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Thread: Development Diary #31 - 3rd of June 2009

  1. #21
    Forefather Earl Uhtred's Avatar
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    Quote Originally Posted by Tskb18 View Post
    Planning to create some sort of Doomsday Device?
    Hell yeah. You could have The Weather Machine creating a 100 bar high in that province.

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  2. #22
    Quote Originally Posted by Tskb18 View Post
    Planning to create some sort of Doomsday Device?
    Nuclear Winter mod? Or Global Warming Extreme.

    Quote Originally Posted by King View Post
    There are over 20 seperate paramaters you can play around with for weather. All stored in a plain text file.
    Thanks King, you guys rock.

  3. #23
    Part Time Game Designer Paradox Dev Team King's Avatar
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    Quote Originally Posted by Van Diemen View Post
    How big will the impact of the weather be on for example ground units, but also naval and air warfare? Will it be impossible to conduct air missions in heavy storm, blizzard etc?
    It's all by degrees, there is no absolute values, but as the cloud cover value increase the effectiveness of airpower drops. To give you an example.
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  4. #24
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    Modding the weather really does seem like playing God. Even more so than moving army groups around.

  5. #25
    General Van Diemen's Avatar
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    Quote Originally Posted by King View Post
    It's all by degrees, there is no absolute values, but as the cloud cover value increase the effectiveness of airpower drops. To give you an example.
    That's good to know, there is now a good reason to wait for bad weather if you have no air superiority (e.g. Battle of the Bulge). Or to wait for good/reasonable weather when planning offensives (Operation Overlord). This will make the game a lot deeper as for example in HoI2 weather had only a minor role/consequences. The only thing that was important was the status of the soil in the Soviet Union (dry, muddy or frozen).

    I expect that weather will now also have a more profound role in determining attrition as well.
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  6. #26
    Weather in HoI2 was not the most important feature of the game, and it possibly will not be in HoI3.

    And still you make a "real" weather model. I am amazed by the details you put not only into the main features (where you probably could expect it), but also in such an apparent negligibility. That is what really makes the depth of this game.

    Kudos to you!

  7. #27
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    I'm pretty amazed by the weather system, it might not be perfect but who cares, it fits well!

  8. #28
    Sergeant
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    Great
    Though I never used weather in HOI2 since that lagged up my game :P

  9. #29
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    Hopefully all the features like sandstorms in Africa and monsun in Asia, which could last for weeks.

    This will give great impact on strategic planning and is no more sudden change by accident (from clear to blizzard to clear in hours as in HOI2).

    Really great !!!
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  10. #30
    Maybe also nuclear winter?
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  11. #31
    Lt. General
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    I'm not a big fan of mods, but I will try one of these "extreme weather" mods for sure.

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  12. #32
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    Sounds really good!
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  13. #33
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    How big is the range of weather extremes?

    For example some high pressure areas with sunny weather could stay over central europe without moving for several weeks.....?
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  14. #34
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    I must say, this creating of a realistic weather system almost impresses me more as anything else I've seen yet True quality is always in the small things
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  15. #35
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  16. #36
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  17. #37
    that's mean (for example) that Sibberian cold will no longer be as freeze as spain cold?
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  18. #38
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    Im really exited to know about how radar can help you migitate weather caused problems like obscured visibility. Both in the air and at sea.

    If its done right It might actually possible to try and use an oncomming stormfront to get your radar equipped battleships into range of enemy carriers.

    I suspect it will be a true art to predict weather and nighttime occurances to make sure your ships can hide from enemy airpower while at sea. And equally to launch land offensives in the right time depending on who controlls the air. Great job Paradox!
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  19. #39
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    Will ground conditions be visible? For instance if the ground is snowy or frozen, will it be white? Also can you have weather and say the political map mode up at once?

  20. #40
    It sounds so good!

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