OK, so I assume that one can mod **ANY** faction to allow for "limited war", no? I tend to assume that this might be fairly easy, like one on/off switch in the code?
Can the AI handle a modded Allies faction to allow for limited war, or is this needed to be tweaked by the modder to make it "correct"? I actually assume that the AI **COULD** handle it because being attacked has different parameters than diplomacy...can't wait to get this game!
Regards,
Jeff
Yes, you will be able to give the "limited war" option to all factions.
In fact, you are free to give them (or take away) and new bonuses.
Thanks King!
I had asked about this a few weeks ago... So, if I understand this right, the AI creates the new theatre HQ, not the player...
Exactly.