how did u get the army force limits so high?
almost feels like a real ww1... 879 limit atm as germany haha
how did u get the army force limits so high?
almost feels like a real ww1... 879 limit atm as germany haha
There once was a man from Nantucket, His .....
Don't let him until all User made nations mod bugs are fixed!Originally Posted by Fijj
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Production efficiency gives a percentage modifier to forcelimits. I've changed it quite a bit for the next version though.Originally Posted by extox
Whole World Mod v4.999 For EU3 DWv5.1b HttTv4.1, INv3.1, NAv2.2, v1.3
Explore the Whole World! - 643 New Provinces - 531 New Countries - Play from 1399 to 1918 - More!
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Civilization Universalis Mod v4.0 For EU3 HttT v4.1b, IN v3.1 and NA v2.2
Raise any nation from nothing into a vast empire! - Completely unique gameplay experience!
a few notes:
1. Religion in south cape is causing alot of trouble, should it be animist?
2. Revolution in france, apparantly france has a revolution during WW1, it had to peace out grmany and practcially fell apart.
3. we demand austria-hungary vanilla white!
4. arditi_assault_infantry
french_metropolitan_infantry
5. although not of much importance, Bali was under dutch control since 1906 with the massive Perang Poepoetan by the Balinese (massive suicide action, the royal family stabbed each other and the servant and palace guards did the same before the inhabitants attacked the dutch army with jewelry before being shot from point blanc range) .(purely historical value)
7. Puerto Rico revolted in Dominica and Guadelope, is this possible?
Completed games:
1. Bi Weekly Game I as Portugal (first IN MP game ever to finish)
2. Bi Weekly Game II as Netherlands (second IN MP game ever to finish)
Ok seriously, who reads these things anyway, I have played more games then your grandmother is old in years.
"Do not inflict every thinkable evil on your enemies, for they may be your allies at a later time."
martijn-v-d(AT)hotmail.com
I'll fix that for the 'official' release.Originally Posted by MonMarty
Could it have just been random? The AI nations start will really small armies when you choose a late start date... maybe the rebels were too powerful for them.Originally Posted by MonMarty
Will do.Originally Posted by MonMarty
What's wrong?Originally Posted by MonMarty
Noted.Originally Posted by MonMarty
That's just the IN revolt system at work. I guess if they're close enough to Puerto Rico, they can revolt there. (Although, in my opinion, they shouldn't be able to revolt there if they already have cores somewhere else...)Originally Posted by MonMarty
Whole World Mod v4.999 For EU3 DWv5.1b HttTv4.1, INv3.1, NAv2.2, v1.3
Explore the Whole World! - 643 New Provinces - 531 New Countries - Play from 1399 to 1918 - More!
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Civilization Universalis Mod v4.0 For EU3 HttT v4.1b, IN v3.1 and NA v2.2
Raise any nation from nothing into a vast empire! - Completely unique gameplay experience!
I'm not sure how to use the search function on this forum (or even if there is one). When I use this mod with the TOT map graphics mod, I get mysterious black splotches in areas that used to be permanently "terra incognita". Is there a simple way to fix this?
Edit: I am aware that someone else mentioned it earlier in this thread, but I did not find a solution.
Last edited by Fryslan0109; 06-08-2008 at 19:39.
I don't use TOT myself, but I think someone may have found a solution once...Originally Posted by Fryslan0109
To seach the forums, look here.
I hope it helps.
Whole World Mod v4.999 For EU3 DWv5.1b HttTv4.1, INv3.1, NAv2.2, v1.3
Explore the Whole World! - 643 New Provinces - 531 New Countries - Play from 1399 to 1918 - More!
----------------------------------------------------------------------------------------------------
Civilization Universalis Mod v4.0 For EU3 HttT v4.1b, IN v3.1 and NA v2.2
Raise any nation from nothing into a vast empire! - Completely unique gameplay experience!
sooo, how's the proper update coming along?
Can I be in your home? I would very much like to be in your home.
Patience, my Viking friend. I'll have an update soon.Originally Posted by prekabreki
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I'll probably save a lot of my planned changes for a later version to make it quicker, but still I need to fix some bugs first.
And, because maps are cool:
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Last edited by Haftetavenscrap; 07-08-2008 at 03:40.
Whole World Mod v4.999 For EU3 DWv5.1b HttTv4.1, INv3.1, NAv2.2, v1.3
Explore the Whole World! - 643 New Provinces - 531 New Countries - Play from 1399 to 1918 - More!
----------------------------------------------------------------------------------------------------
Civilization Universalis Mod v4.0 For EU3 HttT v4.1b, IN v3.1 and NA v2.2
Raise any nation from nothing into a vast empire! - Completely unique gameplay experience!
this looks pretty neat, can't wait for the update.
Originally Posted by Haftetavenscrap
all the units in the game have invisible "_" except for those 2 infantry they are still using the "_" ingame whereas the others would just show " "
Completed games:
1. Bi Weekly Game I as Portugal (first IN MP game ever to finish)
2. Bi Weekly Game II as Netherlands (second IN MP game ever to finish)
Ok seriously, who reads these things anyway, I have played more games then your grandmother is old in years.
"Do not inflict every thinkable evil on your enemies, for they may be your allies at a later time."
martijn-v-d(AT)hotmail.com
Ok, that just means that there's no localization file for them. I'll have to add one.Originally Posted by MonMarty
Whole World Mod v4.999 For EU3 DWv5.1b HttTv4.1, INv3.1, NAv2.2, v1.3
Explore the Whole World! - 643 New Provinces - 531 New Countries - Play from 1399 to 1918 - More!
----------------------------------------------------------------------------------------------------
Civilization Universalis Mod v4.0 For EU3 HttT v4.1b, IN v3.1 and NA v2.2
Raise any nation from nothing into a vast empire! - Completely unique gameplay experience!
Why the *** is Iceland independent? Was a part of Denmark until 1943, so unless this is after 1943, which I doubt, considering other parts of the map. (AND NO, ICELAND WAS NEVER INDEPENDENT BEFORE THIS IN ANY WAY!)
Magna Mundi cancelled! Can't stop laughing!
theres a guy from iceland that likes to comment on this mod so thats why i assume iceland exsits at all at any time before 1943Originally Posted by Filip de Norre
=)
Honestly i could care less.
There once was a man from Nantucket, His .....
Iceland was granted home rule in 1874, as this mod goes up to WWI I am guessing Haftetavenscrap has released them as a vassal.
It's this whole thing about Icelandic lands remaining Icelandic, long story.
It's not supposed to be independent in game frame time no. Game terms, it's gonna be a vassal after the Kalmar Union.
Last edited by prekabreki; 07-08-2008 at 17:12.
Can I be in your home? I would very much like to be in your home.
oh cruel imperial invader, do you forget the Icelandic Commonwealth?Originally Posted by Filip de Norre
Can I be in your home? I would very much like to be in your home.
I'm really sorry guys. I wanted to have the next version out by now, but I'm still trying to find a history related CTD. I'm doing my best, but thusfar it eludes me.
Whole World Mod v4.999 For EU3 DWv5.1b HttTv4.1, INv3.1, NAv2.2, v1.3
Explore the Whole World! - 643 New Provinces - 531 New Countries - Play from 1399 to 1918 - More!
----------------------------------------------------------------------------------------------------
Civilization Universalis Mod v4.0 For EU3 HttT v4.1b, IN v3.1 and NA v2.2
Raise any nation from nothing into a vast empire! - Completely unique gameplay experience!
It's history repeating itself...Originally Posted by Haftetavenscrap
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T
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Game Called Due To Rain (Actually, the rain was my tears falling on the failed MB and HD...)
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Warning: Poster is getting Old and Crotchety. Please take all posts with a grain of Salt Substitute...
I'll get the mods together again just for you, if it works for Cap, it'll work for you..Originally Posted by Haftetavenscrap
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