von Tairach said:I would still like to see the models implemented in some way. Let´s say I build PzIII tanks and start pumping up their stats (Guns/armor/ etc.). There should, however, be a stats cap, that prevents the upgraded PzIII from having better armor than let´s say... a Konigstiger. The example is not clear, but I think you´ll know what I´m trying to say :rofl:
I like the idea of models too... but if you do some research (excuse the pun) youll find that most models were essentially a hull will lots of different components added to make them into variants.
At the end of the day, I can see that this approach already makes for a more powerful model, allowing players another layer of strategy when it comes to choosing their research/upgrade paths.