Great news on the political scene.. I just hope it delivers the angushing political struggles I have wet dreams about..
Emperor Leo said:I've just noticed on the screenshots that where there was a "broken heart" icon on the previous Dev Diary screenshot, there is now a "ragged standard / flag" instead. A simple icon change or a failed feature? Hmmm...
AmenVan Diemen said:Nice additions. I will be looking forward to Vae Victis!
Van Diemen said:Nice additions. I will be looking forward to Vae Victis!
Cheexsta said:Looks awesome guys
A little disappointed in the lack of two Consuls, but I will live. It's not too hard to pretend that the "Consul" is just the "Senior Consul" for that year, with the other Consul simply not having as much influence in the state.
Hmm. What if this could be officially implemented? Have another character shown as a Consul (with a smaller portrait?) next to the main Consul, and only have very minor bonuses (if any at all)?
Just a thought, though the expansion is probably too far along to really add something like this.
Doomdark said:Current issues within the state will shift senators from one party to another. For example, a long period of peace will strengthen the military party, and a lack of trade will incite senators to align with the Mercantile party.
The Senate will task the player with time limited missions, and it has the power to block diplomatic actions depending on the current strength of the parties. For example, if the military party is weak, it might be difficult to declare wars...
DesertSnow said:2. Will the Senate parties have "favourites" among neighbouring countries? Eg, if i (Rome) get a lot of gold by trading with Carthage, would a merchantile-led senate cry out : NO WAR with Carthage
nachinus said:Also, Military parties (and their counterpart in monarchy's courts and tribal councils) should have "hated" countries which should be the traditional enemies of that country historically. For example Roman militarists should hate Carthage, Egiptian militarists should hate Seleucids and vice versa...
I´d recommend against hardcoded rivalries like Rome vs. Carthage. Such rivalries should come from the geo-political sitiuation - bordering nations, trade conflicts, sponosring of piracy etc..