Is that supply mapmode? I notice that every green spot doesn't come from Berlin, so... does that mean that supply can come from any core province?
Things like soft attack and hard attack. These are fixed and every brigade must have these. You can neither add nor subtract from these. Although you can set some of these to 0 if you so wish.
Is that supply mapmode? I notice that every green spot doesn't come from Berlin, so... does that mean that supply can come from any core province?
Great Job Guys..
Question:
Will this game be released in Greece at 4 August as well?
So, we can create new brigades, as airborne artillery, amphibious tanks, but not to change the hard and soft attack, as it was possible in HoI2 ?
About the Mod Dir. I have one folder and when i launch the game, i can choose to play with the vanilla or the mods installed ?
So, we can create new brigades, as airborne artillery, amphibious tanks, but not to change the hard and soft attack, as it was possible in HoI2 ?
About the Mod Dir. I have one folder and when i launch the game, i can choose to play with the vanilla or the mods installed ?
Cool, thx for the update.
So the transport capability is now measured by in weight rather than divisions? That is great!
Will we be able to mod the 'Transport Capability' value of, for example, destroyers to enable them to carry light divisions, just like in the german invasion of Norway or are they hard coded too?
transport_capability = 0.00
So, we can create new brigades, as airborne artillery, amphibious tanks, but not to change the hard and soft attack, as it was possible in HoI2 ?
Is that supply mapmode? I notice that every green spot doesn't come from Berlin, so... does that mean that supply can come from any core province?
It is just the supplies getting from A to B. As the the units move the network needs to adjust causing some provinces to drop from 100% optimal light green.
One question: Is it also possible to rename provinces?
I am asking because it was not mentioned explicitely. Or have I missed this?