- CZE is given the option (i.e. is forced) to accept the Munich Treaty and to cease the so called Sudetenland to Germany, but that doesn't mean that the remnant of the CZE would cease to have it as its core provinces
- by accepting the Treaty, it will remain as a part of the Allies faction, by denying it, it will be punished and removed from the faction (in order to simulate that no help will come once the UK and FRA agreed with the terms of the Munich Treaty)
- then 15th March 1939 comes and German units come with it to occupy the rest of the Bohemia and Moravia, Slovakia claims independence and becomes to be a German puppet afterwards, the rest of the CZE regular government (i.e. player or AI) is now given and option to capitulate or to continue as ExGov in London, this will enhance the gameplay of both GER and CZE because CZE will be able to perform actions as the other ExGovs (e.g. support partisans etc.) and GER will be able to choose its policy towards the remaining part of Czechoslovakia (so called "Protektorat Böhmen und Mähren") and install a collaborative government in there, for example (which will also have effects on resource gains, partisanship level etc. on that territory)
- when the war starts, the CZE ExGov can organize its own foreign military units, first in Poland (where in real some of them fought alongside the Poles and then escaped through Romania)
- and this is as I think the most important contribution:
West: Czechs organized already in France 1940 the
1st Czechoslovak Division, after the defeat of the French army, Czech soldiers escaped and served in Syria and Lebanon campaigns as well as in the besieged Tobruk (
Czechoslovak 11th Infantry Battalion - East), then they formed
1st Czechoslovak Independent Brigade, in 1943 reorganized to
1st Czechoslovak Armoured Brigade, which besieged Dunkirk in 1944 and 1945, also not to forget the air forces: Czechs formed
3 fighter squadrons (310th, 312th, 313th) and
1 bomber squadron (311th) in Britain (and fought also during the famous Battle of Britain)
East: from the Czech diaspora and persons released from Soviet Gulags, CZE firstly formed
1st Czechoslovakian Independent Field Battalion (the most famous battle of Sokolovo), then
1st Czechoslovakian Independent Brigade (played a key role in the liberation of Kiev in 1943), which was in April 1944 reorganized into a whole
1st Czechoslovak Army Corps (which consisted of
3 infantry brigades, 1 armored brigade and 1 parachute brigade and has its own Czech air cover provided by 1 air force mixed division and 1 fighter regiment).
Thats giving in the end of war altogether 2 armored brigades, 3 infantry brigades, 1 parachute brigade, 4 squadrons and more than a air force division. I think this is force which really should not be ignored...
I see your point that it is much more simple to allow ExGov only in case when a certain country is at war first. But I hope that the importance of the CZE ExGov (which I tried to illustrate here in several points) is on such level both for history and for the game purposes, that it should be included in the game. I know that every feature in the game has its own technical difficulties and level, but
cannot the existence of the CZE ExGov be simply reached by an event which would be joined to the event of "the Czechoslovakia partitioning"? With all those possibilities and improvements that HOI3 is giving us, this one would allow players to play for CZE even after its partitioning and after the war to restore the state in its pre-Munich borders (so simply doing something as can be done with Poland, France, Norway, Yugoslavia etc. etc.). I only hope you will take this into consideration...
Thanks for reading,
GordonCZ