mlepkows said:I'd guess that it effects general ability to withstand damage - increase in both defensiveness and toughness in HoI2 terms. Nothing that was stated suggests that there will be 1:1 ratio of upgrades and stats.
I wonder how producing older models will be handled with this detailed upgrade system? If I design new armour (thus probably increasing costs) will I be able to produce both better and worse armoured tanks?
Maciek
My best guess is that relibility is for Org damage, and armor for Strength damage. If your tanks breaks down, your out of formation and disorganized, it will take you a while to get back into the fight. While armor protects your tank from blowing up, strength.
Now for the reaserch system
+ Minors can be effective since, with more granular research they can research somethings and completely focus on few fields
+ Theoretical+Practical, allows specialization
- No research teams, they added lots of historic flavor....
-Unit granularity is lost, Minimuim stats should be used to convert generic units into specific unit types
-Will all branches be somewhat useful especially if you have to take penalties to other research?