I think you missunderstood me. I know what we have. And yes, I agree that naval attrition is too low, in fact what I ask for is it possible to rise it.Originally Posted by ubik
My point was that present system is pretty much (correct me if I'm wrong):
- pay crazy amount of money (take loans and such), but you get explorer (that is so powerful tool - unless really unlucky) that you can pretty much get about 50 years of new world exploration in 5 years period,
- pay less and keep option for event repop after a long while (was it 25 years?),
- don't pay and forget about the thing.
What I miss here are partial solutions, like rising chance for getting explorer depending on my investment, OR rising chance to lose explorer if my investments drop. Right now, it's either "I'm all in", "I hold" or "I pass".