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Thread: Development Diary #29 - 20th of May 2009

  1. #181
    Forgotten Historian EWThreat's Avatar
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    battle indicator at a glance

    Thanks Luka!!!!!!! and Johan for listening.

  2. #182
    EHko erakunde armatuko kidea rommel_sniper's Avatar
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    Puede derrotar Francia a la gran Alemania nazi? Descúbrelo en el FRANCIAAR del HOI3. Última actualización: 17 de NOVIEMBRE de 2013 -seguimos!, UNE BRÈCHE DANS LE MUR

  3. #183
    EHko erakunde armatuko kidea rommel_sniper's Avatar
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    Quote Originally Posted by Gixian View Post
    Yes, something like in battle description on wikipedia, a column based view could look more clear...

    For illustration, it could look something like this>>


    instead of the Johan's>>
    Much better
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  4. #184
    What does this mean?! Rommel22's Avatar
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    I find it strange none of the devs commented on the proposed alternate lay out.
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  5. #185
    Quote Originally Posted by Rommel22 View Post
    I find it strange none of the devs commented on the proposed alternate lay out.
    Hm, are they allowed to use this design directly? Or do they need an explicit admission of the poster who proposed it?

  6. #186
    Gixian, drop the black lines between the Polish and German forces.

    I'd think it look cleaner that way and is also easier to program.
    Quite a different guy for quite a different world.

  7. #187
    Quote Originally Posted by Alexander Seil View Post
    With all this commotion over the GUI, no one noticed the OOBs.

    Note that OKW exists as a Theater command, but so do its subordinate commands (OB West and something I can't quite make out - what does WB stand for?). I wonder if Johan/King could comment as to what exactly falls under OKW in the scenario shown (although I see that it has been played for some time, hence the 1st, 2nd Theatres in the OOB tree).

    EDIT: Note that OKH is in there too, so what's left under OKW must be Norway and Germany itself?
    WB = Wehrmachtsbefehlshaber = Armed Forces Military Commander

    sudost = south east which I presume is the balkans.

    Military command south east .

  8. #188
    Quote Originally Posted by Alexander Seil View Post
    Note that OKW exists as a Theater command, but so do its subordinate commands (OB West and something I can't quite make out - what does WB stand for?).
    Maybe "Wehrbereich"? Wasn't officially used in the Wehrmacht though.

  9. #189
    The alternate layout is much clearer. I also really like the idea of showing combat progress (and direction!) on the map.

  10. #190
    Colonel Frank+Frei's Avatar
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    Quote Originally Posted by vortexsurfer View Post
    Maybe "Wehrbereich"? Wasn't officially used in the Wehrmacht though.
    Definatly "Wehrmachtsbefehlshaber",and was used officially quite often though(WB Süd-Ost/West/Dänemark/Norwegen/Süd/der Niederlande und Belgien.....)

  11. #191
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    Quote Originally Posted by Skarion View Post
    Gixian, drop the black lines between the Polish and German forces.

    I'd think it look cleaner that way and is also easier to program.
    The black line is a graphics. Nothing to program more - its just an overlay as the whole info box itself.
    ...Can You hear the howling?...


  12. #192
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    Quote Originally Posted by Premu View Post
    Hm, are they allowed to use this design directly? Or do they need an explicit admission of the poster who proposed it?
    I'm 100% positive that the poster didn't invent the t-chart. I'm also 100% positive that the poster didn't patent it.
    I'm afraid I just blue myself.

  13. #193
    Captain SiRanger's Avatar
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    Quote Originally Posted by Hybrid View Post
    I'm 100% positive that the poster didn't invent the t-chart. I'm also 100% positive that the poster didn't patent it.
    The T-chart (or T-account as its known in the accounting world) is a tool used to mold innocent youth into understanding the effects of debits and credits on particular accounts. The interpretation of the effect of the left side (debit) and right side (credit) depends upon the account's classification.

    Glad to see its possible the concept is useful in HOI3.

  14. #194
    Second Lieutenant NurAbSal's Avatar
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    Looks really nice... cant wait for 4th August...

    And yes, battle description looks a lot better in what Gixian is suggesting...

  15. #195
    Second Lieutenant Winter War's Avatar

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    Quote Originally Posted by Thomas Kenobi View Post
    Great DD! All those interface changes are really going to improve the gameplay and get rid of a lot of tiresome issues from HoI2 (sliders anyone :P ).

    Just one recommendation and it has to do with the supply slider. In HoI2 it was almost impossible to accurately judge the daily consumption of supplies for a nation like UK or Japan. That was because the daily supply needs display, showed what the mainland troops required, plus however much happened to be shipped out at that particular day, instead of averages. Since, supplies tended to be shipped out in large batches, the supply need jumped from very low to very high. This could be fixed by having the slider indicate the average need for supplies for all friendly units, under friendly supply, regardless of their current location.

    I also second Gixian's proposal. It really looks much easier on the eyes.
    If I'm not completely wrong, you can check total supplies consumed under statistics.

  16. #196
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    Quote Originally Posted by SiRanger View Post
    The T-chart (or T-account as its known in the accounting world) is a tool used to mold innocent youth into understanding the effects of debits and credits on particular accounts. The interpretation of the effect of the left side (debit) and right side (credit) depends upon the account's classification.

    Glad to see its possible the concept is useful in HOI3.
    That's brilliant!! Let's make HOI3 an accounting game. Or maybe we should put something as radical as that off until HOI4.

    CB

  17. #197
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    Quote Originally Posted by NurAbSal View Post
    Looks really nice... cant wait for 4th August...

    And yes, battle description looks a lot better in what Gixian is suggesting...
    agree. Columns might not be enough but you can scroll individual columns...
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  18. #198
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    Yeah I like that new chart, when I first saw the screen shot it looked like a headache, they have to change it. Cluttered.

    Just need to implement a slide on right and left sides of the box to scroll down to see other brigades listed instead of having to stretch the box.
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  19. #199
    Quote Originally Posted by Gixian View Post
    Yes, something like in battle description on wikipedia, a column based view could look more clear...

    For illustration, it could look something like this>>


    instead of the Johan's>>

    Much better!

  20. #200
    Colonel Curious's Avatar
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    It's settled, the columns are way better than the non-columns. HOI3 will barely be playable unless the data is in columns.

    CB

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