+ Reply to Thread
Page 2 of 10 FirstFirst 1 2 3 4 ... LastLast
Results 21 to 40 of 182

Thread: Development Diary #31 - 3rd of June 2009

  1. #21
    Forefather Earl Uhtred's Avatar
    Achtung PanzerCrusader Kings IIDarkest HourDeus VultEuropa Universalis 3
    Divine WindHearts of Iron IIIHeir to the ThroneEuropa Universalis III: In NomineEU3 Napoleon's Ambition
    Victoria: RevolutionsEuropa Universalis: RomeVictoria 2Victoria II: A House DividedVictoria II: Heart of Darkness
    Rome: Vae VictisPride of NationsHoi 2 Beta500k club

    Join Date
    Feb 2002
    Location
    Pub Bigot / World Citizen
    Posts
    6,213
    Quote Originally Posted by Tskb18 View Post
    Planning to create some sort of Doomsday Device?
    Hell yeah. You could have The Weather Machine creating a 100 bar high in that province.

    The Shadow of Man 406 - 1095 - Rules

    Contribute to 'Concert of Europe', an 1815 mod for Victoria 2

    .

  2. #22
    Quote Originally Posted by Tskb18 View Post
    Planning to create some sort of Doomsday Device?
    Nuclear Winter mod? Or Global Warming Extreme.

    Quote Originally Posted by King View Post
    There are over 20 seperate paramaters you can play around with for weather. All stored in a plain text file.
    Thanks King, you guys rock.

  3. #23
    Part Time Game Designer King's Avatar
    200k clubCrusader Kings IIDeus VultDivine WindVictoria: Revolutions
    Europa Universalis: RomeSengokuVictoria 2

    Join Date
    Dec 2001
    Location
    In Exile
    Posts
    12,478
    Quote Originally Posted by Van Diemen View Post
    How big will the impact of the weather be on for example ground units, but also naval and air warfare? Will it be impossible to conduct air missions in heavy storm, blizzard etc?
    It's all by degrees, there is no absolute values, but as the cloud cover value increase the effectiveness of airpower drops. To give you an example.
    Nostalgia is not as good as it used to be

  4. #24
    Lt. General Jemisi's Avatar
    Hearts of Iron III

    Join Date
    Jan 2006
    Location
    Sydney, Australia
    Posts
    1,631
    Modding the weather really does seem like playing God. Even more so than moving army groups around.

  5. #25
    General Van Diemen's Avatar
    Cities in Motion 2Crusader Kings IIFor the MotherlandHearts of Iron IIIHOI3: Their Finest Hour
    Europa Universalis III: In NomineEU3 Napoleon's AmbitionEuropa Universalis: RomeSemper FiSword of the Stars II
    Victoria 2Victoria II: A House DividedVictoria II: Heart of DarknessRome: Vae VictisMount & Blade: Warband
    Pride of Nations500k clubEuropa Universalis IV: Pre-order

    Join Date
    Jun 2006
    Location
    Amsterdam, The Netherlands
    Posts
    2,247
    Quote Originally Posted by King View Post
    It's all by degrees, there is no absolute values, but as the cloud cover value increase the effectiveness of airpower drops. To give you an example.
    That's good to know, there is now a good reason to wait for bad weather if you have no air superiority (e.g. Battle of the Bulge). Or to wait for good/reasonable weather when planning offensives (Operation Overlord). This will make the game a lot deeper as for example in HoI2 weather had only a minor role/consequences. The only thing that was important was the status of the soil in the Soviet Union (dry, muddy or frozen).

    I expect that weather will now also have a more profound role in determining attrition as well.
    The HRE Revised Mod is a Holy Roman Empire and CKII balance mod aimed to stop want to be despot emperors in their tracks

    Try the 3.4 version of the Age of Colonialism mod for Victoria II v1.4 beta 26 sept 2011

  6. #26
    Weather in HoI2 was not the most important feature of the game, and it possibly will not be in HoI3.

    And still you make a "real" weather model. I am amazed by the details you put not only into the main features (where you probably could expect it), but also in such an apparent negligibility. That is what really makes the depth of this game.

    Kudos to you!

  7. #27
    Captain Grimlin's Avatar
    Arsenal of DemocracyCrusader Kings IIDarkest HourHearts of Iron IIIHearts of Iron III Collection
    Victoria 2Victoria II: A House DividedVictoria II: Heart of Darkness500k club

    Join Date
    Dec 2008
    Location
    Erlangen, Germany
    Posts
    303
    I'm pretty amazed by the weather system, it might not be perfect but who cares, it fits well!

  8. #28
    Sergeant
    Hearts of Iron 2: ArmageddonCrusader Kings IIDarkest HourEuropa Universalis 3EU3 Complete
    Divine WindFor the MotherlandHearts of Iron IIIHOI3: Their Finest HourHeir to the Throne
    Semper FiVictoria 2Europa Universalis IV: Pre-order

    Join Date
    Jun 2009
    Location
    Norway
    Posts
    98
    Great
    Though I never used weather in HOI2 since that lagged up my game :P

  9. #29
    Frontlatrine Cpack's Avatar
    Hearts of Iron 2: ArmageddonEU3 CompleteFor the MotherlandHearts of Iron IIIHOI3: Their Finest Hour
    Semper Fi

    Join Date
    Jan 2003
    Location
    Stuttgart, Germany
    Posts
    2,108
    Hopefully all the features like sandstorms in Africa and monsun in Asia, which could last for weeks.

    This will give great impact on strategic planning and is no more sudden change by accident (from clear to blizzard to clear in hours as in HOI2).

