+ Reply to Thread
Page 11 of 12 FirstFirst ... 9 10 11 12 LastLast
Results 201 to 220 of 227

Thread: [IN] Provence - The Rightful Kings of France

  1. #201
    Quote Originally Posted by naggy
    Exactly! I'm whatever I say I am!
    With 50.000 Imperial cavalry to back you up ... absolutely anything.

    Since you've reached the goal of your AAR, to become Kings of France, I am wondering what ... is next.

    The ghost of Charlemagne, of Caesar (nope done that) of Justinian of Alexander beckon or will the great Provencal Empire simply be at peace?

  2. #202
    Major Didaa's Avatar
    Cities in Motion 2Crusader Kings II500k clubEuropa Universalis IVEUIV: Wealth of Nations
    EUIV: Conquest of Paradise

    Join Date
    May 2007
    Location
    Rapture
    Posts
    767
    Well as he said in the first post

    I drafted a set of goals:
    1.) Dominate trade to get money.
    2.) Break the vassalage from France without getting killed instantly.
    3.) Ally with France and use her shamelessly.
    4.) Become Holy Roman Emperor
    5.) Destroy and annex France.
    6.) Form France.
    1. I think eh alerady done it
    2. Done
    3. Done
    4. Done
    5. Done
    6. Done

    Now what is Naggy next step, destroy Great Britan??
    Colonize the New World?
    Go revolutionary?

  3. #203
    Field Marshal naggy's Avatar
    HoI AnthologyCities in MotionCrusader Kings IIEuropa Universalis 3Divine Wind
    For the MotherlandHearts of Iron IIIHeir to the ThroneEuropa Universalis III: In NomineKing Arthur II
    MagickaMajesty 2EU3 Napoleon's AmbitionEuropa Universalis: RomeSemper Fi
    Victoria 2Victoria II: A House DividedRome: Vae VictisMount & Blade: WarbandCK2: Holy Knight
    500k clubEuropa Universalis IV

    Join Date
    Oct 2003
    Location
    Indianapolis, Indiana, United States
    Posts
    5,755
    Blog Entries
    20
    As a warning, I'm 5 GB from exceeding my Photobucket bandwidth limit, which resets on the 25th...so do not be surprised if my AAR goes screenshot-less for a couple of days.

  4. #204
    Second Lieutenant Zeval31's Avatar
    Europa Universalis 3Divine WindHeir to the ThroneEuropa Universalis III: In NomineEU3 Napoleon's Ambition
    Europa Universalis IV: Pre-order

    Join Date
    Aug 2008
    Location
    Zug
    Posts
    192
    Quote Originally Posted by Didaa

    Go revolutionary?
    how do you "go Revolutionnary" ?
    Is there a special national decision ? or is that a series of event like the reformation thing ?

  5. #205
    Field Marshal naggy's Avatar
    HoI AnthologyCities in MotionCrusader Kings IIEuropa Universalis 3Divine Wind
    For the MotherlandHearts of Iron IIIHeir to the ThroneEuropa Universalis III: In NomineKing Arthur II
    MagickaMajesty 2EU3 Napoleon's AmbitionEuropa Universalis: RomeSemper Fi
    Victoria 2Victoria II: A House DividedRome: Vae VictisMount & Blade: WarbandCK2: Holy Knight
    500k clubEuropa Universalis IV

    Join Date
    Oct 2003
    Location
    Indianapolis, Indiana, United States
    Posts
    5,755
    Blog Entries
    20
    Quote Originally Posted by Zeval31
    how do you "go Revolutionnary" ?
    Is there a special national decision ? or is that a series of event like the reformation thing ?
    I'll have to look at the French Revolution chain, but it would take many years to get to the appropriate tech level.

