Mohatma, I'm glad you like it
Mandead, That's because I didn't include the right file in the release. However that's fixed now.
You don't necessarily need to download them again though. Just add the following line so that it looks like this:
//Cntr_Brdr_clr = float3(0.7, 0.0, 0.0); //RED
//Cntr_Brdr_clr = float3(0.0, 0.0, 0.7); //BLUE
OutColor.a = 0.0; //NO BORDERS









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. The animated texture that makes the advance water move is the static texture I use to imprint the pattern on the ocean so you can only have one of them installed at any given time. As for the fonts the game is harcoded to use the same font for both maps so it's one or the other. Sorry.
