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Thread: SMEP 6.0 for Armageddon

  1. #41
    General truth is life's Avatar
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    Playing a game as ComChi right now (my first ever!) and I'm doing pretty well, all things considered. I've annexed NatChi, it's 1939, and now the Japanese are at war with me, after grabbing North China and the Guangzhou areas in a negotiated peace. They've got three times as many divisions as I do, and better ones, but hopefully the People's Army will prevail. (Will the unification of China events still fire more or less as usual even though I have taken a decidedly unusual route?)

    Quote Originally Posted by Atruejedi
    Any graphics mod will be compatible. CCIP is now included, so don't install CCIP OVER SMEP. Currently working to make Cold War Tech Tree Extension mod 100% compatible (it basically is now, go ahead and try it) and in the future will make it 100% compatible with DAIM (which it apparently is not, currently).
    All right, that's cool

    I already installed SKIF and GIP over it and they're working like a charm (though for some reason pictures for two of NatChi's tech teams aren't showing up--Academica Sinica and one other one, I forget which). I usually set the end date for 1946 now since it slows up dramatically after that, so Cold War techs would never be researched anyways.

  2. #42
    Quote Originally Posted by truth is life View Post
    Playing a game as ComChi right now (my first ever!) and I'm doing pretty well, all things considered. I've annexed NatChi, it's 1939, and now the Japanese are at war with me, after grabbing North China and the Guangzhou areas in a negotiated peace. They've got three times as many divisions as I do, and better ones, but hopefully the People's Army will prevail. (Will the unification of China events still fire more or less as usual even though I have taken a decidedly unusual route?)
    Should. If you have issues, contact me and we'll work it out. I honestly did more work tweaking the Nationalist Chinese events than the Communist Chinese events...

    All right, that's cool

    I already installed SKIF and GIP over it and they're working like a charm (though for some reason pictures for two of NatChi's tech teams aren't showing up--Academica Sinica and one other one, I forget which). I usually set the end date for 1946 now since it slows up dramatically after that, so Cold War techs would never be researched anyways.
    I forgot to include pics from CCIP

    I'll fix that in the next release.
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  3. #43
    Captain bpscool's Avatar
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    I really like this mod a lot. But is it possible to add in the washington naval treat and anglo-German Naval agreement?

  4. #44
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    Quote Originally Posted by Atruejedi
    Should. If you have issues, contact me and we'll work it out. I honestly did more work tweaking the Nationalist Chinese events than the Communist Chinese events...
    Well, one thing I've noticed so far is that China seems too weak against the Japanese. Usually, in vanilla, they're utterly crushed by the Japanese by 1939 or 1940, allowing the Japanese to conquer India and do all sorts of other nutty things. In CCIP, the Chinese usually manage to hold the Japanese at the Yellow River, then go on a counteroffensive and win about 1943-1944. In SMEP (so far as I've gone) things seem in the middle though more towards the vanilla side. If you want I can send a PM outlining exactly what I've seen (plus some weirdness in Europe, though that might partially be because of some unusual event choices)

  5. #45
    Quote Originally Posted by bpscool View Post
    I really like this mod a lot. But is it possible to add in the washington naval treat and anglo-German Naval agreement?
    I have no interest in adding events like that which restrict the player. But you can add them in yourself for your own pleasure

    Quote Originally Posted by truth is life View Post
    Well, one thing I've noticed so far is that China seems too weak against the Japanese. Usually, in vanilla, they're utterly crushed by the Japanese by 1939 or 1940, allowing the Japanese to conquer India and do all sorts of other nutty things. In CCIP, the Chinese usually manage to hold the Japanese at the Yellow River, then go on a counteroffensive and win about 1943-1944. In SMEP (so far as I've gone) things seem in the middle though more towards the vanilla side. If you want I can send a PM outlining exactly what I've seen (plus some weirdness in Europe, though that might partially be because of some unusual event choices)
    Odd, because SMEP doesn't doesn't alter CCIP's AI or anything like that. China gets WHIPPED in vanilla and does a bit better in SMEP because of crap bonuses I've given them. But yeah, feel free to elaborate on your game. You can even do it here so others can see and chime in if they've had similar experiences.
    Last edited by Atruejedi; 10-08-2009 at 22:38.
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  6. #46
    General PanzerMan7's Avatar
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    can i unify scandanavia?
    I wanna be Korean or Japanese.



    "If it's an exploit for para's then it's an exploit for EVERY unit in the game and therefore the game itself is an exploit." -jju_57

  7. #47
    Quote Originally Posted by PanzerMan7 View Post
    can i unify scandanavia?
    Yes you can, as Denmark, Norway, or Sweden. Or Germany can release Scandinavia via event. SMEP is the inventor of these types of events

    Just make sure you follow the directions listed in the event. Don't release the nation on your own.
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  8. #48
    General PanzerMan7's Avatar
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    Quote Originally Posted by Atruejedi View Post
    Yes you can, as Denmark, Norway, or Sweden. Or Germany can release Scandinavia via event. SMEP is the inventor of these types of events

    Just make sure you follow the directions listed in the event. Don't release the nation on your own.
    will there be cores on finland, ice land, and greenland? and why cant finland create scandanavia (theyre the most right wing and powerful)
    I wanna be Korean or Japanese.



