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XHR: Marines share all tech with regular infantry--except that you have to individually research the concept of marine division--so the overlap is nearly total. Anything I research for marines will improve my infantry and vice versa. Plus there'll definitely be islands to hop. ;)

Zaku: I've not actually given it thought yet (played through end of '36) and left most of my army alone. Now that you ask, I don't know but I'll be considering whether or not to.

Lordban: We'll see whether Italy has enough time. As for your second question, remember that this is an exploratory game. I figured naval engineering research be useful for research in particular, and quicker than normal tech research. And yeah, I think I probably will end up sticking exclusively with CVL/CV/CL.

Enewald: Yeah, low leadership indeed. Tech is prioritized over espionage and diplomacy, and once I get that leadership boost from changed laws I make sure to put in just enough to break even with my officer corps. No influencing, and diplomacy only as much as absolutely necessary to get some trades. I've now run out of diplomats and so won't be doing any more. :p

VILenin: Well, in HoI3 escort carriers are a requisite tech for fleet carriers, so I have to research them first. Plus, a couple small carriers should be able to tide me over until I can get the bigger ones into commission, and give me some very valuable practical carrier experience to boot. As for how they work, from what I understand they tend to hang back in combat and launch their CAGs, which engage the hostile fleet as normal aircraft would, in their own individual combat.

Cpt Crash: Yeah, trade requires diplomacy. As I mentioned, I initiated trades until I ran out of diplomats. :p
 
I've had many a fine game playing Italy in HOI II. It was definitely one of my favs. I was inclined to take Spain when the SCW started and eventually got to where I could own all of East Africa (past and below Suez of course) and Gibraltar making the Med an Italian lake...

It felt like a real achievement. I had started a '36 HOI III Italian campaign but the nuttiness was so bad, I stopped. I believe I will try a '38 one before putting III aside until a major patch is released.
 
Mussolini dreaming of marines, well, that is somethign to read.
 
I like the premise a lot. Italy is always one of my two favorite nations to play (Japan is also fun). I've read Mahan's book, and he really doesn't get enough play in naval AARs. His influence up to WWII was profound.

While on the topic of the navy, though, you ought to express your opinion on how Mussolini is going to circumvent the London/Washington Naval Treaties. In 1936, Italy was still bound to these, though they were cheating like everybody else.

Douhet I've never approached, but I would think Balbo should be the voice of the prophet in this situation. Although he was exiled as the Govenor of Libya, the term 'Balbo' for a massive aerial formation was contemporary lingo.

I noticed with some regret that HoI 3 kept the same group of ministers from HoI 2. I would have thought the research would have progressed some. Your armaments minister, for example, was fighting in Ethiopia, having been removed from office as a side effect of the anti-semitism laws.

Good job, and keep up the good work!

-- Beppo
 
ivniciix: I don't mind it so much. The slowness isn't too bad and I avoided the CG bug until the hotfix was released. My main game of Italy in HoI2 was a good one as well, ended up with all of Africa, the eastern coast of Spain till Gibraltar and a Balkan, Middle Eastern and Central Asian Empire. But Germany was crumbling under the onslaught of the Soviet Union and my armies were far to small to hold on their own. So I fell too. :p

Icefire9: Italy is certainly one of the most versatile nations in Europe. And Paradox should totally put me on commission if I keep convincing people to buy HoI3. :D

stnylan: Mussolini wants his own Marine Corps.
nods.gif


Beppo: I hadn't given a thought to the naval treaties, actually. Though now that you mention it, given the decision system in HoI3, including those would be pretty cool as you could deal with them in a rather flexible way. I've actually not read Douhet's own work either, though I'll need it for my upcoming master's degree so I will soon. :D I know his basic ideas. I take it Balbo was a rabid Douhetian then? Didn't know that. I agree on Mahan though, his influence has been pretty significant not only pre-WW2 but over the past century. His work, of course, has weaknesses, but so does every work. Anyway, welcome! :D

I'll have an update to post tonight, guys!
 
Enjoyable aar. Will now be following this.

Always enjoyed Italy in HoI2 - although being a rubbish player I always got creamed in Africa, trying to defend too much I think :rolleyes:! Am now trying again in Hoi3, inpsired by this aar (Paradox owe you another one, Myth!).

Let's hope il Duce's new enthusiasm for force projection doesn't lead him to bite off more than he can chew!

Looking forward to next installment!
 
Zaku: Yes it is. Update is coming up now! ;)

Palmyrene: I hope his power projection doesn't either, but then I also want an interesting game! :D

Update coming up!
 
