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Thread: Full list of event triggers, effects and scopes

  1. #101
    Is there a trigger that can help reduce the amount of times weak nations get the rival army/navy mission?

    My idea is that if you limit the potential to get this mission to only those rivals whose land/naval forcelimit is equal to or less than your own, that way you (and more importantly, the AI) don't get missions where, for example, Japan doesn't need to build twice their capacity in either their army or navy in order to 'keep up' with their rival, Ming. This would also help in the area of the AI spending too much on a military they cannot maintain and cut down on their inflation, but also help the player avoid skipping missions they simply can't achieve without a high cost compared to the reward.


    The closest trigger I could find was "land_forcelimit" or "naval_forcelimit", but it looks like that only works for your country instead of the rival country? And that only lists a number instead of a variable THIS or whatever would be required.

  2. #102
    General Ericus1's Avatar
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    I may just be misunderstanding the way the trigger works, but it appears that the 'region = { owned_by = THIS }' trigger doesn't work properly. It shows as met even if THIS does not completely own that specified region. It seems that owning even one province in the region meets the requirements, while I was assuming THIS should need to own the WHOLE region. Can someone explain this to me?

  3. #103
    Quote Originally Posted by Ericus1 View Post
    I may just be misunderstanding the way the trigger works, but it appears that the 'region = { owned_by = THIS }' trigger doesn't work properly. It shows as met even if THIS does not completely own that specified region. It seems that owning even one province in the region meets the requirements, while I was assuming THIS should need to own the WHOLE region. Can someone explain this to me?
    Correct, as long as one province is owned by THIS, it returns true.

    Simply change it around and make it so it returns true as long as there are NO provinces in the region NOT owned by this.

  4. #104
    Field Marshal jdrou's Avatar
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    While the forum was down, besides playing EU3 I updated the wiki with the new HttT effects, scopes, and triggers (including define_heir which Johan forgot to add to the docs he posted).
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  5. #105
    Sticky?
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  6. #106
    Field Marshal jdrou's Avatar
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    Quote Originally Posted by Korsan82 View Post
    Sticky?
    Yes it is a sticky thread.

    It's also obsolete.
    Use the wiki instead:
    http://www.paradoxian.org/eu3wiki/Full_List_of_Effects
    http://www.paradoxian.org/eu3wiki/Full_List_of_Scopes
    http://www.paradoxian.org/eu3wiki/Full_List_of_Triggers (formatting is a WIP but information should be accurate)
    "The trouble with fighting for human freedom is that one spends most of one's time defending scoundrels. For it is against scoundrels that oppressive laws are first aimed, and oppression must be stopped at the beginning if it is to be stopped at all." --H. L. Mencken

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