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Thread: Yugoslav Wars

  1. #3541
    Quote Originally Posted by Supaplex View Post
    ID is 1582
    Fixed.

  2. #3542
    Lt. General Supaplex's Avatar
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    Quote Originally Posted by TeutonburgerW View Post
    - AI
    - Units
    - Technology
    - Ministers, leaders and tech teams
    - Unit models
    - Game mechanics
    - Adding corresponding GFX
    - Bugfixing
    - Balancing
    - Events

    Etc, etc...



    I think we'll have a 2nd Yugoslavian Wars before we're even finished with the 1st.
    I think that list is for GOLD edition, hax says that we dont have events, teach teams in beta and etc
    Yugoslav Wars

    Did administrators consider to add carma buton to forum members. +1 (reputacion)

  3. #3543
    Captain Mesina2's Avatar

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    Quote Originally Posted by TeutonburgerW View Post
    Very good, mr Supaplex. Anyone with a 2nd opinion?
    I think Croatia should be this.
    Open society 1 2 3 4 5 6 7 8 9 10 Closed society
    Professional army 1 2 3 4 5 6 7 8 9 10 Conscript army

    Also why don't we put instead Globalism and Nationalism?
    Yugoslavia Wars mod - Join the fight that ravages ex-Yugoslavia! Relive Europe's last and most taboo war! Repeat history or change it forever.

  4. #3544
    If someone says to me, we'll have a beta, I'd except it to be playable; what we have now, is the skeleton; a map, the starting nations and a little GFX. Now, we have to create the body (events, leaders, techs, units, etc etc) and the head (ai, balancing, battle mechanics, etc)

    Anyway, did some more cleaning up; felt strange to have all those others scenario alongside with YW scenario. Started on a new set of shields... Don't like the current, but I add it as optional:


  5. #3545
    Quote Originally Posted by Mesina2 View Post
    I think Croatia should be this.
    Open society 1 2 3 4 5 6 7 8 9 10 Closed society
    Professional army 1 2 3 4 5 6 7 8 9 10 Conscript army

    Also why don't we put instead Globalism and Nationalism?
    Instead of?

    Good with revisions.

  6. #3546
    Deceiver of Fools Vaximillian's Avatar
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    How about this one?

    Attached Thumbnails Attached Thumbnails Click image for larger version

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  7. #3547
    Captain Mesina2's Avatar

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    Quote Originally Posted by TeutonburgerW View Post
    Instead of?
    Open Society- Globalism

    Closed Society- Nationalism


    Yes, I know that MDS 2 uses same thing.
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  8. #3548
    Captain Mesina2's Avatar

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    Grrr...
    I really want to download update.
    Also when you meant when scenario is finished does that mean Beta is finished then too?
    I can wait for Beta until May/June or even later but for map update and GFX stuff I'm impenitence motherf#$&%r.
    Also for that revolt.txt won't I need updated map?
    Yugoslavia Wars mod - Join the fight that ravages ex-Yugoslavia! Relive Europe's last and most taboo war! Repeat history or change it forever.

  9. #3549
    Quote Originally Posted by Vaximillian View Post
    How about this one?

    Looks a bit small (this in closest zoom) me thinks. Not easily distungished.



    Quote Originally Posted by Mesina2 View Post
    Open Society- Globalism

    Closed Society- Nationalism


    Yes, I know that MDS 2 uses same thing.
    Okey, I change for now until someone (like Darth Hax hehe) says different.

  10. #3550
    Captain Mesina2's Avatar

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    Also how many provinces are left until limit reach?
    Cause I have an idea how to fill blackens without damaging mod.
    Yugoslavia Wars mod - Join the fight that ravages ex-Yugoslavia! Relive Europe's last and most taboo war! Repeat history or change it forever.

  11. #3551
    Also for that revolt.txt won't I need updated map?
    Revolt.txt

    Every nation can (it doesn't need to, but if you want to release puppets, create nations via events, etc it needs to be in revolt.txt).

    This is how revolt.txt can look like:

    Code:
    ALB = {
    	date = { day = 1 month = january year = 1936 }
    	expirydate = { day = 30 month = december year = 1954 }
    	minimum = { 390 391 }
    
    	extra = { 415 }
    	capital =  390
    }
    This we must do for all nations:
    ALB Albania
    BOS Bosnia
    CRO Croatia
    SER Serbia
    SLV Slovenia
    MTN Montenegro
    U00 NATO
    U01 Kosova
    U02 Vojvodina
    U03 Herzeg-Bosna
    U04 Republika Srpska
    U05 Sandzak
    U06 Republika Srpska Krajina
    U07 Serbia and Montenegro
    U08 Federal Republic of Yugoslavia
    U09 Autonomous Province of Western Bosnia
    U10 Macedonia
    YUG Socialist Federal Republic of Yugoslavia
    So, let's take it step by step:

    ALB = {
    Nation tag, so first post will be ALB, then BOS, then CRO and so forth.

    date = { day = 1 month = january year = 1936 }
    expirydate = { day = 30 month = december year = 1954 }
    Just change it to in every post:

    date = { day = 1 month = january year = 1980 }
    expirydate = { day = 30 month = december year = 1999 }

    minimum = { 390 391 }
    The provinces that MUST be occupied if you should be able to release the nation as puppet, so you need the ID-map and start writing in a lots of province IDs.

    extra = { 415 }
    If you don't own that extra province, it doesn't matter, you can release the puppet anyway, but if you release the puppet/create the nation via event, it will have it if you currently occupy it.

    capital = 390
    This is where the capital will be.

