Option A: Make historical events for WW2 era (lots of flavor to the mod, lots of work)Originally Posted by Convictolitavis
Option B: Give germany so many BB points they'll have to be aggressive if they want to live. (least work, worst solution)
Option C: Make their relations with all of their historical targets -200 and with friends (yes, Italy. Well, Hungary, Bulgaria and Romania too...) and give them cassus bellies (sp??) against each other. (the golden middle?)
Option D: One or more of these together.
A nonhistorical suggestion:
What would be great for this mod, is some fantasy scenarios/bookmarks set in the future.
For example you could have a bookmark on 2012 where everything in the Americas is empty and native-less and modern countries can colonize.
Or there could be a scenario in 2013 where the all of Greenland is owned by a country called "Aliens" which has a government type that provides a super tech bonus, manpower increase, morale increase, and has -200 relations with all nations.
Simply make them in a religious group nobody else has and give them cores on every nation's capital and vice versa. However, the "Super tech bonus" could only be production and TE increase. They could monopolize their CoT (which would be worth a crapton of money) since nobody would open their markets to them. Also they'd need Uber units. And give them a load of BB to spice things up. That should do the trick.Originally Posted by Xwarq
However I think that they'd best be in Siberia, more specifically the place where that hugeass meteor crashed decades ago.
Hi, I've played Rising Nations for the last couple of weeks. I got to 1878. I a bit disappointed about one thing and I cant understand it too.
The European nations immediately colonise South America and Africa and leave North America and Australia last.
The whole of Euroasia and Africa appears sometime in 1450s. Shouldn't this happen about 1550s when the Portuguese discovered India and Indonesia and East Asia.
Burgundy ends up conquering all of nearly all of Italy while Spain has Naples and Sicily and the islands. Also there was a Personal Union between the two gigantic nations of Burgundy and France but luckily Burgundy ended up refusing to unite.
LOVED what you did with China and Timirud Empire. At the start, was a bit worried about China taking provinces in Central Asia but luckily there were rebells that formed nations. Cheers for that.
BTW: I played Muscovy and managed to unite all of Russia and a empire including central asia to the pacific ocean
Last edited by garudamon11; 09-05-2011 at 13:42.
i like the nonhistorical idea maby more could pop up and what about a simi-historical idea that has the game start like right after the western romean empire fell i had and idea of playing as king Aurthur and his kingdom and expelling the Anglo-saxons and creating a true england not one own by a germain tribe....lol just an idea... cuz with alot of different stories of king aurthur it may be hard but it be cool like missions would be like expellle the germans(anglo-saxons) from england then United england or all of great brition conquer the Normons or who ever own Normonday at the time in the long run since almost every story ties King Aurthur to Roman try and make a New Roman empire but maby have a new name which i cant think of right now
“When I give food to the poor, they call me a saint. When I ask why the poor have no food, they call me a communist.”Archbishop Dom Helder Camera Brazil
Perhaps the alien nation could have it's capital being in Ice, owning all of Greenland, owning that one Siberian province that sticks out into the PTI, Everest, and maybe Bermuda.Originally Posted by L Lawliet
Although I think the empty new world with 2009 nations in the old world would be equally as interesting ahistory.
Edit: Additionally you need to open the defines.txt in the "common" folder and to make a start date of the 3rd March 1399 possible.
Last edited by Convictolitavis; 04-11-2009 at 23:29.
im probably gunna figure this out in an hour, lol, but if i dont, where do i put that text? Im not a good modder, so i have no clue WHERE it should be in the RN folder. Ill keep looking but if someone couldtell me ill be really grateful
EDIT: 20 seconds later, found it. I feel stupid lol
One suggestion, because I hate War Exhaustion so much, for a new building: Theatre. Reduces WE by 0.01/month (so if you have 100 provinces and build a theatre in each you reduce WE by 1 each month). Government Tech Level 40 or something. I modded one myself but I've had to unistall and reinstall EU# so lost the script. It wasn't complicated though.
Second suggestion would be a Tourism Office to reduce Reputation, maybe to the same degree as the Theatre above.
I just don't know how to mod the ledger screen with new building icons. When I tried it the actual buildings shifted right one while the icons remianed static (meaning i clicked on the level 1 fort pic to build a theatre).
I'd rather suggest a serie of "Propaganda" decisions which would reduce WE since your people can't be weary of war if they don't even know what's happening, but it may be better not to touch it at all.
Hating something is hardly a good reason for implementing potentionally ballance breaking changes.
Quick question, is there any plans to conversion to HTtT?
Indeed it is out, but I'm not sure how it handles the beta patches, they are supposed to be save-compatible but I don't know if they are 100% complatible with the Mod.
I'd love more unhistorical campaigns like 1399 Israel, Unified Spain and France and A single Scandinavia and more cool situations... mostly these though.
yeah, unhistorical campaigns are awesome actually
An unhistorical with:
Holy Roman Empire- if this:
Rome (England, spain, france, italy)
HRE (HRE states)
Either of those options PLUS:
Arab Union (my own idea)
Israeli United East (smaller nation on east med.)
APR (african peoples republic, totally HOI2 copied )
United American states (superpower on both Americas)
Greater Russia (basicly Soviet union)
Naturally a ton of work, for a possibly terrirble campaign...
but if you've got free time and are just like that....
It seems that the economies of all countries in the modern age rock (because of the tech bonuses).
I recommend a modifier "economic recession" that all modern countries start with.
-50% force limit
-50% production and trade efficiency
Lasts 20 years.
I really like your mod for the more modern parts in history (from WW1 up )
Here some idea i thought off while playing.
1.) I tried to play a game as Kenya ( World Now Bookmark ) to see that they had very low tech. I understand that today Africa isn't the most wealthy continent but i dont think they are running around with muskets. There wasnt even a decesion to westernize.
2.) In the more modern bookmarks I think you should make some countries not hold cores. examples.... German States, Greek States...
3.) andorra and other teeny tiny countries should be not republics in 1399.
4.) Im not sure if there is anyway to fix this and its not really a big problem, but during the WW2 bookmark (with annex on) nazi germany doesnt die. COuld you possibly make a event that if nazi germany loses WW2 all countries they own become free and germant becomes germany?
Religion: Theravada Buddhist