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Thread: Development Diary #6 - 19th of November 2008

  1. #201
    Major Carroarmato-P40's Avatar
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    But dood! I actually want WW2 to start!
    “It was heart-rending to have witnessed how the Ariete division (our most loyal allies) and remanets of the Trieste and Littorio Divisions, fought with death defying courage; how their tanks (the “sardine tins” so often mocked by us) were shot up and left burning on the battlefield. Although I was engaged in actions myself, I kept in contact with the XX Italian Corps until it was almost surrounded. At about 1530 hours, the commander of the Ariete Division sent his last radio message to Rommel: “We are encircled, the Ariete tanks still in action.” By evening, the XX Italian Corps had been destroyed. We lost good brave friends, from whom we demanded more than they were in a position to give.”
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  2. #202
    Impossible? A Challenge! jorian's Avatar
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    Quote Originally Posted by Johan
    We're going to implement a strict historical accuracy mode in HoI3, where things will not be able to go unhistorical.
    ...Well, I can't cheer for this one, i hope it's only for the AI and not for the player

    and even then, does this mean we know with closed eyes who will win the war without player intervention?
    "Maps are cool, everybody loves maps!" - Johan

  3. #203
    Bad mojo Supermoderator Veldmaarschalk's Avatar
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    Quote Originally Posted by jorian
    ...Well, I can't cheer for this one, i hope it's only for the AI and not for the player

    and even then, does this mean we know with closed eyes who will win the war without player intervention?
    It was a joke !


  4. #204
    Quote Originally Posted by Johan
    We're extremely excited by our logistics model.



    Me too.

  5. #205
    Impossible? A Challenge! jorian's Avatar
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    Quote Originally Posted by Veldmaarschalk
    It was a joke !

    I nearly had a heart attack, that wasn't funny!

    "Maps are cool, everybody loves maps!" - Johan

  6. #206
    Captain HavoCast's Avatar
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    Quote Originally Posted by Syntalynder
    Me too.
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  7. #207
    Impossible? A Challenge! jorian's Avatar
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    I would like to see next time a screenhot of something ahistorical, something daring or wacky, or maybe an independent ahistorical nation
    "Maps are cool, everybody loves maps!" - Johan

  8. #208
    Basileus Romaion Nikolai's Avatar
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    Quote Originally Posted by Veldmaarschalk
    It was a joke !

    Incredible how people actually managed to believe that joke was serious. It was obvious from Pluto that it was not a serious comment.
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  9. #209
    Eternal leader of all Ducks The Great Duck's Avatar

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    Not neccessarily...maybe there will be different levels of how historically the game will progress,like e.g. the difficulty level?
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  10. #210
    Major Kasakka's Avatar

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    I actually thought it would be a good idea for the AI. Atleast to some degree. It would be a nice option for example playing Canada, Finland or some other non-major, with whom the level of playing enjoyment is quite dependant on the desicions of the majors. Knowing that the AI will fight the war atleast somewhat historically, or atleast attempt to do so, and give historical answers to events (if there will still be some) would assure that it will not turn out completely boring. Germany not going to war over Danzig being the utmost example, or Japan deciding against PH when human plays as USA.
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  11. #211
    Philosopher of the Future Alexander Seil's Avatar
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    What happens if Germany rolls the dice wrong and loses the Battle of France? Sorry, but Johan's comment was obviously a joke, and a pretty good one (I actually believed it for 0.5 second).

  12. #212
    Captain Hansag's Avatar
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    Quote Originally Posted by Rush
    I am really anxious about this new logistic system cause some general said: "tactics if for amateurs, the professionals study logistics".
    I agree. Although... One does wonder how many 'nerd' points one gathers for being excited about the new logistics within a game

    Quote Originally Posted by Catkind
    What about secret or illegal parties? How parties affect dissidents?
    Easy way would just be to have 'illegal' parties having a very tough time raising their organization. I mean, if you're not allowed and the government is after you... it might be pretty hard to get voted in to office etc.
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  13. #213
    Black Hound of Han Enewald's Avatar
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    I wonder how many dev diaries we are going to get. 40?