    "If it's an exploit for para's then it's an exploit for EVERY unit in the game and therefore the game itself is an exploit." -jju_57

  9. #49
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    Quote Originally Posted by PanzerMan7
    will there be cores on finland, ice land, and greenland? and why cant finland create scandanavia (theyre the most right wing and powerful)
    Finland is not really part of Scandinavia (the peninsula, yes; the cultural region, no) They wouldn't be interested in uniting all the Scandinavian peoples (since they're not one of them!) You can get cores on Finland if you ally with Germany and beat the Soviets, though (if I'm reading the events right)

    Quote Originally Posted by Atruejedi
    Odd, because SMEP doesn't doesn't alter CCIP's AI or anything like that. China gets WHIPPED in vanilla and does a bit better in SMEP because of crap bonuses I've given them. But yeah, feel free to elaborate on your game. You can even do it here so others can see and chime in if they've had similar experiences.
    All right. I'll play a few more hands-off games first so I can tell if what's going on is more chance, CHI being weak, or me mucking everything up.

  10. #50
    Quote Originally Posted by truth is life View Post
    Finland is not really part of Scandinavia (the peninsula, yes; the cultural region, no) They wouldn't be interested in uniting all the Scandinavian peoples (since they're not one of them!) You can get cores on Finland if you ally with Germany and beat the Soviets, though (if I'm reading the events right)
    Yep. My reasoning exactly. Region and culture are different.

    All right. I'll play a few more hands-off games first so I can tell if what's going on is more chance, CHI being weak, or me mucking everything up.
    Well, China IS weak... and they should be, but I don't want Japan rolling them everytime. If you play in 1936 it's pretty open. I've seen China win versus Japan
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  11. #51
    Quote Originally Posted by truth is life View Post
    Finland is not really part of Scandinavia (the peninsula, yes; the cultural region, no).
    Incorrect. Finland is not part of the geographical region of Scandinavia (the terms 'Fennoscandia' and 'Norden' exists for a reason). They are, however, connected unusually much to the region culturally speaking, for a state whose main languages is not the language spoken in Scandinavia proper. The entire concept of 'Norden', 'Finlands sak är vår', and so on and so forth. Still, not properly Scandinavian, culturally speaking, either.

  12. #52
    General truth is life's Avatar
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    Quote Originally Posted by LordInsane
    Incorrect. Finland is not part of the geographical region of Scandinavia (the terms 'Fennoscandia' and 'Norden' exists for a reason).
    Point granted, but I've usually seen the term used in such a way as to include Finland, as well (geographically speaking, I mean). Still, as you say it doesn't change that Finland is not strictly speaking Scandinavian and certainly never had pan-Scandinavian ideals that would lead to it undertaking such a union.

  13. #53
    Quote Originally Posted by Atruejedi View Post
    SMEP is working to achieve total compatibility with DAIM and the Cold War Tech Tree Extension Project.
    What about compatibility with CORE?
    Follow this link for the latest update on the Tech Teams for AoD
    http://forum.paradoxplaza.com/forum/...d.php?t=462691


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  14. #54
    Second Lieutenant Barking Buffoon's Avatar
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    can't believe you're still banging away on SMEP. My favorite SMEP memory was probably those early event sequences that divied out the med + balkan region in a cleaner way. I think paradox eventually put it into their own patches. SMEP + DAIM + CCIP + vanilla + some simple graphics mods is still the most refined HOI2 experience.

  15. #55
    Quote Originally Posted by Barking Buffoon View Post
    can't believe you're still banging away on SMEP. My favorite SMEP memory was probably those early event sequences that divied out the med + balkan region in a cleaner way. I think paradox eventually put it into their own patches. SMEP + DAIM + CCIP + vanilla + some simple graphics mods is still the most refined HOI2 experience.
    Haha! Yes! Paradox lifted a number of my events without my permission and put them in a patch a couple of years ago! Flattering but insulting at the same time... but hey, they claimed they thought they asked me and I would have given them permission anyway. Just wish I would have gotten a mention somewhere

    And you're right, SMEP's very initial purpose was to clean up the partitions of Yugoslavia and Greece. I've come a long way since then. After playing HOI3... and being disappointed with it so far (but seeing massive potential), I'll continue to support SMEP for HOI2. I hope you try the new version and enjoy it! Thank you for your kind words

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  16. #56
    Quote Originally Posted by Cardus View Post
    What about compatibility with CORE?
    Incompatible both ideologically and physically. Sorry. CORE adds way too many events to which SMEP is opposed ("flavor events", major basic gameplay changes like tech trees, resource layout, etc.).
    SMEP 6.0 for AOD 1.08 and Sexxicolors
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    Latest release: March 6, 2013
    Vultures In The Sky: A Desert Fox Multiplayer AAR

  17. #57
    Quote Originally Posted by Atruejedi View Post
    Incompatible both ideologically and physically. Sorry. CORE adds way too many events to which SMEP is opposed ("flavor events", major basic gameplay changes like tech trees, resource layout, etc.).
    Just a question then: in which extent the Arma patch will include the SMEP?
    Follow this link for the latest update on the Tech Teams for AoD
    http://forum.paradoxplaza.com/forum/...d.php?t=462691


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  18. #58
    Quote Originally Posted by Cardus View Post
    Just a question then: in which extent the Arma patch will include the SMEP?
    Erm? It won't.

    "Back in the day" a patch for the ORIGINAL Hearts of Iron II included some of SMEP's work.
    SMEP 6.0 for AOD 1.08 and Sexxicolors
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    Vultures In The Sky: A Desert Fox Multiplayer AAR

  19. #59
    Quote Originally Posted by Atruejedi View Post
    Erm? It won't.

    "Back in the day" a patch for the ORIGINAL Hearts of Iron II included some of SMEP's work.
    Can I ask why?
    Follow this link for the latest update on the Tech Teams for AoD
    http://forum.paradoxplaza.com/forum/...d.php?t=462691


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  20. #60
    General PanzerMan7's Avatar
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    Quote Originally Posted by Cardus View Post
    Can I ask why?
    it was good.
    I wanna be Korean or Japanese.



    "If it's an exploit for para's then it's an exploit for EVERY unit in the game and therefore the game itself is an exploit." -jju_57

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