  6. #206
    General t0m's Avatar
    Crusader Kings IIDeus VultEast India Company CollectionEuropa Universalis 3EU3 Complete
    Divine WindFor The GloryHeir to the ThroneEuropa Universalis III: In NomineMagicka
    EU3 Napoleon's AmbitionEuropa Universalis: RomeVictoria 2Rome: Vae VictisMount & Blade: Warband
    CK2: Holy Knight500k clubEuropa Universalis IVEUIV: Wealth of NationsEUIV: Conquest of Paradise
    EUIV: Res Publica

    Join Date
    Jun 2007
    Location
    WWM prov-2091
    Posts
    1,723
    Quote Originally Posted by naggy
    As a warning, I'm 5 GB from exceeding my Photobucket bandwidth limit, which resets on the 25th...so do not be surprised if my AAR goes screenshot-less for a couple of days.
    Switch to imageshack and keep the photobucket account, or just make a new photobucket account, it would be a shame to lose your pictures.
    "I am a dummy-file.
    I'm here to ensure that the mod directory is created.

    I have done my task, yay me!"

    Haftetavenscrap's Whole World Mod (best mod in teh world!)

  7. #207
    Field Marshal naggy's Avatar
    HoI AnthologyCities in MotionCrusader Kings IIEuropa Universalis 3Divine Wind
    For the MotherlandHearts of Iron IIIHeir to the ThroneEuropa Universalis III: In NomineKing Arthur II
    MagickaMajesty 2EU3 Napoleon's AmbitionEuropa Universalis: RomeSemper Fi
    Victoria 2Victoria II: A House DividedRome: Vae VictisMount & Blade: WarbandCK2: Holy Knight
    500k clubEuropa Universalis IV

    Join Date
    Oct 2003
    Location
    Indianapolis, Indiana, United States
    Posts
    5,755
    Blog Entries
    20

    Conclusion

    Rather than go for a WC, or try and play nice in Europe (neither of which fit the original theme of the AAR), or try to find new interesting goals (when I'm already beating half of Europe down with ease), I think I'll wrap up the AAR and let it end here.

    Some observations:
    * Defections should not occur within union cultures, or should be a lot harder. Accepted cultures should also be less likely to defect. Meath defecting from GB makes far more sense than Aberdeen defecting from GB or Gascogne defecting from France.
    * The HR Emperor should not be able to use Proclaim Guarantee on Imperial states. It's a free 10 relations and an annual relationship boost for doing something that they already do as emperor.
    * The AI should use coalitions (where allied armies link up and move/work together). It's way too easy to fight 10 disjointed countries fighting on their own. Had alliances combined forces and worked together, I may well have lost a couple of wars.
    * Cavalry reinforces too quickly.
    * Non-core CoTs probably should not give a colonist bonus. It's absurd that conquering a CoT in July would increase the number of colonists available in August.

    Things I might have done differently:
    * I should not have vassalized France. I should have let GB eat France, and then taken the province from GB.
    * I should not have allied with Savoy once I was strong enough not to need them. While they were helpful in the war with Aragon and Portugal, they completely locked me out from any gains.
    * Defections are useful, but later on when I had France beat cold, I probably should have peaced out quicker.
    * I should not have moved more towards Free Trade in the beginning, since it hampered my ability to knock everyone out of my own CoT's once I got monopolies. By that point, I couldn't trade anywhere else even with Free Trade 5.

    Thank you to all of you that followed and commented on the AAR. I'll come up with some new idea soon and start a new AAR...

  8. #208

  9. #209
    General Serus's Avatar
    Crusader Kings IIEuropa Universalis 3EU3 Complete500k club

    Join Date
    Feb 2005
    Location
    Sweden
    Posts
    1,762
    "WC with Maledives - greatest insanity ever ?". I follow Rastar AAR and there is a very good chance he will succed, so a more dfficult one would be nice to see. Maledives is just a random idea, maybe Ceylon ?
    I also rarely see any AARs started at later dates (late 1500s or 1600s) i would like to read one. No more cavalry only armies, an AAR with infantry ruling the battlefields would be nice.

