May I ask for HOT KEYS when giving orders?
Look, there are too many clicks to do here!
Look, there are too many clicks to do here!
You can manually order CAS to attack a single province if you like.
That prompts a question - are enemy aircraft always visible on approach like in HoI2 or not?
Looks Great!!!!!!!!!!!!!
My question is; if you have a four stack with 3 tac bombers and 1 fighter how does the AI utilize the planes available? Is the effective range limited to the fighters like in previous versions, or will the tac bombers be able to fly independently when attacking a target with the fighter group providing cover as far as their range permits?
can you destroy an aircraft sqaudron unit on the ground wth bombing or air ground attacks with just aircraft.
WOW! I am beginning to get blown away by the depth of this game. Keep it coming.
Air power rests at the apex of the first triad of victory...
I must say Paradox has come a long way from Hoi 1, with so many other good titles in between, but this release will truely be a masterpiece, if one can enjoy all that is promised/listed in the diaries.
Yes. Mobility, flexibility and initiative.
Is there a real world reference? I just remember it from Alpha Centauri.
EDIT: Almost forgot. Good DD. Just thinking if AI controlled Western Allies will take the historical route and have Air Armies doing mainly strategic bombings, instead of CAS/TAC wings attached to Armies or Corps.
What will be the difference of Air intercept mission and Air superiority mission?
Units on air intercept the sit at base until an enemy unit is seen to be heading into its designated area of operation.
What will be the difference of Air intercept mission and Air superiority mission?
Air interception will be where you have planes on the ground that intercept enemy air forces that enter into their zone of control. ZOC is an area that you define.
Air superiority are probably where your air force actively tries to seek out enemy confrontation. Usually in enemy territory. I could also see that fighters would protect friendly bombers that enter into their zone of control using this mission type, thus acting as an escort.
It's probably a trade off between being permanently in the air, ready to fight, but high oil consumption (air superiority), and saving oil by waiting at the ground, but higher chance to miss enemy planes by being surprised/too late in the air (air interception).
Another possibility would be that air superiority targets preferred fighters, air interception preferred bombers.