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Thread: A proposal

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    Eternal leader of all Ducks The Great Duck's Avatar

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    A proposal

    As you probably know,HoI2 has a lot of mods,like TRP,CORE,HSR,Mod34 or WiF,whose aim is giving a more realistic and historical experience of the game.Now that HoI3 will be out next year,I would propose that there should be one historical modification for it,as having a single unified project would probably finish the mod earlier,and some stuff from HoI2 mods could be converted for HoI3 use.What do you think?
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    Darkest Hour Game Designer Fernando Torres's Avatar
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    If you can convince TRP, CORE, HSR, mod 34 guys, i'm with you.

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    General der Tso's Chicken Bullfrog's Avatar
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    Quote Originally Posted by Fernando Torres
    If you can convince TRP, CORE, HSR, mod 34 guys, i'm with you.
    that would be quite a project.

    Anyway, the mods will probably continue or die out, new ones will pop up after the release. Poor CORE, never had a chance to shine this time. Maybe next.
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    Quote Originally Posted by The Great Duck
    As you probably know,HoI2 has a lot of mods,like TRP,CORE,HSR,Mod34 or WiF,whose aim is giving a more realistic and historical experience of the game.Now that HoI3 will be out next year,I would propose that there should be one historical modification for it,as having a single unified project would probably finish the mod earlier,and some stuff from HoI2 mods could be converted for HoI3 use.What do you think?
    Different people have different ideas and want to mod things differently. Cooperation happens already (it's the basic idea of CORE after all), but some modifications are kind of mutually exclusive - or would demand too many compromises.

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    Anon, we are legion Kretoxian's Avatar
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    Quote Originally Posted by mandead
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    Quote Originally Posted by The Great Duck
    As you probably know,HoI2 has a lot of mods,like TRP,CORE,HSR,Mod34 or WiF,whose aim is giving a more realistic and historical experience of the game.Now that HoI3 will be out next year,I would propose that there should be one historical modification for it,as having a single unified project would probably finish the mod earlier,and some stuff from HoI2 mods could be converted for HoI3 use.What do you think?
    No. All of those mods are aiming for realism, true, but they have different ways to archive it. For an example, TRP worked on AI and combat, while HSR worked on events that gave the AI free units
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    Quote Originally Posted by G'Kar
    Different people have different ideas and want to mod things differently. Cooperation happens already (it's the basic idea of CORE after all), but some modifications are kind of mutually exclusive - or would demand too many compromises.
    I know what you mean .

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    Quote Originally Posted by Bullfrog
    that would be quite a project.

    Anyway, the mods will probably continue or die out, new ones will pop up after the release. Poor CORE, never had a chance to shine this time. Maybe next.
    What? I think when 0.4 for Armageddon comes out it will be great. Pepolpe will be playing it for quite a while, I would bet.
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    Quote Originally Posted by Kriegsspieler
    What? I think when 0.4 for Armageddon comes out it will be great. Pepolpe will be playing it for quite a while, I would bet.
    Then call it 1.0...

  11. #11
    Kaiserreich should totally come to HOI3.

  12. #12
    Eternal leader of all Ducks The Great Duck's Avatar

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    Quote Originally Posted by Lord of Pain
    No. All of those mods are aiming for realism, true, but they have different ways to archive it. For an example, TRP worked on AI and combat, while HSR worked on events that gave the AI free units
    I haven't played HSR so I don't know if this is true,but doesn't it also have some other features?Anyway,it seems it is completely dead now.What I am suggesting,is to work on a single historical mod from the start,so a better experience can be delivered earlier and faster.
    But first the creators of those mods need to tell what do they think about it.
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    Darkest Hour Game Designer Fernando Torres's Avatar
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    Let's hope some mods can be merged for HoI 3.
    I don't want to make a mod alone again...

  14. #14
    I think it is just a dream.

    Existing mods should just now fine tune what exist.

    No more enough time and reason to develop, test, play and patch a brand new mod.

  15. #15
    Eternal leader of all Ducks The Great Duck's Avatar

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    Err...wouldnt al the mods be brand new for HoI3?
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    Colonel Luxor's Avatar
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    Quote Originally Posted by The Great Duck
    As you probably know,HoI2 has a lot of mods,like TRP,CORE,HSR,Mod34 or WiF,whose aim is giving a more realistic and historical experience of the game.Now that HoI3 will be out next year,I would propose that there should be one historical modification for it,as having a single unified project would probably finish the mod earlier,and some stuff from HoI2 mods could be converted for HoI3 use.What do you think?
    That's not going to happen. For sure there will be a Compendium version for HOI3

  17. #17
    Colonel Luxor's Avatar
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    Quote Originally Posted by The Great Duck
    Err...wouldnt al the mods be brand new for HoI3?
    Not necessarily. From HOI to HOI2 I have been able to "translate" all events I did very quickly. So expect parts of HOI2 mods to be transfered to new projects.

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    French Maid [B@W] Abominus's Avatar
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    Tried it from Eu2 to EU3... not really working .

  19. #19
    Eternal leader of all Ducks The Great Duck's Avatar

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    Well,EU3 doesn't really try to be historical,so it is nearly impossible to convert stuff from EU2 for EU3.
    @Luxor:Well,the tech tree probably wont be translated,and if all the events,leaders and ministers from the mods are translated for HoI3,it could be possible to have them in one mod,with a new tech tree they would be adapted to.
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  20. #20
    Johan's Home Account Paradox Dev Team Balor's Avatar
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    Lothos is already in the early alpha group

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