  10. #210
    Major Didaa's Avatar
    Cities in Motion 2Crusader Kings II500k clubEuropa Universalis IVEUIV: Wealth of Nations
    EUIV: Conquest of Paradise

    Join Date
    May 2007
    Location
    Rapture
    Posts
    767
    Well you did very well.
    I think you did right, you already had accomplished your starting objectives.
    I'll be waiting for another one of yours soon

  11. #211
    Quote Originally Posted by Alfred Packer
    Nicely done! (and I applaud your restraint - you set your goals and reached them!)

    Now start another one
    I concur and seconded!

  12. #212
    Captain Rastar's Avatar
    Crusader Kings IIEuropa Universalis 3For the MotherlandHearts of Iron IIIHeir to the Throne
    Europa Universalis III: In NomineEU3 Napoleon's AmbitionSemper FiVictoria 2500k club
    Europa Universalis IV

    Join Date
    Oct 2008
    Location
    Margaritaville
    Posts
    342
    Quote Originally Posted by naggy
    Rather than go for a WC, or try and play nice in Europe (neither of which fit the original theme of the AAR), or try to find new interesting goals (when I'm already beating half of Europe down with ease), I think I'll wrap up the AAR and let it end here.

    Some observations:
    * Defections should not occur within union cultures, or should be a lot harder. Accepted cultures should also be less likely to defect. Meath defecting from GB makes far more sense than Aberdeen defecting from GB or Gascogne defecting from France.
    * The HR Emperor should not be able to use Proclaim Guarantee on Imperial states. It's a free 10 relations and an annual relationship boost for doing something that they already do as emperor.
    * The AI should use coalitions (where allied armies link up and move/work together). It's way too easy to fight 10 disjointed countries fighting on their own. Had alliances combined forces and worked together, I may well have lost a couple of wars.
    * Cavalry reinforces too quickly.
    * Non-core CoTs probably should not give a colonist bonus. It's absurd that conquering a CoT in July would increase the number of colonists available in August.

    Things I might have done differently:
    * I should not have vassalized France. I should have let GB eat France, and then taken the province from GB.
    * I should not have allied with Savoy once I was strong enough not to need them. While they were helpful in the war with Aragon and Portugal, they completely locked me out from any gains.
    * Defections are useful, but later on when I had France beat cold, I probably should have peaced out quicker.
    * I should not have moved more towards Free Trade in the beginning, since it hampered my ability to knock everyone out of my own CoT's once I got monopolies. By that point, I couldn't trade anywhere else even with Free Trade 5.

    Thank you to all of you that followed and commented on the AAR. I'll come up with some new idea soon and start a new AAR...

    Very nice AAR, and proved something something pretty impressive...that it was possible for a France vassal to take down the BBB.

    On the defections, I don't know whether they are too easy or you just had a good set of rolls that game. I have done tests on defection rate as well as looked at the math in the decisions, and none of the outcomes I have seen are anywhere close to what you experienced. Other than that one point, I like all your conclusions.
    EU3 AAR -- WC with Malacca in IN 3.1 – Complete Insanity??? Weekly AAR Showcase Award Winner in 2009. Tragically abandoned due to hard drive failure, but not before beating up on Ming a few times...

  13. #213
    Field Marshal naggy's Avatar
    HoI AnthologyCities in MotionCrusader Kings IIEuropa Universalis 3Divine Wind
    For the MotherlandHearts of Iron IIIHeir to the ThroneEuropa Universalis III: In NomineKing Arthur II
    MagickaMajesty 2EU3 Napoleon's AmbitionEuropa Universalis: RomeSemper Fi
    Victoria 2Victoria II: A House DividedRome: Vae VictisMount & Blade: WarbandCK2: Holy Knight
    500k clubEuropa Universalis IV

    Join Date
    Oct 2003
    Location
    Indianapolis, Indiana, United States
    Posts
    5,755
    Blog Entries
    20
    Quote Originally Posted by Rastar
    On the defections, I don't know whether they are too easy or you just had a good set of rolls that game. I have done tests on defection rate as well as looked at the math in the decisions, and none of the outcomes I have seen are anywhere close to what you experienced. Other than that one point, I like all your conclusions.
    Apparently, the MTTH modifiers aren't correctly coded, so the lucky tag didn't affect defections (or so someone said in the bug report forums - I yield to their modding experience).

