Have strengthened Egypt by both giving them Pamphylia at start but more importantly, culture in Macedonia is now macedonian so they get the full benefits of their capital province. Also at start Pergamon will be a Seleucid client (nominally part of the Seleucid Empire, the reason why the Seleucids have a core there in vanilla). Another change is that Tylis has been given the provinces of Thrace, hopefully it will make them slightly more of a threat. Some other minor changes here there (as I have a two province Bithynia the little civil war between Nicomedes and Zipoetes II is now represented as an actual civil war should one decide to start at the time it goes on, as well as improving a few borders here and there (mapchanges) and renaming Perga province to Pamphylia (city is still Perga)).
Is fairly certain I will add Amastris, should hopefully help Sinope by it no longer being the only one-province minor along that coast. Also planning to go through the military laws/decision stuff and moving some of it to inventions, some of them would fit better there, but that will not be done until I am done with my AAR (or decides to have two versions of my mod on the computer at the same time) since I know from experience that messing about with inventions (by removing and possibly by adding, and I assume doing so with laws, especially as some countries will have enacted them, will probably have similar effect) will cause severe problems with savegames, my current changes are limited to those that does not break savegames.