  15. #1015
    # At most 20 divisions may occupy one province, except when attacking an enemy-held province or being attacked; in this case, up to 60 divisions may be used. (Assuming that they can reach the enemy province from different directions.) If an attack is successful, the number of divisions in the newly-occupied province must be reduced to 20 as soon as possible.
    # Only screenshots will be accepted as evidence of breaches of this rule.
    # Any time the rule is broken, the divisions breaking it will be deleted by edit; other sanctions may be imposed at the GM's discretion.
    # In the case of provinces near a fighting front, which can be assumed to have seen recent fighting, screenshots must show that the divisions' owner had been made aware of the breach, and had not begun moving the divisions after two weeks, for a breach to be found.
    Basically the last gang war on China had it reduced to a stalemate where all the enemy could do was plop a 90 division stack in a single coastal mountain province and all I could do was fruitlessly attack it, this is completely unrealistic so we instituted stack rules as warfare should be about controlling territory not wiping out megastack and winning by only WE.
    He who wishes to fight must first count the cost. When you engage in actual fighting, if victory is long in coming, then men's weapons will grow dull and their ardor will be dampened. If you lay siege to a town, you will exhaust your strength. Again, if the campaign is protracted, the resources of the State will not be equal to the strain. Now, when your weapons are dulled, your ardor dampened, your strength exhausted and your treasure spent, other chieftains will spring up to take advantage of your extremity. Then no man, however wise, will be able to avert the consequences that must ensue... In war, then, let your great object be victory, not lengthy campaigns.
    -Sun Tzu, the Art of War

  16. #1016
    Quote Originally Posted by hyme View Post
    Looks like sid got caught cheating again.

    picture
    Technically not, I attacked from multiple adjacent provinces ie moving through the undefended enemy provinces that secrets decided to not bother defending and attacking from multiple sides, appears though I did not know there was a maximum limit to 60 divisions even if there is say 5 different ways of entering a provinces and attacked with 1 stack too many.

    Hardly caught cheating and hardly "again" more a misinterpretation of the rules and I should point out something only being bothered by the alledged victum to look at because he lost and waiting until after the session to do anything about.

    Had he cared about the rules or actually saw it at the time he should have

    A) Paused the game
    B) informed the GM
    and C) Inform me so I could correct my mistake.
    He who wishes to fight must first count the cost. When you engage in actual fighting, if victory is long in coming, then men's weapons will grow dull and their ardor will be dampened. If you lay siege to a town, you will exhaust your strength. Again, if the campaign is protracted, the resources of the State will not be equal to the strain. Now, when your weapons are dulled, your ardor dampened, your strength exhausted and your treasure spent, other chieftains will spring up to take advantage of your extremity. Then no man, however wise, will be able to avert the consequences that must ensue... In war, then, let your great object be victory, not lengthy campaigns.
    -Sun Tzu, the Art of War

  17. #1017
    Quote Originally Posted by Sid Meier View Post
    Technically not, I attacked from multiple adjacent provinces ie moving through the undefended enemy provinces that secrets decided to not bother defending and attacking from multiple sides, appears though I did not know there was a maximum limit to 60 divisions even if there is say 5 different ways of entering a provinces and attacked with 1 stack too many.

    Hardly caught cheating and hardly "again" more a misinterpretation of the rules and I should point out something only being bothered by the alledged victum to look at because he lost and waiting until after the session to do anything about.

    Had he cared about the rules or actually saw it at the time he should have

    A) Paused the game
    B) informed the GM
    and C) Inform me so I could correct my mistake.
    I believe that max 60 div stack is to ensure that 20 div defending province isn't overrun before reinforcements arrive. So you did break that rule, not that that matters much.

  18. #1018
    POPpet Master Varyar's Avatar
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    Quote Originally Posted by Sid Meier View Post
    Of course even if they do land they will only have a maximum of 20 in that province, cue my 100 or so divisions quickly surrounding that province and destroying it... all stack rules how I love you.
    Cue your 60 or so divisions, Sid. And note that the 20 on shore will be supported by another 20 from the ship, so good luck.
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  19. #1019
    Quote Originally Posted by Varyar View Post
    Cue your 60 or so divisions, Sid. And note that the 20 on shore will be supported by another 20 from the ship, so good luck.
    Ship troops unload faster then land troops, so yould have to withdraw them. And good luck pushing inland.
    He who wishes to fight must first count the cost. When you engage in actual fighting, if victory is long in coming, then men's weapons will grow dull and their ardor will be dampened. If you lay siege to a town, you will exhaust your strength. Again, if the campaign is protracted, the resources of the State will not be equal to the strain. Now, when your weapons are dulled, your ardor dampened, your strength exhausted and your treasure spent, other chieftains will spring up to take advantage of your extremity. Then no man, however wise, will be able to avert the consequences that must ensue... In war, then, let your great object be victory, not lengthy campaigns.
    -Sun Tzu, the Art of War

  20. #1020
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    Quote Originally Posted by Sid Meier View Post
    Ship troops unload faster then land troops, so yould have to withdraw them. And good luck pushing inland.
    Why would I have to withdraw them? If you're on your way to attack their presence is legal. Only if you halt your attack do I have to withdraw them. Either way, you'll be fighting 40 divisions
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