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Problem is ministers.csv for Western Bosnia. Dont work. He can liberate country, but with no Ministers.
 
Don't know:D

Neither do I, but I know it works now! You are a genius!
Thanks mate! :cool:

Good Morning.

Good morning:p

Also just managed to fix that RSK liberation event, and it worked! :D
RSK gets a free country, now we only need to create a war event between them and Croatia.
Evidence:


I know that the cabinet isn't showing but I will fix that;)
Supaplex are you happy now :p
 
Neither do I, but I know it works now! You are a genius!
Thanks mate! :cool:

Also just managed to fix that RSK liberation event, and it worked! :D

I just corrected the typos;) Yay!
 
yes Im happy.

Nice:)

But now occurred another problem:(
When I was trying to fix the RSK event and try it out the game crashes exactly 30 june.

Code:
#########################################################################
#  Independent RSK made by Hax
#########################################################################
event = {
	id = 1003000
	random = no
	country = CRO
	trigger = {
        war = { country = CRO country = SER }

        }

	name = "Indenpendence of Republika Srpska Krajina"
	desc = "The Self-Proclaimed Republic of Krajina, a Serb-dominated entity within the borders of Croatia, came under the rule of Milan Babic, a Croatian dentist. The Serbs, with the help of the Yugoslav Army, established the Republic, and exiled almost 100.000 Croatians and Non-Serbs to the Croatian-Controlled parts of Croatia."
	style = 0
	picture = "RSK"

	date = { day = 29 month = june year = 1091 }

	action_a = {
		name = "Croatia shall be restored!" # The Serbs have declared their own country! Damn it!
		command = { type = independence which = U06 value = 1 }
		command = { type = dissent value = -10 } # Croats not happy!
	}
}

What could be wrong? To long description?
 
I dont know what is problem but to long description isnt a problem.


try to play againg, maybe this time game dont crash.
 
Here is the old one from page 212.

Code:
#########################################################################
#  Independent RSK made by Hax
#########################################################################
event = {
	id = 1003000
	random = no
	country = SER
	trigger = {

	name = "Indenpendence of Republika Srpska Krajina"
	desc = "EVT_1003000_DESC"
	style = 0
	picture = "RSK"

	date = { day = 1 month = january year = 1091 }
	offset = 1 # Check for trigger conditions every day
	deathdate = { day = 30 month = december year = 1999 }

	action_a = {
		name = "ACTIONNAME1003000A" # Create RSK
                ai_chance = 99
		command = { type = independence which = U06 value = 1 }
		command = { type = manpowerpool value = -10 } # JNA to RSK
}
	action_b = {
		name = "ACTIONNAME1003000B" # Don't do it!
                ai_chance = 1
		command = { type = dissent value = 20 }
	}
}

What changes could cause this?
 
Im Pm on Fb about this event for RSK.


event for HOI2 vanila is totally different from yours event


Code:
#########################################################################
#  Independent Croatia
#########################################################################
event = { 
	id = 2032
	random = no
	country = CRO
	
	#Triggered by GER2031
	
	name = "EVT_2032_NAME"
	desc = "EVT_2032_DESC"
        picture = "independent_croatia"
	style = 0
	

	action_a = {
		name = "ACTIONNAME2032A" # We got Independence!
		command = { type = manpowerpool value = 20 }
		command = { type = supplies value = 200 }
		command = { type = headofstate which = 30001 }
		command = { type = headofgovernment which = 30002 }
		command = { type = foreignminister which = 30003 }
		command = { type = armamentminister which = 30004 }
		command = { type = ministerofsecurity which = 30005 }
		command = { type = ministerofintelligence which = 30006 }
		command = { type = chiefofstaff which = 30007 }
		command = { type = chiefofarmy which = 30008 }
		command = { type = chiefofnavy which = 30009 }
		command = { type = chiefofair which = 30010 } 
		command = { type = trigger which = 2033 } # GER

		command = { type = free_ic value = 3 }
		command = { type = free_energy value = 20 }
		command = { type = free_metal value = 10 }
		# command = { type = free_oil value = 10 }
		command = { type = free_rare_materials value = 5 }

		command = { type = sleepevent which = 15072 } #AI_Event for free_stuff
		
	}
}

maybe in revolt txt for RSK is something bad or you tipe wrong for event
 
Last edited:
For the missing ministers, you have make an event that puts the ministers in place when the country is created. Commands are those used in election and revolution vannilla events. FIXED :D

Alright I see in Supaplex post how to do;)

Im Pm on Fb about this event for RSK.


event for HOI2 vanila is totally different from yours event


Code:
#########################################################################
#  Independent Croatia
#########################################################################
event = { 
	id = 2032
	random = no
	country = CRO
	
	#Triggered by GER2031
	
	name = "EVT_2032_NAME"
	desc = "EVT_2032_DESC"
        picture = "independent_croatia"
	style = 0
	

	action_a = {
		name = "ACTIONNAME2032A" # We got Independence!
		command = { type = manpowerpool value = 20 }
		command = { type = supplies value = 200 }
		command = { type = headofstate which = 30001 }
		command = { type = headofgovernment which = 30002 }
		command = { type = foreignminister which = 30003 }
		command = { type = armamentminister which = 30004 }
		command = { type = ministerofsecurity which = 30005 }
		command = { type = ministerofintelligence which = 30006 }
		command = { type = chiefofstaff which = 30007 }
		command = { type = chiefofarmy which = 30008 }
		command = { type = chiefofnavy which = 30009 }
		command = { type = chiefofair which = 30010 } 
		command = { type = trigger which = 2033 } # GER

		command = { type = free_ic value = 3 }
		command = { type = free_energy value = 20 }
		command = { type = free_metal value = 10 }
		# command = { type = free_oil value = 10 }
		command = { type = free_rare_materials value = 5 }

		command = { type = sleepevent which = 15072 } #AI_Event for free_stuff
		
	}
}

maybe in revolt txt for RSK is something bad or you tipe wrong for event

Well every event is not the same. Also that's the Croatian part of the event, not the German. Please find those Sandzak ID's;)