+ Reply to Thread
Page 40 of 44 FirstFirst ... 15 30 38 39 40 41 42 ... LastLast
Results 781 to 800 of 863

Thread: (MOD) Civilization Universalis

  1. #781
    Magrathean Engineer Haftetavenscrap's Avatar
    EU3 OwnerNapoleonic MarshalEuropa Universalis III: In NomineRome: Vae VictisRome Gold
    Hearts of Iron IIIHeir to the ThroneVictoria 2Divine WindSword of the Stars II

    Join Date
    Nov 2007
    Location
    Calgary, Alberta, Canada
    Posts
    5,010
    Blog Entries
    1
    Quote Originally Posted by OpAphid View Post
    Thats too bad... Is a new one coming out?
    Eventually. I can also re-upload the old versions if I can find them.
    Whole World Mod v4.999 For EU3 DWv5.1b HttTv4.1, INv3.1, NAv2.2, v1.3
    Explore the Whole World! - 643 New Provinces - 531 New Countries - Play from 1399 to 1918 - More!
    ----------------------------------------------------------------------------------------------------

    Civilization Universalis Mod v4.0 For EU3 HttT v4.1b, IN v3.1 and NA v2.2
    Raise any nation from nothing into a vast empire! - Completely unique gameplay experience!

  2. #782
    Publicly Certified 17blue17's Avatar
    EU3 Collectors Edition OwnerNapoleonic MarshalEuropa Universalis III: In NomineHeir to the ThroneDivine Wind

    Join Date
    Nov 2003
    Location
    Minnesota
    Posts
    3,464
    Quote Originally Posted by Haftetavenscrap View Post
    They're really old. File/Gamefront links seem to like dying after a while, and I'm not sure if I still have those files.
    Suggestion:

    Consider using mediafire. Its free and as long a you log in every 30 days? or so they don't delete your stuff. Just set a reminder on your computer to log in once a month and your stuff should be ok. They also say they will send you an email before deleting anything.
    Last edited by 17blue17; 23-10-2011 at 01:16.

  3. #783
    Second Lieutenant OpAphid's Avatar
    EU3 CompleteHearts of Iron IIIHeir to the ThroneSemper FiVictoria 2
    Divine WindCrusader Kings IIVictoria II: A House Divided

    Join Date
    Sep 2010
    Location
    Toronto, Ontario
    Posts
    110
    Quote Originally Posted by Haftetavenscrap View Post
    Eventually. I can also re-upload the old versions if I can find them.
    Alright, thanks a lot.

  4. #784
    Magrathean Engineer Haftetavenscrap's Avatar
    EU3 OwnerNapoleonic MarshalEuropa Universalis III: In NomineRome: Vae VictisRome Gold
    Hearts of Iron IIIHeir to the ThroneVictoria 2Divine WindSword of the Stars II

    Join Date
    Nov 2007
    Location
    Calgary, Alberta, Canada
    Posts
    5,010
    Blog Entries
    1
    Quote Originally Posted by 17blue17 View Post
    Suggestion:

    Consider using mediafire. Its free and as long a you log in every 30 days? or so they don't delete your stuff. Just set a reminder on your computer to log in once a month and your stuff should be ok. They also say they will send you an email before deleting anything.
    I've already been moving in that direction with some stuff (I think the editor is on Mediafire)
    Whole World Mod v4.999 For EU3 DWv5.1b HttTv4.1, INv3.1, NAv2.2, v1.3
    Explore the Whole World! - 643 New Provinces - 531 New Countries - Play from 1399 to 1918 - More!
    ----------------------------------------------------------------------------------------------------

    Civilization Universalis Mod v4.0 For EU3 HttT v4.1b, IN v3.1 and NA v2.2
    Raise any nation from nothing into a vast empire! - Completely unique gameplay experience!

  5. #785
    Can you do a version to divine wind?