The First Year of Renaissance
Part 4: Drastic Measures III, January 1 – January 17, 1936

The last of Mussolini’s initial, and drastic, measures concern the deployment of Italy’s armed forces. For the Regia Marina and Regia Aeronautica, these redeployments were comprehensive affairs that, as far as possible, either reflected Mussolini’s strategic concepts or set themselves as far away from the preceding strategic theories and practices as possible. Given the Regio Esercito’s relative lack of importance in Mussolini’s strategy of power projection and its own necessary task of guarding Italy’s borders, it was to a large extent spared the total redeployment that the navy and air force underwent. Nevertheless, though this section is limited to just seventeen days, the complete redeployment took much longer than that. The first and only stage of redeployment to take place during 1936 was, overall, more of an administrative redeployment than anything else. Certain ideas can be clearly identified behind it all, however.

When the navy received its orders of redeployment, it was, simply put, an administrative mangle. It was so far beyond being a mere tangle that it hurt to even try to figure it out, both for Mussolini then and historians now. The naval redeployment, more than any other, was founded upon administrative ease. Ships of all sorts of classes and all sorts of missions were scattered all across the handful of major Italian naval ports. To ease his anticipated second stage of redeployment, Mussolini sent specific types of ships to specific ports. Submarines went to Sardinia. Destroyers and light cruisers were sent to Savona and heavy cruisers to La Spezia. Naples was designated home to transports. The only mixed fleet left was Ghe’s fleet in Taranto, comprised of the four Italian battleships, one heavy cruiser, three light cruisers and ten destroyer flotillas. Mussolini decided to leave that fleet in place and being until the second stage; it was full of obsolescent ships anyway.

007-01-NavalRedeployments.jpg

The naval redeployments.

The redeployment of the air force was much more straightforward, owing to the greatly lower number of units. The rationale behind the redeployment remained the same, however: administrative ease. Italy’s naval bombers were to be based on Sardinia, together with the one squadron of transport planes. Interceptors were sent to Savona, near the French border. Rome became home to Italy’s medium bombers, given its central location and its dual role in doctrine as air support for both armies and navies. The deployment of naval bombers to Sardinia may seem unremarkable, but it was a reflection of Mussolini’s thinking. He believed that Italy’s first opportunities besides Abyssinia would come in the western Mediterranean.

007-02-AirRedeployments.jpg

The aerial deployments.

As mentioned, redeployments affected the army the very least of all the branches of the armed forces. In the event, a single corps was redeployed. Mussolini was broadly satisfied with army deployments: the 1st and 4th Armies in the west facing France and the 2nd, 6th and 8th Armies in the east and north facing Austria and Yugoslavia. Of these latter three armies, two comprised only one corps each: Guzzoni’s 6th Army and Vercellino’s 8th Army. Of these, the 8th Army was poised to defend the Austrian border, a duty Mussolini saw as somewhat ludicrous given Italy’s position in Europe as the guarantor of Austria’s territorial integrity against Germany’s rapacious appetites. An attack from Austria was thus nearly unthinkable. Mussolini thus dissolved the 8th Army and redeployed its corps southward for other duty.

007-03-ArmyRedeployments.jpg

The army’s sole redeployment of the time: one corps, being the entire 8th Army.

This solitary redeployment was, however, part of a larger scheme. It was routed southward to Naples, where Pintor’s 7th Army waited. This one corps army was slated to double in size. Pintor was one of Mussolini’s trusted generals, a competent man who would not sacrifice strategy at the altar of tactics, or timidity. Mussolini’s aim was to create the basic army he would project outwards onto other shores, an army of elites. In pursuit of this ambitious goal, he hand-selected the generals to serve under Pintor all the way down to divisional level. Gambara and Roatta were chosen as corps commanders. Roatta’s divisional commanders were to be Scattini and Frattini, two mountaineers, though both received command of regular infantry divisions. Gambara’s divisional commanders were Bitossi, Caracciolo di Feroleto and the brilliant Messe. Under the command of these three men were, respectively, two infantry divisions and a mountaineer division. The 7th Army represented the greatest concentration of command talent in the entire Regio Esercito.

