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Thread: HoI3 LibrAARy Update Thread - Report all new AARs here

  1. #41
    France 1936 AAR
    Location: http://forum.paradoxplaza.com/forum/...d.php?t=434252
    Started 25 September 2009
    Nation: France
    Version: 1.2 Vanilla
    Scenario: 1936
    Difficulty: Normal

    Type: Narrative
    AI: Everything in the country is human controlled.
    Goal: Survive the Blitzkrieg. Create an army based on Special Forces. After that, I don't know.

    House Rules:
    No control of military beyond Army Level

  2. #42
    Not a Communist Red_Communist's Avatar
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    Nation: Soviet Union
    Title: (In the Planning stages)
    Start Date: 1943
    Style: Narrative
    Version: Original HOI 3
    Players: Single Player
    Goals: Fall of Hitler's Germany (Third Reich), and the Axis Alliance

    Start Date: Cancelled for the time being.
    Link: Coming Soon.

    Authors: Red_Communist (Main Author), and Defiler.

    Last edited by Red_Communist; 31-01-2010 at 20:09.

  3. #43
    Major RolandRahn's Avatar
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    Title:
    German Militia AAR (Caution! Beginner!)

    Nation:
    Germany
    Start Date:
    1936

    Version:
    HOI 3 Version 1.2 with slight modifications (changed all German non-HQ-brigades into militia brigades)

    Difficuty:
    Normal (Yes, I know...)

    Link:
    http://forum.paradoxplaza.com/forum/...php?p=10233260

    Started playing it on:
    Saturday, October 3rd, 2009

    I am playing with the that the night of the long nives went wrong - the SA survives, Army and SS are purged and Germany goes with "a people's army"....

    However, the Navy and the Air Force will be state-of-the-art.

    Warning:
    I am a beginner

  4. #44
    Germany
    1936
    Honor and Loyalty
    No Mods
    Normal Difficulty
    Started Oct 5 2009
    http://forum.paradoxplaza.com/forum/...d.php?t=436141

  5. #45
    First Lieutenant vbal's Avatar
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    Forgor to report my AAR here;

    Nation: Sweden
    Title: A Swedish tiger
    Start Date: 1936 GC
    Link: http://forum.paradoxplaza.com/forum/...d.php?t=434345

    A book like written AAR. It's finished already I hope you'll enjoy it!

  6. #46
    Nation: Germany
    Title: Simple German AAR
    Start Date: 1936

    http://forum.paradoxplaza.com/forum/...d.php?t=436407

    Trying out AI Improvement Pack with Map Patch Project on normal difficulty

  7. #47
    Banned EvilFishtank's Avatar
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    Ended my AAR:

    Name: A Day of Infamy, Japan 1941

    Date(in game): March 1942

    Reason: An onslaught of 1.1 glitches and AI flaws.

    RL end date: last update was 08/30/09

    Did I make goal: I did better than historical japan because I puppeted china, but did not put a scratch in the USN for the entire game practically.

  8. #48
    Major RolandRahn's Avatar
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    Ended my AAR German Militia AAR (Caution! Beginner!)

    http://forum.paradoxplaza.com/forum/...d.php?t=435967

    RL end date: October 18th, 2009

    Game end date: January 1949

    Reason for end:
    - No nations in "Western allies"
    - Commintern consisted of Red Chinese and Soviet govermants in exile. Only Mongolia continued to fight. As Soviet Union was captured by Turkey (NO, I AM NOT INTOXICATED) there was no way to supply my units at the Turkish/Mongolian border.

    Goals fulfilled?
    I would say: Yes, I had a lot of fun becoming the dominant world power using Militia units as the only land unit and a strange foreign policy (with Australia and New Zeeland joining the Axis).

  9. #49
    Second Lieutenant Burds's Avatar
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    Battlefields and Politics: Germany
    '36 singleplayer Grand Campaign as Germany
    HOI3 patch 1.2
    Started on the 22 Oktober 2009 The writing style is a mix of gameplay and maby a bit of narrative. My goal is to grow as powerfull as possible but without provoking GB to DOW me.
    http://forum.paradoxplaza.com/forum/...d.php?t=439190

  10. #50
    Sergeant belloiuradu's Avatar

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    AAR name: As historical as possible
    Country: Germany
    Start date: 1936
    Patch: 1.2
    Style: narrative & gameplay
    http://forum.paradoxplaza.com/forum/...d.php?t=439394

  11. #51
    Compulsive CommentatAAR stnylan's Avatar
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    Just a note to say I am back from holiday, but am somewhat tied up with other things so probably will not be able to update the librAARy for about 2 weeks more.
    To view is human, to comment is divine.
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  12. #52
    Lt. General Uriah's Avatar
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    Rank and File: A clerk's war

    Rank and File: A clerk's war

    http://forum.paradoxplaza.com/forum/...d.php?t=439687

    1936 Germany ver 1.3 vanilla (will be when it is released)

    Narrative

    Hope to entertain and maybe instruct a little (at least pass on mistakes I've made)

  13. #53
    Major IanClacher's Avatar
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    I forgot to do this, but would be great to have it in the library when I finish.

