I PM'd it to you.Originally Posted by monolta
I PM'd it to you.Originally Posted by monolta
Whole World Mod v4.999 For EU3 DWv5.1b HttTv4.1, INv3.1, NAv2.2, v1.3
Explore the Whole World! - 643 New Provinces - 531 New Countries - Play from 1399 to 1918 - More!
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Civilization Universalis Mod v4.0 For EU3 HttT v4.1b, IN v3.1 and NA v2.2
Raise any nation from nothing into a vast empire! - Completely unique gameplay experience!
Hey Haftetavenscrap,
I'm not sure to which the extent you added or included or even looked at these other mods but you should definitely look them up and possibly incorperate them. They would go along well to making your mod a great compilation. MM has always been hyper-realism or such and yours goes a long way to making an amazing mod that delivers for the non-hyperrealistic crowd (which includes me)
Saxon Missions Beta 3
Additional Revolters 6.14
Hiring Fair v0.12
Updated Naval Mod
Merlin's Custom GFX Mod
^ I've added all the above, and tried to find a way to work SRI in with totally zero success. Your White Whale is probably SRI. I would love to see if you could convince Helius to let you incorperate SRI in. I've tried doing it, and it was possible for the most part but I have no map modding ability whatsoever.
I think the SRI Germany should definitely be incorperated if possible. The events are amazing and I would play SRI if I could but the non-Germany modifications (tech balancing, economy, etc. etc.) make it nigh impossible.
Hope that helps! I'd love to help mod if I can!
Oh whoops. Strange, I didn't get an email when you PM'd me.Originally Posted by Haftetavenscrap
Thanks![]()
Last edited by monolta; 26-07-2008 at 20:37.
I'll take a look at those but as far as I know most of the revolters from the Additional Revolters mod are already in WWM. Also, I'm not planning on doing any graphics changes in WWM, because not everyone likes to have alternate graphics. I'll leave that up to the individual.Originally Posted by OMGLAZERS
Whole World Mod v4.999 For EU3 DWv5.1b HttTv4.1, INv3.1, NAv2.2, v1.3
Explore the Whole World! - 643 New Provinces - 531 New Countries - Play from 1399 to 1918 - More!
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Civilization Universalis Mod v4.0 For EU3 HttT v4.1b, IN v3.1 and NA v2.2
Raise any nation from nothing into a vast empire! - Completely unique gameplay experience!
those little cities in the middle of the ocean, the islands if you will.
How do you select them? And why are they owned by such silly nations.
Did Venice really own an island north of scotland? Bulgaria one east of England? And so on...but mostly how do you select the city to be able to build in it once you own it?
Can I be in your home? I would very much like to be in your home.
Okay, it sounds like there's something wrong with your game... Can you show us some screenshots?Originally Posted by prekabreki
Whole World Mod v4.999 For EU3 DWv5.1b HttTv4.1, INv3.1, NAv2.2, v1.3
Explore the Whole World! - 643 New Provinces - 531 New Countries - Play from 1399 to 1918 - More!
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Civilization Universalis Mod v4.0 For EU3 HttT v4.1b, IN v3.1 and NA v2.2
Raise any nation from nothing into a vast empire! - Completely unique gameplay experience!
I don't remember a Czech city off the coast of where I live, so I'm guessing that it is a bit messed up.Originally Posted by prekabreki
"I am a dummy-file.
I'm here to ensure that the mod directory is created.
I have done my task, yay me!"
Haftetavenscrap's Whole World Mod (best mod in teh world!)
Has anyone else had this problem? Maybe just try reinstalling...Originally Posted by prekabreki
Whole World Mod v4.999 For EU3 DWv5.1b HttTv4.1, INv3.1, NAv2.2, v1.3
Explore the Whole World! - 643 New Provinces - 531 New Countries - Play from 1399 to 1918 - More!
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Civilization Universalis Mod v4.0 For EU3 HttT v4.1b, IN v3.1 and NA v2.2
Raise any nation from nothing into a vast empire! - Completely unique gameplay experience!
Totally; I can agree. I'm not sure how much the naval units in your game go towards their modernization. I know the units increase, but did you end up making advanced naval units?Originally Posted by Haftetavenscrap
Out of all those mods though, SRI is the only one that needs to be stressed. Germany is one of the most exciting locations in the game, and SRI can only improve it!
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The closest thing to that which I have seen is 2 cities in one province, it was one of the northern Russian provinces which you added, I was playing mp with MonMarty and he noticed it too.Originally Posted by Haftetavenscrap
"I am a dummy-file.
I'm here to ensure that the mod directory is created.
I have done my task, yay me!"
Haftetavenscrap's Whole World Mod (best mod in teh world!)
Could you tell me which one(s)? That's a likely problem, and I've already fixed some simmilar ones. I probably didn't do the positions right originally because when I first made this mod there was no Positions Editor.Originally Posted by t0m
Whole World Mod v4.999 For EU3 DWv5.1b HttTv4.1, INv3.1, NAv2.2, v1.3
Explore the Whole World! - 643 New Provinces - 531 New Countries - Play from 1399 to 1918 - More!
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Civilization Universalis Mod v4.0 For EU3 HttT v4.1b, IN v3.1 and NA v2.2
Raise any nation from nothing into a vast empire! - Completely unique gameplay experience!

Vanuatu is superimposed on top of New Caledonia in my current game.
For example, the word Vanuatu is actually on top of the island of New Caledonia, and its port is in the ocean south of New Caledonia.
im also going to make Yugoslavia, as a nice treat for slavic countries to form the Kingdom of Yugoslavia once they have conquered bosnia, coratia and serbia. (possibly slavonia)
Don't forget MacedoniaOriginally Posted by MonMarty
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Hiring fair is a must, but it's best to wait until you're completely done with WWM, then make spinoffs with certain mods.
Someone should include that Suez Canal thing in... it would be very useful for this mod, especially with the extended timeframe.
"I am a dummy-file.
I'm here to ensure that the mod directory is created.
I have done my task, yay me!"
Haftetavenscrap's Whole World Mod (best mod in teh world!)
I am impressed. I expected this to move slowly on my computer with all of the added provinces, but it actually makes the game faster. Well done.
I've never heard of such a thing. How would that work?Originally Posted by t0m
Thank youOriginally Posted by piff133
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Whole World Mod v4.999 For EU3 DWv5.1b HttTv4.1, INv3.1, NAv2.2, v1.3
Explore the Whole World! - 643 New Provinces - 531 New Countries - Play from 1399 to 1918 - More!
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Civilization Universalis Mod v4.0 For EU3 HttT v4.1b, IN v3.1 and NA v2.2
Raise any nation from nothing into a vast empire! - Completely unique gameplay experience!
Originally Posted by Haftetavenscrap
Its by events I think, let me link you to it
Suez Canal