No linking; you can link from there to here though.
No linking; you can link from there to here though.
Understood, and thanks.
Victor Amadeus III, King of Sardinia in World in Revolution Lite - 1756
Dom Pedro II, Emperor of Brazil in World in Revolution - 1861
Julio Argentino Roca, President of the Republic of La Plata in World in Revolution - 1901
“We shall not cease from exploration, and the end of all our exploring will be to arrive where we started and know the place for the first time.”
-T.S. Elliot

*ring*
Blade!
...
Blade!
Question on OTs...
I've seen many people start OTs, and I found that interesting, but... what are the requirements? Or are there none?![]()
For the want of a nail the horseshoe was lost, For the want of a shoe the horse was lost, For the want of a horse the rider was lost, For the want of a rider the battle was lost, For the want of a battle the kingdom was lost, and all for the want of a horse shoe nail.
Inkwell
Senator Sebastian Lender of Georgia, a Democrat in We, the People.
Assisting with the V2 to HOI3 converter
Without more information of what you intend, loosely speaking you just need to be doing something different from someone else and follow the normal forum rules. What are you asking about GMing?![]()
A person of swedish descent who doesnt speak swedish. Number of PMs in swedish to date I couldn't understand 15
altering your sig so you hope you wont get anymore confusing PMs
Priceless
*Will update fully when I come up with something good to stick in here*
What Jacob said, consult him first. What is an OT?

What this forum is... about...
For the want of a nail the horseshoe was lost, For the want of a shoe the horse was lost, For the want of a horse the rider was lost, For the want of a rider the battle was lost, For the want of a battle the kingdom was lost, and all for the want of a horse shoe nail.
Inkwell
Senator Sebastian Lender of Georgia, a Democrat in We, the People.
Assisting with the V2 to HOI3 converter

Uhh... sorry, OT Forum games.
For the want of a nail the horseshoe was lost, For the want of a shoe the horse was lost, For the want of a horse the rider was lost, For the want of a rider the battle was lost, For the want of a battle the kingdom was lost, and all for the want of a horse shoe nail.
Inkwell
Senator Sebastian Lender of Georgia, a Democrat in We, the People.
Assisting with the V2 to HOI3 converter
*Ring Ring*
I was wondering what constituted an Imperium Offtopicum game. After the current one ends, I would be willing to GM the next. However, I want to make sure I don't make any faux pas in the process.
"Monarchy can easily be ‘debunked;' but watch the faces, mark the accents of the debunkers. These are the men whose tap-root in Eden has been cut: whom no rumour of the polyphony, the dance, can reach - men to whom pebbles laid in a row are more beautiful than an arch. Yet even if they desire equality, they cannot reach it. Where men are forbidden to honour a king they honour millionaires, athletes or film-stars instead: even famous prostitutes or gangsters. For spiritual nature, like bodily nature, will be served; deny it food and it will gobble poison." C.S. Lewis
The Russians in Imperium Offtopicum: The Peshawar Lancers
If Jacob approves it, and it does not violate game forum Rule #3, it is good. Ultimately, the player base will have to self-regulate itself.
We're trying to set up a game called "Lets see YOU do better" which involves one side taking up the standard of the loser, and, using knowledge available to the general of the time, trying to defeat a team who is trying to stay as true to the character of the general who won the battle historically as possible, trying to gauge if the loser lost due to incompetence or just because his army was outmatched. Thing is, we sort of need four threads for it to work properly; we need a thread within which to carry out the battle, we need a thread for each team where they can discuss their strategy before submitting it, and we need a thread for the referees who are setting up the scenario, setting parameters and judging the plausibility of both sides decisions as well as umpiring battle outcomes. It's the nerdiest thing around basically.
We could potentially cut it down to two threads; one thread for the teams and referees to discuss what is actually happening, and the other thread for the actual action. The object of the four threads is to minimise cross-talk between the two sides and the referees and to keep planning separate from the actual action. In short, to avoid the game devolving into a confusing mess.
A summary of the game can be found in the following link.
http://forum.paradoxplaza.com/forum/...-YOU-Do-Better.
We're dealing with it; should be able to make private messaging work. Much tidier. Thank you for the response.
EDIT: It's been dealt with.
Last edited by NapoleonComple; 10-07-2012 at 23:15.
I'm thinking of modding another Crisis game, but my question is how does one determine if a previously existing game is active?
Sieur de Dole
Just sign up to the forum you want to run it in, watch the threads for a couple of days, if nothing shows up that looks like a Crisis game, there probably isn't one![]()
"Non-destructive analysis of day does not care about fashion."
Boris ze Spider: I have a question, was this just luck, or?
EUROO7: No, this was Randy's black magic.
Boris ze Spider: Lesson learned, always trust Randy's black magic.
Play Werewolf and kill your fellow forumites!
Supreme overlord in Aurora II-A: A Paradoxian Conundrum