    }
    Don't forget!!! Otherwise it won't work.

    God speed.

    EDIT: Some changes to politics:

    Last edited by TeutonburgerW; 12-04-2010 at 20:11.

  12. #3552
    Lt. General Supaplex's Avatar
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    when will you putt Ministers?
    Yugoslav Wars

    Did administrators consider to add carma buton to forum members. +1 (reputacion)

  13. #3553
    Deceiver of Fools Vaximillian's Avatar
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    Quote Originally Posted by TeutonburgerW View Post
    Looks a bit small (this in closest zoom) me thinks. Not easily distungished.
    Sure, you're right.
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  14. #3554
    Captain Mesina2's Avatar

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    Quote Originally Posted by TeutonburgerW View Post
    Revolt.txt

    Every nation can (it doesn't need to, but if you want to release puppets, create nations via events, etc it needs to be in revolt.txt).

    This is how revolt.txt can look like:

    Code:
    ALB = {
    	date = { day = 1 month = january year = 1936 }
    	expirydate = { day = 30 month = december year = 1954 }
    	minimum = { 390 391 }
    
    	extra = { 415 }
    	capital =  390
    }
    This we must do for all nations:
    ALB Albania
    BOS Bosnia
    CRO Croatia
    SER Serbia
    SLV Slovenia
    MTN Montenegro
    U00 NATO
    U01 Kosova
    U02 Vojvodina
    U03 Herzeg-Bosna
    U04 Republika Srpska
    U05 Sandzak
    U06 Republika Srpska Krajina
    U07 Serbia and Montenegro
    U08 Federal Republic of Yugoslavia
    U09 Autonomous Province of Western Bosnia
    U10 Macedonia
    YUG Socialist Federal Republic of Yugoslavia
    So, let's take it step by step:



    Nation tag, so first post will be ALB, then BOS, then CRO and so forth.



    Just change it to in every post:

    date = { day = 1 month = january year = 1980 }
    expirydate = { day = 30 month = december year = 1999 }



    The provinces that MUST be occupied if you should be able to release the nation as puppet, so you need the ID-map and start writing in a lots of province IDs.



    If you don't own that extra province, it doesn't matter, you can release the puppet anyway, but if you release the puppet/create the nation via event, it will have it if you currently occupy it.



    This is where the capital will be.



    Don't forget!!! Otherwise it won't work.

    God speed.
    OK I know how to do it, but I'm still not sure what to do?
    Do I have to put every province ID number for each country that have to their nationalist province or just those what they can own over event?
    Also I still need updated map and I don't have picture of ID provinces.
    Yugoslavia Wars mod - Join the fight that ravages ex-Yugoslavia! Relive Europe's last and most taboo war! Repeat history or change it forever.

  15. #3555
    Captain Mesina2's Avatar

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    Quote Originally Posted by TeutonburgerW View Post
    EDIT: Some changes to politics:

    Change Market economy to Free Market since y and P are merged.

    EDIT#1
    Democratic 1 2 3 4 5 6 7 8 9 10 Authorian
    Didn't know 7 id that deep in Authorian
    Last edited by Mesina2; 12-04-2010 at 20:30.
    Yugoslavia Wars mod - Join the fight that ravages ex-Yugoslavia! Relive Europe's last and most taboo war! Repeat history or change it forever.

  16. #3556
    Lt. General Supaplex's Avatar
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    Yugoslav Wars

    Did administrators consider to add carma buton to forum members. +1 (reputacion)

  17. #3557
    Deceiver of Fools Vaximillian's Avatar
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    OK, another attempt:

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  18. #3558
    Lt. General Supaplex's Avatar
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    I vote for second. Today is the biggest discussion ever.
    Yugoslav Wars

    Did administrators consider to add carma buton to forum members. +1 (reputacion)

  19. #3559
    Lt. General Supaplex's Avatar
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    Guys, can you give some more creen shots.
    Yugoslav Wars

    Did administrators consider to add carma buton to forum members. +1 (reputacion)

  20. #3560
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    Quote Originally Posted by TeutonburgerW View Post
    Some questions though:
    2. How far are we with provincenames.csv?

    3. How far are we with writing the names on the province on the map it self?
    2.- I think Amallric is with it
    3.- Next step with the map, i made some testing but the fonts must be decided

    Quote Originally Posted by TeutonburgerW View Post
    Also, Gukan; noticed a "problem" with the map; as Bosnia, building ships, I can't deploy them in the rivers with harbours. WAD?
    I think is like Hax said, no big ports, so only transports and minor ships can be deployed?


    It's good to see soooo many post, hope we can release something playable soon.

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