007-04-FinalArmyRedeployments.jpg

The final redeployment of the one corps of the 8th Army to Naples

After Mussolini accomplished the deployment of the 7th Army around Naples, he turned to its naval counterpart, the 1st Fleet. The 1st Fleet was to be subordinate to Pintor, its mission was to control the seas and allow the 7th Army to land safely under any circumstances. Its command went to the talented rear admiral A.D. Campioni, who was widely regarded as a fine tactician. Given the size of his staff and Mussolini’s bias toward quality over quantity, Campioni’s fleet was a small one. It was, however, still fairly potent. Campioni’s flagship was the Zara-class heavy cruiser Zara. Its escorts consisted of three improved Montecuccoli-class light cruisers Raimond Montecuccoli, Duca d’Aosta and Muzio Attendolo. Additional escorts were provided by the 7th and 8th flotillas of Navigatori-class destroyers, though Mussolini even at that point was considering replacing them with further modern light cruisers and indeed another Montecuccoli-class was available at Savona, the Eugenio di Savoia. This potent fleet was based at Palermo.

007-05-1stFleet.jpg

The proud ships of Campioni’s 1st Fleet.

Mussolini was not done handing Pintor naval assets, however. Commander Quilicci commanded Italy’s transport fleet of six transports, and these necessary ships also came under Pintor’s command. It is, after all, much harder to project power without an expeditionary capability such as that the transports provided. Additionally, Air Marshal Balbo’s three wings of naval bombers also reported to Pintor as well. Thus, Pintor became the command and administrative head of the core of Italy’s future expeditionary force. His force was a modest one, but Mussolini planned to expand it. Its position was, furthermore, significant: Naples, Palermo and Sardinia. Mussolini was looking west.

007-06-Pintors7thArmy.jpg

Pintor’s 7th Army, a truly joint force of land, air and sea units.

Even though, as argued, the majority of this first round of redeployments were for administrative purposes and make further redeployments easier to sort through, it is clear that Mussolini was already thinking ahead and arranging his forces accordingly. As noted, Pintor’s 7th Army quickly became the core of Mussolini’s strategy of power projection. Its joint expeditionary capabilities were at this point unique in the world, ahead of anybody else. It was a very attractive setup in theory. Mussolini was, however, concerned about how it would work in practice and waited eagerly for an opportunity to test it. This opportunity was to be long in coming.
 
Mussolini is looking west at this stage...? Interesting, most interesting, especially considering the possible range of targets is extremely limited. However, the two which come to mind share four common points: proximity to the Gibraltar "lock", an Atlantic facade, weakly defended colonies, and a relative weakness on the land - in one case a structural weakness, and in the other, a circumstancial one caused by political unrest. Yet only the future holds the answer to the nature of Mussolini's western ambitions.


An interesting and instructive update :)
 
My grandest hope is that the rest of the world shall learn to fear the famed Italian 7th Army. Are you planning on filling out that formation with more specialized units, such as Alpini? Scat and Frat are miscast as mere infantry commanders.

I note from the reading material that 'Commando' leaders are able to negate some of the penalties of being without supply. My thoughts at this point, for my own eventual Italian game, is that such leaders might be able to shine in Italian East Africa, where supply is inevitably cut off. What are Mussolini's thoughts on holding his East African provinces if war breaks out with the British?

-- Beppo
 
Spain seems to be a likely target then.
 
Lordban: Thanks! I must say though that bottlenecks are wonderful places to command. Not so much to be subject to, though. Mussolini no doubt hopes to make the Med the core of his empire. An impenetrable core, if possible, in which case an Atlantic facade may not be the best attribute to have. ;)

Enewald: Invite, or be imposed upon by? ;)

Beppo: Yeah, eventually the 7th Army will gain the marines that I've begun researching toward. All in all though it'll remain a mixed command of marines, infantry, mountaineers and maybe some light-ish mobile units. Basically, its own well-rounded force. As for your second question, I've not yet given it any real thought how I'll make use of Ethiopia in the anticipated war with Britain to come. No doubt this will be mentioned in an update closer to war time. ;)

stnylan: Hopefully. :D
 
Gret update once again. Mussolini ir really trying to build the worlds first Tri-Combined Arms Force isn't he. Hopefully Italy has the resources to fully realise this.

I've also taken the liberty of Adding this AAR to the "Approved" list found in my signature. :)
 
Love the new update! Very explanatory and typical of what I did in HoI 1! :D Probably something I plan on doing with most of my countries that I'll play in 3 too. Keep 'em coming!

*cheers on Il Duce*
 
seelx: Thank you, and welcome! :D

5talin1878: Thanks! Disappearing saves sounds pretty ominous though. :eek:

Maj. von Mauser: Yeah, whether or not Italy has the resources is definitely a major question. Also, it's an honor to be included on your approved AARs list! :D

Jorath13: Thanks! Il Duce appreciates the support! :D

I'll have an update for tomorrow, though whether it'll be tomorrow morning or tomorrow evening I can't yet say. I'll try for morning though.