    A defection strategy works best if you can sit on several defectable provinces. Otherwise, it's almost certainly a waste of time. Another strategy (which I used) was to sit on someone who would otherwise stab you in the back while you deal with another war.

  14. #214
    Captain Rastar's Avatar
    Crusader Kings IIEuropa Universalis 3For the MotherlandHearts of Iron IIIHeir to the Throne
    Europa Universalis III: In NomineEU3 Napoleon's AmbitionSemper FiVictoria 2500k club
    Europa Universalis IV

    Join Date
    Oct 2008
    Location
    Margaritaville
    Posts
    342
    Quote Originally Posted by naggy
    A defection strategy works best if you can sit on several defectable provinces. Otherwise, it's almost certainly a waste of time.
    Certainly agree. If the country is small, the odds would be too low.


    Your AAR has me thinking about new strategies for blob destruction. You could peace out quickly in the first couple wars when province cost is cheap and ONLY take provinces that are same-culture as the capital. Then in later wars you could sit on them for a while, and a much larger percentage of the provinces would therefore be eligible for defection.


    This strategy could work particularly well if the blob has at least one little ally (France and Cyprus come to mind). If you DOW Cyprus and peace them out early, you effectively have the truce clock ticking on France while sitting on all their provinces hoping for a defection.
    EU3 AAR -- WC with Malacca in IN 3.1 – Complete Insanity??? Weekly AAR Showcase Award Winner in 2009. Tragically abandoned due to hard drive failure, but not before beating up on Ming a few times...

  15. #215
    Field Marshal Malurous's Avatar
    200k clubHoI AnthologyCities in MotionCrusader Kings IICommander: Conquest of the Americas
    Deus VultEast India CompanyEU3 CompleteDivine WindHeir to the Throne
    LegioMagickaEuropa Universalis: RomeSengokuSword of the Stars
    The Showdown EffectVictoria 2Victoria II: A House DividedRome: Vae VictisWarlock: Master of the Arcane
    CK2: Holy KnightEU3 Collectors Edition500k club

    Join Date
    Jun 2007
    Location
    Helsinki, Finland
    Posts
    3,645
    Yeah, great AAR! Just finished reading. Quite an accomplishment forming France like that, some tricks there that I'll have to stuff up my own sleeve too... Plus it was an interesting read, with more broad explanations and humour and less battle screenshots. I think the approach worked really well.

    And I think it's a good decision to stop when you've accomplished what you set out to do. Looking forward to your next AAR!

  16. #216
    Part Time Warp aldriq's Avatar
    200k clubCrusader Kings IIDeus VultEuropa Universalis 3Europa Universalis: Chronicles
    Heir to the ThroneEuropa Universalis III: In NomineEU3 Napoleon's AmbitionRome GoldVictoria 2
    Victoria II: A House Divided500k clubEuropa Universalis IV: Pre-order

    Join Date
    May 2007
    Location
    UK
    Posts
    3,274
    Quote Originally Posted by naggy
    Thank you to all of you that followed and commented on the AAR. I'll come up with some new idea soon and start a new AAR...
    Good conclusion. Looking forward to a new AAR!
    On-hold: Mamma Mia! The AAR
    Completed: Europe is our dancefloor | The Shortest Road to Damascus | No Iron, One Lion, Maybe Zion
    Tintero

    The July AARlander is out now, no excuse not to read it: Thread | PDF | iBooks

  17. #217
    Darkest Hour Team & Lead GFX Inner Circle's Avatar
    200k clubAchtung PanzerHoI AnthologyArsenal of DemocracyHearts of Iron 2: Armageddon
    Cities in MotionCrusader Kings IIDarkest HourDeus VultEU3 Complete
    Divine WindFor The GloryFor the MotherlandHearts of Iron IIIHOI3: Their Finest Hour
    Heir to the ThroneLegioThe Kings CrusadeMagickaMajesty 2
    March of the EaglesPenumbra - Black PlagueVictoria: RevolutionsRome GoldSemper Fi
    SengokuSword of the StarsSupreme Ruler 2020 GoldSupreme Ruler 2020Victoria 2
    Victoria II: A House DividedVictoria II: Heart of DarknessRome: Vae Victis500k clubEuropa Universalis IV: Pre-order
    EUIV: Call to arms eventEUIV: Wealth of NationsEUIV: Conquest of ParadiseEUIV: Res Publica

    Join Date
    May 2007
    Location
    Germany
    Posts
    3,412
    Blog Entries
    3
    great AAR naggy, great AAR, from a vassalized TPM to an Empire... impressive!

