Broken Hearts
By EUROO7
What could Project Mayhem possibly be? Could it perhaps be a sequel to everyone’s favourite medieval game Crusader Kings? Or perhaps it’s Victoria II, and Paradox has been paying attention to the polls? It was neither. Instead, the game announced at the Games Convention in Leipzig was a third instalment in the World War II focused strategy game “Hearts of Iron”. As a result, I write this not with an “Iron Heart”, but with a broken one.
Victoria. When Her name is mentioned in the Paradox forums, everyone knows that it refers to what is perhaps Paradox Interactive’s most complex strategy game. Victoria is indeed a popular game within the Paradox community, but Victoria was not in the Swedish company’s plans for its next grand strategy game.
In both polls opened regarding the identity of Paradox Interactive’s next grand strategy title, Victoria took the lead, and stayed there. Many of the voters were old loyal fans of the game. But some of us, mostly newer members of the community, greatly hoped for a game spanning from the beginning of the Concert of Europe to the First World War.
I myself, fearing the time is too late to enter the world of the original Victoria, truly hoped for a renewed version of the game which spans one of the most important timelines of history. We hoped for a new kind of Victoria, however. We hoped for a Victoria in which the dreaded steep learning curve would not repeat itself. On the other hand, we did not want a “dumbed down” version of the game. What we wanted was the glory of the first, with a new learning curve, designed to make us enjoy the game from the minute we take it out of the box.
I sat down to talk with a fellow paradoxian, one fairly new to the forums: PetitBourgeois.
EUROO7 - What were your first thoughts when you heard of "Project Mayhem"?
PetitBourgeois - Well, I hoped for Victoria 2 - I almost fooled myself into thinking it would be. I didn't really think it would be Victoria 2, but I was just hoping. Mostly, I thought that such a big project would have to appeal to a wide audience, ergo, WW2.
EUROO7 - Do you own the original Victoria?
PetitBourgeois - Yes, and Revolutions. It is still my favorite of the Paradox games.
EUROO7 - What would you have liked to have in a Victoria II?
PetitBourgeois - A better implementation of the immense social upheaval of the time period; the rise of socialism and communism as well as the polarization caused by them is such an important part of the time. Also, a better pops system and economic system - right now they are both a bit unwieldy. Not to mention music from the time period that changes with the years.
EUROO7 - And lastly, will you be buying Hearts of Iron III when it is released?
PetitBourgeois - Yes, I probably will - as long as the game is not entirely war.
But we Victorians were not the only ones with a broken heart. Those fans of the middle ages were also disappointed to see their hopes crushed by “Hearts of Iron”. With a fan base as loyal as that of Victoria, Crusader Kings supporters could sympathise with us Industrialists. Coming in third on the polls after Victoria and Hearts of Iron, this medieval strategy game based on dynasties instead of nations is still one of the favourites for role-playing.
I sat down with one of the great supporters of Crusader Kings, Veldmaarschalk:
EUROO7 - What were your first thoughts when you heard of "Project Mayhem"?
Veldmaarschalk - Well secretly I was hoping for CK II, but when they called it Project Mayhem I already got the feeling that it wouldn't be that game. Even if Johan said that the project name would have nothing to do with the game itself. When I read it would be their biggest project so far it became even more obvious. Though I was of course still hoping that I would be wrong
EUROO7 - What would you have liked to have in a Crusader Kings II?
Veldmaarschalk - First of all, more of everything. So more provinces, cultures, religions, duchies, kingdoms and so on. Also some kind of trade-system, a bit like the one used in Rome. The ability to play every faction in the game (Muslims, Pagans, Republics, Knightly Orders) each with their own rules. Your court should consist of 3d-characters (SIM-like).
In your castle there would be several rooms, including a room with a strategic map
EUROO7 - Those sound like great ideas, do you think Paradox will eventually make a CK II?
Veldmaarschalk - To be honest, those ideas aren't all mine of course. Some of them are mine and some of them I picked up from other forumites. Johan has said in an interview that CK is one of his favourite games, so that gives me hope that there one day will be a CK II
EUROO7 - Well, to end, will you be buying Hearts of Iron III when it comes out?
Veldmaarschalk - Yes I will, as soon as you can pre-order it I will buy it!
In the end, all we could do was hope. But even now, we may remain hopeful that someday in the future, Paradox Interactive will give us, the loyal fans of Victoria and Crusader Kings, a product to give them our money for. Until then, what can we possibly do other than wait for our favourite game? I, for one, plan to spend that time playing Hearts of Iron III!
EUROO7 is the author of The Papal State : A Mission AAR