    Really great !!!
    Beer...more than just a breakfast drink!!
    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Member of Stonyroad Graphic Group (www.stonyroad.de)

    New Doomsday Icons
    39 nations, 3.259 Icons
    Cpack's Doomsday Icons

  10. #30
    Maybe also nuclear winter?
    For the Glory: A Europa Universalis Game

    Grand Admiral of SKIF

    HOI2 DDA sprites:
    Air Units | Naval Units | Land Units
    Minor sprite pack | DD interface mod

    V:Revolutions unit sprites:
    Naval Units

  11. #31
    Lt. General
    EU3 CompleteVictoria: Revolutions

    Join Date
    Nov 2008
    Location
    Going to the Great river of Mississippi
    Posts
    1,377
    I'm not a big fan of mods, but I will try one of these "extreme weather" mods for sure.

    ¡Ay, caramba!
    I'm going down to the Great river of Mississippi!!!!!

  12. #32
    Angel of Death GrimReaper's Avatar
    HoI AnthologyDiplomacyFor the MotherlandHearts of Iron IIIHOI3: Their Finest Hour
    Naval War: Arctic CircleSemper Fi

    Join Date
    Jan 2003
    Location
    Between Darkness and Death
    Posts
    3,599
    Sounds really good!
    My spambot broke, now I have to write everything myself.

    Do not meddle in the affairs of dragons, for thou art crunchy and go well with ketchup.

    Workers of the world, igni-* err... unite!

  13. #33
    Frontlatrine Cpack's Avatar
    Hearts of Iron 2: ArmageddonEU3 CompleteFor the MotherlandHearts of Iron IIIHOI3: Their Finest Hour
    Semper Fi

    Join Date
    Jan 2003
    Location
    Stuttgart, Germany
    Posts
    2,108
    How big is the range of weather extremes?

    For example some high pressure areas with sunny weather could stay over central europe without moving for several weeks.....?
    Beer...more than just a breakfast drink!!
    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Member of Stonyroad Graphic Group (www.stonyroad.de)

    New Doomsday Icons
    39 nations, 3.259 Icons
    Cpack's Doomsday Icons

  14. #34
    Tohu Wabohu Lord_D's Avatar
    Victoria: RevolutionsVictoria 2

    Join Date
    Jun 2006
    Location
    The Court of the Crimson King
    Posts
    717
    I must say, this creating of a realistic weather system almost impresses me more as anything else I've seen yet True quality is always in the small things

  15. #35
    First Lieutenant Kodos666's Avatar
    Crusader Kings IIHearts of Iron IIISemper FiVictoria 2Mount & Blade: Warband
    War of the RosesPride of Nations500k club

    Join Date
    Jan 2007
    Location
    Like I'm gonna tell you.
    Posts
    216
    insane, just f***ing insane
    Wernher von Braun: I aim for the stars.....but sometimes I hit London


    Every time you ask about book 5 GRRM kills a Stark.

    I'm not lazy, I'm productivity challenged!

  16. #36
    Captain li2co3's Avatar
    Europa Universalis 3Europa Universalis: Rome

    Join Date
    Dec 2002
    Location
    Sydney, Australia
    Posts
    469
    Prolonged, sustained applause.
    The workers' flag is red and black while/ The red flag's waved by bureaucrats
    HOI3 Historical Parties Project ; HOI3 Soviet 36-41 Party infighting Events chain discussion

  17. #37
    EHko erakunde armatuko kidea rommel_sniper's Avatar
    Cities in MotionDeus VultEU3 CompleteDivine WindFor the Motherland
    Hearts of Iron IIIHOI3: Their Finest HourHeir to the Throne

    Join Date
    Feb 2008
    Posts
    1,744
    Blog Entries
    2
    that's mean (for example) that Sibberian cold will no longer be as freeze as spain cold?
    Puede derrotar Francia a la gran Alemania nazi? Descúbrelo en el FRANCIAAR del HOI3. Última actualización: 17 de NOVIEMBRE de 2013 -seguimos!, UNE BRÈCHE DANS LE MUR

  18. #38
    Field Marshal Alex_brunius's Avatar
    200k clubAchtung PanzerArsenal of DemocracyHearts of Iron 2: ArmageddonCities in Motion
    Cities in Motion 2Crusader Kings IIDeus VultEU3 CompleteFor the Motherland
    Hearts of Iron IIIHOI3: Their Finest HourHeir to the ThroneMagickaMajesty 2
    Victoria: RevolutionsRome GoldSemper FiSword of the StarsSword of the Stars II
    Victoria 2Victoria II: A House DividedCK2: Holy Knight500k club

    Join Date
    Mar 2006
    Location
    Sweden
    Posts
    10,788
    Im really exited to know about how radar can help you migitate weather caused problems like obscured visibility. Both in the air and at sea.

    If its done right It might actually possible to try and use an oncomming stormfront to get your radar equipped battleships into range of enemy carriers.

    I suspect it will be a true art to predict weather and nighttime occurances to make sure your ships can hide from enemy airpower while at sea. And equally to launch land offensives in the right time depending on who controlls the air. Great job Paradox!
    "A good plan, violently executed now, is better than a perfect plan next week." - Patton

  19. #39
    Field Marshal Don_Quigleone's Avatar
    Crusader Kings IIEuropa Universalis 3Divine WindHeir to the ThroneEuropa Universalis III: In Nomine
    EU3 Napoleon's AmbitionVictoria 2Victoria II: A House DividedVictoria II: Heart of DarknessCK2: Holy Knight
    500k clubEuropa Universalis IV: Pre-order

    Join Date
    Jan 2007
    Location
    Dublin, Ireland
    Posts
    4,305
    Will ground conditions be visible? For instance if the ground is snowy or frozen, will it be white? Also can you have weather and say the political map mode up at once?

  20. #40
    It sounds so good!

+ Reply to Thread
Page 2 of 10 FirstFirst 1 2 3 4 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts