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Thread: And Rumours of War: CKDV conversion game

  1. #1
    Resident Opportunist King of Men's Avatar
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    And Rumours of War: CKDV conversion game [IN]

    Discussion thread for the EUIII portion of the mega-campaign. We use IN 3.2 checksum LCTH.

    Time and place

    And Rumours of War occurs at 1000 (10 am) Eastern Daylight Time; 1500 (3 pm) Greenwich Mean Time; 1600 (4pm) Central European Time; on Saturdays. The master time is the CET time. There is a small ingame reward, currently 50 gold, for being on time. Five minutes after the hour, the game begins regardless of who is present; anyone not there by that time must wait for the first rehost.

    Settings
    • Monthly autosave
    • Hard
    • Normal aggressiveness
    • No lucky nations.
    • Default map spread, default other settings.

    House rules

    All rules will be enforced by the iron hand of the GM. Sanctions available to the GM include, but are not limited to: verbal warnings, editing out the results of forbidden actions, editing in bad traits for the offender's ruler, and outright bans from the game. We all hope that we will reach 1836 without any of these sanctions having to be used; please do your part to make this possible.

    The most important rule is to be polite, gentle of speech, and positively courteous at all times. Even when you are slipping the dagger into unmentionable places, or someone is doing the same to you. In particular, do not swear at people. This applies both to the game and the forum thread. Calling someone an 'inveterate backstabber' is allowed, however, especially if done in-character in an AAR. Also do not taunt others for misfortune; it will come back to haunt you, and anyway it's no fun.

    Game balance, playability, and edits.

    The current GM is Ulmont. His word is law when he posts in red. In his absence, deputy GM Gollevainen will stand in for him as temporary GM, and Gollevainen is promoted to deputy GM. The deputy GM acts as a check on the GM, and makes rulings in his absence.

    General Rules
    • The game will continue if at least two players are present and one of them can host. Exceptions may be made for Christmas weekends and such; these will be agreed to beforehand in the forums.
    • Most important rule: No flaming, OOC insults, or general asshattery.
    • Treaties of non-aggression, alliance, etc, are only enforced by the honour of the players. However, where an exchange is agreed to that would, in reality, be instantaneous, but which requires more than one step due to game mechanics, it must be honoured. For example, "Sell me province X and I will sell you province Y".
    • No use of the Spy action "Sow Discontent."
    • No exploiting lag.
    • You may not choose tag-specific or nation-specific national decisions. National decisions have been chosen and activated (or flagged for activation when tech requirements trigger) for all played countries. Generic decisions or religious decisions may be chosen.
    • You may declare war upon anyone at any time.
    • It is forbidden to attack a player who is currently AI. If attacked, you should not take more than one or two provinces in the peace treaty. A player who has been away for three consecutive weeks is fair game, however. Enforcement of the "one or two provinces" bit becomes progressively weaker as the player's absences increase, even if the three consecutive weeks clause is never invoked.
    • It is not permitted to load up as another country in SP, nor to use the SP ledger to look at the stats of another country.

    Guidelines for peace

    These are guidelines and not hard rules; they are offered as suggestions to make the game pleasant.
    • It is suggested that peace negotiations should be done in chat, rather than by the ingame diplomacy methods. A nation which is losing a war may initiate peace talks by asking what their foes are demanding, eg "Ok, ok, what are your terms?" or alternatively one may inquire if an opponent is ready to negotiate: "Do you want to talk yet?" In either case a response is strongly suggested; it is very rude not to respond to a request for negotiations, particularly if an enemy is asking for terms.
    • If a nation losing a war offers a peace treaty of roughly 150%, usually around 10 provinces (in a sane location), their enemies are strongly encouraged, but not absolutely required, to accept this. Specific goals such as the release of nations may still be pursued.


    Stability and bug avoidance
    • No pausing except by general agreement. If the AI sneaks in and gets a peace treaty before you can do so, that's too bad.
    • If you are tabbed in the lobby when the rest of us are ready to go, you will be kicked and will have to wait for rehost.
    • If your 'has left the game' joke causes a rehost, you will be banned for that week.
    • If only one player crashes, we will not rehost for a few months unless he is at war with something that has a reasonable chance of crushing him in that time. Instead, he will go ghost (or AI, to be determined) for those months.
    • Do not tab while we are in the loading screen. If you really need to mess around with some other program, do it the day before.
    • Do not type anything into the chat window until all players have arrived and the host has started the game. This can cause a crash.