    To The Last Man
    Country- Germany
    Start date- 1944

    http://forum.paradoxplaza.com/forum/...d.php?t=432469

  14. #54
    Republican Dutch's Avatar
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    Hungary

    From the Darkness: A Communist Hungary AAR

    Jan 1 1936

    From the Darkness: A Communist Hungary AAR


    AAR started November 9th 2009.
    Last edited by Dutch; 10-11-2009 at 01:48.
    Johan Andersson wrote and it was so:
    "Sorry, I don't have time to talk about our AI atm, but I was not aware of there being an AI in Empire Total War."

    ".........We've been slaughtered for bad ai in games as well, but I'd expect that if you got a budget over 1M USD you'd be able to have at least 1 guy at AI for a year"

    Best post ever: Johan Exposing Sega/CA fireworks start on page 2/3

  15. #55
    Field Marshal loki100's Avatar
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    Hi this is just to add my Turkey AAR to the list

    The Nation that you are playing: Turkey
    The Title of the AAR itself: Breaking the Sevres: A Turkish bull in the Mediterranean china shop
    The Start Date of the AAR (usually the scenario start-date): 1936 GC
    A Link to the AAR in question (either separately, or by hyperlinking the title): http://forum.paradoxplaza.com/forum/...d.php?t=440093

    The name of any Mod that you are using: None
    The Style of the AAR (such as, narrative, gameplay, historybook, comedy): narrative mainly
    The Version of the game you are playing (for example, HoI 1.1): 1.2
    A brief Description or precis of the game and/or goals

    Wanted to see just how much could be done with a relatively small country, that at least initially sat outside the faction system. As a bit of a constraint, set myself the goal of re-establishing the Ottoman empire of 1800, althought the first aim was to regain the lands lost at Sevres in 1919. No obvious end-point, but probably once 1.3 is out, or I get beaten by a major power.

    The Real-Life Date on which you started your AAR: 27 October 2009

  16. #56
    Quote Originally Posted by Evil4Zerggin View Post
    Courage Wolf Takes On the World: An Italy AAR
    Started 25 September 2009
    Nation: Italy
    Version: 1.2 Vanilla
    Scenario: 1936 GC
    Difficulty: Normal

    Type: Gameplay/Humor
    AI: Everything in the country is human controlled.
    Goal: Conquer the world.

    House Rules:
    • No puppeting.
    • No alliances.
    • No mercy.
    Finished.

    In-Game Date: 20 October 1944
    Real-World Date: 31 October 2009
    Reason: Patch 1.3 is coming out.

  17. #57
    Colonel Valentinan's Avatar
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    Shadow * Axis Fini

    SHADOW * AXIS
    Ended 1946
    Ended due to lack of interest (not enough real action).
    Ended on Nov 2, 2009
    "You cannot have good laws without good arms." (Niccolo Machiavelli)

  18. #58
    Colonel Valentinan's Avatar
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    Operation Barbarossa: The Guderian Plan

    PERSPECTIVE: This AAR will play Germany against the AI Soviet Union.
    TITLE: Operation Barbarossa: The Guderian Plan
    SCENERIO: Initially Germany, 1936 "The Road to War," but actual AAR does not begin until August of 1941.

    LINK TO AAR: http://forum.paradoxplaza.com/forum/...d.php?t=441838



    MODS: None
    STYLE: This is an alternative history gameplay AAR
    VERSION: HOI3 v1.2
    PLAYERS: Single player, single country AAR
    LEVEL: HARD
    OBJECTIVE: To explore Guderian's tactics in a recreation of Operation Barbarossa.
    DATE: Start date is Nov 9, 2009, but it will likely take up to a week to get through all the necessary preliminaries.

    - - - - - - - - - - - - - - - - - - - - - - - - -

    debrief DEBRIEF debrief

    Most unfortunate this game ended in a tie. Goes to show how important Romaina was to the Axis. With a narrow front, the Soviets simply use unlimited manpower and defence-in-depth. The AI did a reasonable job of moving its reserves from one end of the battlefield to the other, and Guderian never had adequate reserves to exploit the breaks.

    Tactically, the strategy boils down to combined-arms attacks with massive artillery barrages and building the most effective front-line and break-through units. Given air superiority over the entire battlefield, and considering the innumerable tactical bombing raids and dive-bomber attacks, the Germans should have slaughtered the opposition--but they didn't. Version 1.4. is now out, and it claims to have changed the balance more in favor of the air war, which is good.

    This was quite a learning experience. I like to run the game at-speed and make decisions on the fly (as in MP), so diplomacy is something to watch more closely in future. Also learned to build a proper game chronology, along with certain mapmaking shortcuts, and that should enhance the experience more for everyone the next time around.

    Cheers,

    Valentinian
    Last edited by Valentinan; 04-04-2010 at 18:10.
    "You cannot have good laws without good arms." (Niccolo Machiavelli)

  19. #59
    Compulsive CommentatAAR stnylan's Avatar
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    The LibrAARy should now be updated to this point in the update thread. Let me know of any mistakes
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  20. #60
    Lt.-Colonel of Guerillas Singleton Mosby's Avatar
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    With SS-Wiking through Russia

    Nation: Gernany
    Game start date: June '41 and December '41
    IRL start date: 2009.11.02
    Style: Personal narrative/Fiction/Diary-style.
    Version: 1.1c
    Goals: To write a nice story in an alternative WWII
    Mods: Map-Map/ van Diemen's[/QUOTE]

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