    Maybe you should play in your next AAR an OPM or TPM like Provence which can form a bigger nation...?

    DARKEST HOUR
    1914-1963 Grand Strategy Game


  18. #218
    Baron Montague's Avatar
    Hearts of Iron 2: ArmageddonDarkest HourHearts of Iron IIIHeir to the ThroneEuropa Universalis III: In Nomine
    EU3 Napoleon's Ambition

    Join Date
    Jul 2002
    Location
    Michigan, USA
    Posts
    245
    Very nice, I like the way you ended the game when you met the goals.

    My suggestion for your next adventure would be to play whatever country the munchkin "tells" you to play. (kind of like a magic 8-ball, just ask which ones are acceptable until you get smiles....also can add to the decision-making in game too "What do you think, National Bank or QFtNW?")
    Any people who would give up some of their liberty for a little security deserve neither and will lose both.
    Benjamin Franklin

  19. #219
    Mariscal Retirado Reingleif's Avatar
    HoI AnthologyEuropa Universalis 3EU3 CompleteVictoria: Revolutions

    Join Date
    Dec 2007
    Location
    Santiago, Chile
    Posts
    714
    Blog Entries
    7
    Very good AAR, congratulations. You surely are very experienced in the game, not only in warfare, but you also handled diplomacy very well throughout the whole game Congratulations again!
    ¡Vota por tu Juego Favorito!---¡Súmate a la traducción oficial del VIP!
    EquipoDecálogo de Buenas Prácticas del Vicky de Sanz de Acedo. Para los novatos y los veteranos del Victoria

    Diarios de un Patagón, En búsqueda de un pasado, de una historia.
    Mi Tintero

    Nationality: South Andean (Chile)
    Ideology: Nationalism Religion: Agnostic
    Current Work: school Issues: Pluralism / Pro Military
    Militancy: 4 (+0,2) Consciousness: 10 (+0,9)

  20. #220
    Field Marshal naggy's Avatar
    HoI AnthologyCities in MotionCrusader Kings IIEuropa Universalis 3Divine Wind
    For the MotherlandHearts of Iron IIIHeir to the ThroneEuropa Universalis III: In NomineKing Arthur II
    MagickaMajesty 2EU3 Napoleon's AmbitionEuropa Universalis: RomeSemper Fi
    Victoria 2Victoria II: A House DividedRome: Vae VictisMount & Blade: WarbandCK2: Holy Knight
    500k clubEuropa Universalis IV

    Join Date
    Oct 2003
    Location
    Indianapolis, Indiana, United States
    Posts
    5,755
    Blog Entries
    20
    Rastar: You can also put a ring around the capital and make them move it (like you did with Ming, and I did with France). The only threat there is that they may do Cultural Shift.

    Malurous: Thank you! To me, battle screenshots get tedious, unless there's something specific to show/say.

    aldriq: Thanks! My CoT AAR should be interesting. I'm not sure I can pull it off.

    Inner Circle: Thanks...but I wanted something different. Maybe next time - I was thinking of trying Navarra.

    Montague: EU3 is all about setting your own goals, but the missions can help you steer those goals about.

    Reingleif: I learn a lot from reading AARs and the forums. I find that you can easily double your efficiency at the game at mastering finding the limits and pushing them. Of course, you can also easily lead yourself to ruin if you get unlucky, careless, or overexposed.

+ Reply to Thread
Page 11 of 12 FirstFirst ... 9 10 11 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts