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Interesting. I knew the first problem (which is unfixable since i just copy pasted the same thing from a clean arma config so no diea wtf is going on), but the second one is new to me! Good work HAX!Some good news:
I have one by one added all the config files from JRHINDO's 004.
I found this:
doomsdaytext = 1 start bug and causing intelligence problems
event_text = 6(!) start bugs
Interesting. I knew the first problem (which is unfixable since i just copy pasted the same thing from a clean arma config so no diea wtf is going on), but the second one is new to me! Good work HAX!
lvl1 for dirt tracks, 2 for little airports, lvl 4 for medium, 6 for large airports, lvl8 for military airports and lvl 10 for airports like Zeljava.Now I wonder how should we orginize the airports?
There is military ones and commerical ones but I guess they can also be used as military airports in case of war.
But there is some that is so small that can't be called airports, more like starting and landing tracks.
http://en.wikipedia.org/wiki/List_of_airports_in_Bosnia_and_Herzegovina
http://en.wikipedia.org/wiki/List_of_airports_in_Serbia
Also how should we give the level for a airport?
Yugoslavia!And do you know for who the Željava Air Base should belong?
Croatia or Bosnia?
Hehe
Now I wonder how should we orginize the airports?
I dont think the distances are real, because the game calculate the distance in game pixels and not kilometers (or something like this, FT found out about this when he was making DH). But I modded the unit speed and they should do realistic movements, even with fake distances.And how should port be leveled?
JRHINDO, do know if it's real distances for air on the map?
Same question for the sea(boats).
What do you think?