If a chess computer in the 1980's was nearly as the best human player, I see no reason why the AI in HOI 3 can't be at least adequate? The AI in itself has advantages that the human player doesn't; the AI lacks (or should lack) fog of war giving it complete awareness of the current situation. Additionally, the AI can perform caculations whereas the human can only make educated guesses. And as a result of knowing the exact situation and having the ability to perform battlefield calculations perfectly, the AI should have the advantage of being to plan a perfect campaign. That means anytime the AI is on the strategic offenive it can calculate the best path to encircle the maximum amount of enemies taking into account the exact time it would take the human to counterattack, retreat, etc. The AI has the ability to outplay the human player but the right now the system is garbage. All that is needed to fix it though is tact programmig and trial and error.






Reply With Quote





