    Ontimes and AAR

    The ontime reward is 50 gold. There is a reward for writing a reasonably original AAR of at least 500 words, posted at least 12 hours before game time; choose one of the following:
    • 100 gold
    • 1 colonist
    • 1 missionary
    • 1 spy
    • 2500 manpower added to pool (not to provinces)
    • 5 prestige
    • 10 army or naval tradition
    • 1000 population added to a province

    Player Nations.
    • Norway: King of Men
    • Domination of the Bretons: ulmont
    • Novgorod: Gollevainen
    • China: Sid
    • Germany: carillon
    • Grosser Georgian Giga-Blob: fasquardon
    • Italy: Varyar
    • France: von Rundstedt
    • Japan:
    • Indonesia: Danomite
    • India: hyme

    NDs to be edited in at a later date:
    • Japan - Venetian Arsenal at naval tech 10, Indelningsverket at land tech 30.
    • Malacca - Navigator at naval tech 6.
    • Mameluks - Printing Industry at trade tech 10, Navigator at naval tech 6.
    • Novgorod - Navigator at naval tech 6.
    • Prussia - Polish Hussars at land tech 30.
    Last edited by King of Men; 02-02-2009 at 21:53.
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  2. #2
    Worst MP Player Ever!! Ccbasin's Avatar
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    Too bad this game is at a bad time for me KoM. I would love to get involved. I wish you luck finding people.

  3. #3
    Resident Opportunist King of Men's Avatar
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    Too bad cc, we would love to have you. There's a new long-term CK game starting up in that forum, though, if you're interested - the time hasn't been settled yet, so you could get one that suits you.
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  4. #4
    Resident Opportunist King of Men's Avatar
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    Bump, because we are now in action, first session on the 4th of October.
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  5. #5
    Field Marshal von_Rundstedt's Avatar
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    I may be able to sub from time to time.

    Contact me at von.Rundstedt@hotmail.de if you need me. Even if I appear to be offline, just leave a message.

    Edit: Will you be using In Nomine?

  6. #6
    Resident Opportunist King of Men's Avatar
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    In Nomine 3.1. Thanks for offering to sub, it is most welcome.
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  7. #7
    Emperor of Canada Darknesskilla's Avatar
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    -Nevermind-
    Last edited by Darknesskilla; 21-09-2008 at 19:18.

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  8. #8
    Womb Raider Emperor Ike's Avatar
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    Quote Originally Posted by Darknesskilla
    -Nevermind-

    Yes you better nevermind


    So KoM random native americans, are your merging them all for me?
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  9. #9
    Yeah, how about merging for me, stalin's elite and dano?
    Once upon a time mighty ruler of the Punjab Empire, Protector of Asia and benefactor of India in Day of Glory MP

    Release "Magna Mundi: A Sad State of Affairs" at a discounted price. I will pay.

  10. #10
    Womb Raider Emperor Ike's Avatar
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    Quote Originally Posted by The_Carbonater
    Yeah, how about merging for me, stalin's elite and dano?


    No that would be too easy.
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  11. #11
    Resident Opportunist King of Men's Avatar
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    Quote Originally Posted by The_Carbonater
    Yeah, how about merging for me, stalin's elite and dano?
    Ulmont is working on it.
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  12. #12
    Womb Raider Emperor Ike's Avatar
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    Quote Originally Posted by King of Men
    Ulmont is working on it.

    If they are merged then i should be too =D
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  13. #13
    Quote Originally Posted by Emperor Ike
    If they are merged then i should be too =D
    Yup, But I agree that it would be a bit boring to get a large state from the beginning
    Once upon a time mighty ruler of the Punjab Empire, Protector of Asia and benefactor of India in Day of Glory MP

    Release "Magna Mundi: A Sad State of Affairs" at a discounted price. I will pay.

  14. #14
    Womb Raider Emperor Ike's Avatar
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    Quote Originally Posted by The_Carbonater
    Yup, But I agree that it would be a bit boring to get a large state from the beginning

    No it aint.


    And KoM your funny names are losing their effect.
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  15. #15
    Resident Opportunist King of Men's Avatar
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    Oh, how sharper than a serpent's tooth is a jaded audience!
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  16. #16
    Indeed, still I need a sub the 4th, von_Runstedt, if your interested and availible, you're welcome to sub me that session. Thanks beforehand
    Once upon a time mighty ruler of the Punjab Empire, Protector of Asia and benefactor of India in Day of Glory MP

    Release "Magna Mundi: A Sad State of Affairs" at a discounted price. I will pay.

  17. #17
    Field Marshal von_Rundstedt's Avatar
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    I wont be able to tell you wheter I am aviable or not until the 3rd, probably. So, better try to find someone else. Should you find noone, let me know, I have quite a large list of people that might be able to help you out.

  18. #18
    Yours is no Disgrace Gollevainen's Avatar
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    Could my country in the roster changed from russia to Novgorod? Thanks...
    The Professor wrote:
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  19. #19
    Rundsteadt, I would be very grateful if you could forward my request to any of your friends
    Once upon a time mighty ruler of the Punjab Empire, Protector of Asia and benefactor of India in Day of Glory MP

    Release "Magna Mundi: A Sad State of Affairs" at a discounted price. I will pay.

  20. #20
    He who wishes to fight must first count the cost. When you engage in actual fighting, if victory is long in coming, then men's weapons will grow dull and their ardor will be dampened. If you lay siege to a town, you will exhaust your strength. Again, if the campaign is protracted, the resources of the State will not be equal to the strain. Now, when your weapons are dulled, your ardor dampened, your strength exhausted and your treasure spent, other chieftains will spring up to take advantage of your extremity. Then no man, however wise, will be able to avert the consequences that must ensue... In war, then, let your great object be victory, not lengthy campaigns.
    -Sun Tzu, the Art of War

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