  14. #214
    Join date April 2002 Kayapo's Avatar
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    Very nice job.

    I must say it scares me a little to get away from events yet again. I guess that is the way Paradox games are going and there is no turning back. I'm not going to try to swim against the current, but I for one am going to be disapointed if every HOI3 game is crazy with countries switching ideologies and weird parties coming to power left and right.

    I don't know if I'm the only one but I like the game to be historical when I want it to. At least the ability to lock the game in historical mode. No, not the silly German will surrender in 45 , but at least to keep things from going wild.

    Sometimes WE want to be the changing factor instead of every country out there. There is nothing more irritating than when the AI choses a non historical path in an event when you want to play a historical game. Most of the times I quit the game cause, nowadays since HOI2 is stable I barelly have to save. The first thing I do after a patch is to go in the event files and set every A option for the AI to 100% AI chance, including election events. I won't be able to do that anymore

    I hope the dynamic politics won't make a historical game impossible or even very unlikely.
    Last edited by Kayapo; 22-11-2008 at 08:48.

  15. #215
    Bad mojo Supermoderator Veldmaarschalk's Avatar
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    I must say it scares me a little to get away from events yet again.
    There are events, see this post


    Quote Originally Posted by Johan

    Of course its harder without an event system.


    Last time I checked we

    a) have a very powerful working event system

    b) have repeatedly announced that there will be events and decisions on the same level as HoI2 had.

    c) have spent quite a few months designing and implementing events.

  16. #216
    Colonel lionhead's Avatar

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    I love the changes in the gameplay. The party system, crude oil/fuel, all good.

    But i need to see some serious changes too the map. I mean, don't show a screenshot of the map if it isn't finished yet. My country looks horrible.

    I like how they added the Waddeneilanden and how they got the city names of regions almost correct.... But come on, forgetting the "afsluitdijk" between Den Helder and Leeuwarden? I would like to give the map designers a bit of information: A big dike that was build between 1927 and 1933 and damming off the "Zuiderzee"(the Southern Sea) too protect Amsterdam from storms. This meant Amsterdam Harbor was also cut off from the open sea so they could only recieve ships from the North Sea canal through the country towards the West coast. a town there with a big harbor and the biggest waterdoors in the world in 1929 called IJmuiden(where i'm from). The region has the name Haarlem correctly over it though, Haarlem is bigger and is the capital of the Province.

    The point is the Zuiderzee was cut off from the open sea so no ships(certainly not war vessels) could not pass it to get to open sea. The Dutch navy was located at Rotterdam.

    Another major harbor next too Rotterdam was Den Helder. Which you got correct in HOI2.

    Den Haag hradly has a harbor.
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  17. #217
    It's fun that you talk about this considering what they have done to Zeeland...

  18. #218
    Join date April 2002 Kayapo's Avatar
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    Quote Originally Posted by Veldmaarschalk
    There are events, see this post
    I know there are events. My point was in regards to the election system etc, in that case they are going to develop a different system and get away from event driven elections.

    Which is fine, I guess we'll have to wait to see what happens. Events though give you the ability to garantee that things go a historical way, or at least 97% of the time

    With a dynamic system we don't know what will happen. It might just turn out that every country gets to 39 with different parties, ideologies and what not.

    Personally, I wouldn't like to not be able to ally to the historical Axis minors because one went communist and the other two are now isolationist democracies, but that might just be me.

    As I said before it is fun to be the deciding factor and the changing force in the game. If everyone is a changing force it loses interest to me, again that might just be me.

  19. #219
    East vs West developer kunadam's Avatar
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    Do Paradox need help with the smaller nations? I mean it is probably not so easy to dig up party names for minors. (to be honest I know very few party names for Hungary myself, but at least I know I can dig up the important ones).
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  20. #220
    Major Narakir's Avatar
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    Awesome addition, though I hope there'll be an option to keep a little bit of historicalness that allow WW2 to be played (at least from the date you pick) as it was. I suppose that all these pretty things will be modable isn't it ? What about ministers ? Do you plan to keep them, pictures & personal profile ? will they be part of a party now and able to integrate collation government depending of their parties alliances ?

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