Cosmopoli-Taint; A Blue Within Blue World - France AAR
...yes, I know, I know. You're supposed to fight the Big Blue Blob, not play them. Where's the challenge in playing France? If you're really hoping to get noticed, a World Conquest must be done with Mantua, Iroquis or the Ryukyu Islands.
With all due respect to the brilliantly mad buggers who've achieved such wonders - you're all way out of my league in skill, and since I'm also a big wuss, I'm taking the easy road for this, my first, pitiful attempt at an AAR.
I've played EU3 since its release, and I've had a blast, especially once In Nomine was released. Yet, it was only the other day I actually played a game right up until 1821 - with France. I now hope to do so again, only much better.
Mind you, I'll probably still speak of and point out things that are blatantly obvious to you veterans. More likely, you'll tell me when and where I go horribly wrong, and mayhap have a good snicker in the process.
So, the name of the game is as follows:
1399 Grand Campaign start
EU3 In Nomine v3.2b.
Lucky Nations off.
All other settings to default.
Turning these modest beginnings:
into this union:
...but preferably with far, far less BadBoy points than this:
As for a religious stance, the plan is to fill the Big Blue Blob with the Blue religion - Protestantism, making the world follow Europe's example here:
To summarize - as much land as possible to France, every province within France must be Protestant, and the the BB limit must never be crossed.
Short of how the game unfolds, there is no story here. I cannot promise boredom, but prospects are good.
By the way, I'm still learning the art of making decent screenshots - given that I play on a 1920x1080 screen resolution, details tend to get lost if I just resize the screenshots, rather than zoom in on the nifty bits. I'd already deleted the originals for the first AAR segments by the time it dawned on me the end product should be within an 800x600 frame to fit reasonably well within forum margins.
Some of these early screenshots are thus rather bad. Please forgive me - I hope to get better at this, in time.
1 - Opening Gambits
2 - Seizing the north
3 - On A Mission From God
4 - The Fate of Burgundy
5 - Castillle cut short
6 - Preparations towards English agression
7 - Provence
8 - English Sunset, Connaught Surprise
9 - Dodging the English fleet
10 - Securing a corridor
11 - Nevers said 'never', France heard 'charge!'
12 - Word from Abroad
13 - Embracing the heathens... with chains
14 - The Portugal Gambit
15 - Settling Scores
16 - Overview, 15th of January 1448
17 - In Soviet Russia...
18 - Deeper into Africa
19 - Securing the southern Mediterranean coast
20 - Waiting and watching...
21 - The fate of Portugal
22 - Results Guaranteed
23 - Italian Brawls
24 - A Matter of Trade
25 - The Crown of Charlemagne
26 - Cleaning up the backyard
27 - Overview, 100 Year Mark (Oct. 14th, 1499)
28 - Mapping Mali, End of England, Founding of Finland
29 - Saving Catholics
30 - Denmark Downsized
31 - The Rise of Greater Brabant
32 - Naples' Descent, BadBoy Crescent
33 - Blue Within Blue
34 - Auvergne ends
35 - One Day, Nineteen Stability Lost
36 - Enforcing Protestantism
37 - 150 years of play - Overview Oct. 14th, 1549
38 - When in Rome...
39 - Taking the 'Great' out of Britain
40 - Great Lancaster
41 - Anarchy in the UK
42 - Securing the North African coastline
43 - Syrian Suicide
44 - The Great Disappearing Acts
45 - Defending Pagans
46 - Austrian Seamanship
47 - Wanted: Aragonese Monarch
48 - 200 years of play - Overview Oct. 14th, 1599
49 - Government Shuffle
50 - Pope on the move
51 - Ottoman issues
52 - Establishing new CoTs
53 - Defending Austria
54 - Bad Math
55 - Blessed Leadership
56 - Bavarian Bravery, Austrian Ambitions
57 - Stadtholder de Rieu's Achievements
58 - Bavarian influences
59 - The Last Tale of the Pagans
60 - Always fight a land war in Asia
61 - 250 years of play - Overview Jan 1st, 1650
62 - A Matter of Prestige
63 - Spotless Reputation
64 - Dealing with vassals
65 - Raging French Bull, Ming Chinashop
66 - One province, 250 regiments
67 - Persian Interference
68 - Asia meets Africa
69 - Europe goes Silesia
70 - Claiming the unknown
71 - Carthage and the Alps, Persia and the Himalayas
72 - 300 years of play - Overview Jan 1st, 1700
73 - Persia vs. Japan, take two
74 - Horde to the limit
75 - Bohemian Rhapsody
76 - Cruising at the limit
77 - Long Live HRE Saxony!
78 - Majapahit on the move
79 - Poland returns, Tirol disappears
80 - Gondwana rebuffed
81 - Let My People Go
82 - Indian breakdown, Persian trimmings
83 - The value of Diplomacy 9
84 - 350 years of play - Overview Jan 1st, 1750
85 - More colonists are needed
86 - Ending the Lancastrian-Scottish stalemate
87 - Racing for China
88 - Separating Turkey, Greece and China
89 - Diplomatic successes
90 - Foraging for France
91 - The end of Castillian inflation
92 - Dealing with Cretins
93 - Africa, all French
94 - Brandenburg's reprieve
95 - Ryukyu's End
96 - 400 years of play - Overview Jan 2nd, 1800
97 - Untimely deaths
98 - Warnings be damned
99 - One more war, just one more war
100 - Jan 2nd 1821 - End Game status and some 'Conclusions'