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Thread: *Whole World Mod*

  1. #2921
    Sergeant Taedium's Avatar
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    Nor me...
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  2. #2922

    Alternative Link

    I've uploaded a copy to mediafire if people want it

    http://www.mediafire.com/?mtmexl5c74bhoha

    ps. If for any reason you don't want it up Haftetavenscrap I'll take it down, just that people were asking and I was in a position to help.

  3. #2923
    Magrathean Engineer Haftetavenscrap's Avatar
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    No problem, just take it down once I get a working 4.1 version out. Still working on it...
    Try Haftetavenscrap's Realistic Map Generator!
    Explore, colonize and conquer a world you've never seen before!
    Much more intricate and realistic maps than Conquest of Paradise

    Get it HERE!

  4. #2924
    Second Lieutenant Shane Kaiser's Avatar
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    are there any plans to update this mod for DW?

  5. #2925
    Magrathean Engineer Haftetavenscrap's Avatar
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    Quote Originally Posted by Shane Kaiser View Post
    are there any plans to update this mod for DW?
    Yes, but something Paradox did in the expansion broke our map, so it's a lot of work. Most of the team are students, so we don't have a lot of time...
    Try Haftetavenscrap's Realistic Map Generator!
    Explore, colonize and conquer a world you've never seen before!
    Much more intricate and realistic maps than Conquest of Paradise

    Get it HERE!

  6. #2926
    unavoidable Casimir's Avatar
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    Quote Originally Posted by Haftetavenscrap View Post
    Yes, but something Paradox did in the expansion broke our map, so it's a lot of work. Most of the team are students, so we don't have a lot of time...
    Time for me to uninstall/reinstall to HTTT. And help with the WWM version for HttT 4.1
    Real WWM heads show up on the weekend and let Hafte do all the work.

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  7. #2927

    can some one help me install

    i got eu3 complete on steam and i dont know where to install the files

  8. #2928
    Captain Caban's Avatar
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    Quote Originally Posted by kill_allot177 View Post
    i got eu3 complete on steam and i dont know where to install the files


    The EU3 folder should be under c:/program files(x86)/steam/steamapps/common/
    but I don't know what the EU3 folder itself looks like with the steam version

  9. #2929
    I found the file and installed it under the common folder but how do i run it

  10. #2930
    Sergeant Taedium's Avatar
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    I'll wait for DW version. But... Really, good job!
    Forte est vinum, fortier est rex, fortieres sunt mulieres super omnia vincit veritas.

  11. #2931

    Problem.

    Hey, I've played all you're previous versions of WW, on NA, IN and so on, but I can't get it working on HTTT. I've made sure that i have the latest version (but unlike the other versions, it didn't ''install'', I just unzipped it and move it in the mod folder). But, I can't launch the mod because I'm missing the (I think it's called so) the directory file, or well, that ''movie file'' that makes the mod appear in the launcher.

    Thx for any help.

  12. #2932
    Quote Originally Posted by nordic_soldier View Post
    Hey, I've played all you're previous versions of WW, on NA, IN and so on, but I can't get it working on HTTT. I've made sure that i have the latest version (but unlike the other versions, it didn't ''install'', I just unzipped it and move it in the mod folder). But, I can't launch the mod because I'm missing the (I think it's called so) the directory file, or well, that ''movie file'' that makes the mod appear in the launcher.

    Thx for any help.
    I am having the same problem???

  13. #2933
    Yes. I tried to rename the file, before i unzipped it, when it was in ''downloadble material'' or something like that. Well, i tried to rename to WholeWorld.exe, and see if the installer worked. Then it says that it wasn't compatible with my windows 7 system, something about 64 and 32 bits.

    Try to rename the file to .exe and see it if works. Otherwise, i have no idea.

  14. #2934
    I took an old .mod file, from WWM IN version 3.31, and tried it out.

    The game starts now, but when the last thing is about to load, Texts, at Napoleon loading screen, the game crash.

    Would be very thankfull if someone could aid me.

  15. #2935
    Colonel fudd_bopo's Avatar
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    Here's what the "WholeWorld.mod" file looked like in the earlier version, if that's what you're looking for. I haven't tried it myself yet.
    Code:
    name = "Whole World 4.01"
    extend = "common"
    replace = "history"
    extend = "map"
    replace = "localisation"
    extend = "events"
    extend = "interface"
    extend = "gfx"
    extend = "missions"
    extend = "decisions"
    extend = "sound"

  16. #2936
    Ajpañó Hohen's Avatar
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    Hope there will be a DW version

  17. #2937
    Quote Originally Posted by fudd_bopo View Post
    Here's what the "WholeWorld.mod" file looked like in the earlier version, if that's what you're looking for. I haven't tried it myself yet.
    Code:
    name = "Whole World 4.01"
    extend = "common"
    replace = "history"
    extend = "map"
    replace = "localisation"
    extend = "events"
    extend = "interface"
    extend = "gfx"
    extend = "missions"
    extend = "decisions"
    extend = "sound"
    Yeah, well i don't know. From what I've understand, that one is supposed to work. But how do i make it work when i can't find and download the .mod file anywhere... I'm sorry, but I'm not really a computer wiz :P.

  18. #2938
    Colonel olvirki's Avatar
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    I was thinking of playing the Sami (Sámpi). I would like to start with Finnmark, with 1000 in city size, Sami as culture and Shamism as religion.

    So I go to the province folder, find Finnmark, chance owner to SAP, controller to SAP and religion to shamanism ? Capital to, what, Finnmark ? Chance city size to 1000 ? Anything else needed ? Lappland is the "potential capital" for Sámpi, would my capital just chance to Lappland when (and if) I colonize it ?

    I am playing with Heir to the Throne, latest version of both the game and the mod.
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  19. #2939
    Hey all installing this for the first time -

    I'm not sure why, but 4.02 seems to have been released as a directory rather than a *.exe installer. As a result, it is missing the .mod file. Either create it using the one copy/pasted above, or install the previous version using the exe installer and then paste in the new version.

    If you create your own .mod file, make _sure_ the filename extension is .mod. Windows Notepad, for example, almost always appends .txt to your filenames, even if you don't tell it to. This won't work, and the mod won't show up in the drop-down menu.

  20. #2940
    Hey all -

    I'm running version 4.02. The game crashes, everytime, during the 'Creating Texts...' portion of startup. I'm not the only one with this problem, as evidenced by this thread: http://forum.paradoxplaza.com/forum/...ts-quot-in-4.1, and post #2934 above.

    Has anyone seen this before? If so, how do I fix it?

    Thanks!

    EDIT: Made a thread to resolve this: http://forum.paradoxplaza.com/forum/...ating-Texts...
    Last edited by HokieTux; 05-03-2011 at 02:27.

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