  6. #786
    First Lieutenant Olchardwell's Avatar
    Diplomacy PlayerEU3 Collectors Edition OwnerNapoleonic MarshalDeus Vult!Europa Universalis III: In Nomine
    Rome: Vae VictisHearts of Iron IIIMajesty 2For The GloryArsenal of Democracy
    Heir to the ThroneMount & Blade: Warband200k ClubSemper FiVictoria 2
    Divine WindIron CrossMagickaCities in MotionSword of the Stars
    Darkest HourCrusader Kings IIFor the MotherlandSengokuVictoria II: A House Divided
    Crusader Kings II Holy KnightHOI3: Their Finest HourWar of the RosesThe Showdown EffectMarch of the Eagles
    Victoria 2: Heart of Darkness

    Join Date
    May 2008
    Location
    Piteå, Sverige
    Posts
    257
    I think/hope one is in the works already.
    Cum Deo et victribus armis "Med Gud och segrande vapen" Gustav II Adolf 1594-1632
    Email: olchardwell@hotmail.com

    "We're not going to become evil all suddenly!

    it will be a slow transformation and you won't notice it at all." - Shams

  7. #787
    I have been working on a mod similar to Civilization Universalis. The ai, despite having ample money, does not colonize. This mod has done a wonderful job of encouraging ai colonization right at the start. Can anyone tell me how this was accomplished?
    Thanks

    I'm using HTTT

  8. #788
    Magrathean Engineer Haftetavenscrap's Avatar
    EU3 OwnerNapoleonic MarshalEuropa Universalis III: In NomineRome: Vae VictisRome Gold
    Hearts of Iron IIIHeir to the ThroneVictoria 2Divine WindSword of the Stars II

    Join Date
    Nov 2007
    Location
    Calgary, Alberta, Canada
    Posts
    5,010
    Blog Entries
    1
    Quote Originally Posted by Drew1776 View Post
    I have been working on a mod similar to Civilization Universalis. The ai, despite having ample money, does not colonize. This mod has done a wonderful job of encouraging ai colonization right at the start. Can anyone tell me how this was accomplished?
    Thanks

    I'm using HTTT
    They are forced to colonize by event. After a while, events are unnecessary and they will colonize on their own, but they need to be beyond a certain size before this happens.
    Whole World Mod v4.999 For EU3 DWv5.1b HttTv4.1, INv3.1, NAv2.2, v1.3
    Explore the Whole World! - 643 New Provinces - 531 New Countries - Play from 1399 to 1918 - More!
    ----------------------------------------------------------------------------------------------------

    Civilization Universalis Mod v4.0 For EU3 HttT v4.1b, IN v3.1 and NA v2.2
    Raise any nation from nothing into a vast empire! - Completely unique gameplay experience!

  9. #789
    Sergeant iontom's Avatar
    EU3 CompleteDivine WindCrusader Kings IIKing Arthur II

    Join Date
    Oct 2011
    Location
    Seattle
    Posts
    76
    Is there still life left in this mod to upgrade it to DW?

    I'm starting to help nom on his Random Maps Generator mod, and after it gets stable I was hoping to make something more like the Civ games. I don't know how many new elements your mod has, but I would think random maps and Civ-like changes would go hand in hand. I want to compile as many countries from other mods as possible, maybe even have a generator. I also want to take non-military units out of interfaces and onto the map. And maybe even change some religious mechanics. It's ambitious and I'm a rookie here but its an idea worth proposing... so who's got ideas and who's interested?

  10. #790
    Magrathean Engineer Haftetavenscrap's Avatar
    EU3 OwnerNapoleonic MarshalEuropa Universalis III: In NomineRome: Vae VictisRome Gold
    Hearts of Iron IIIHeir to the ThroneVictoria 2Divine WindSword of the Stars II

    Join Date
    Nov 2007
    Location
    Calgary, Alberta, Canada
    Posts
    5,010
    Blog Entries
    1
    Quote Originally Posted by iontom View Post
    Is there still life left in this mod to upgrade it to DW?

    I'm starting to help nom on his Random Maps Generator mod, and after it gets stable I was hoping to make something more like the Civ games. I don't know how many new elements your mod has, but I would think random maps and Civ-like changes would go hand in hand. I want to compile as many countries from other mods as possible, maybe even have a generator. I also want to take non-military units out of interfaces and onto the map. And maybe even change some religious mechanics. It's ambitious and I'm a rookie here but its an idea worth proposing... so who's got ideas and who's interested?
    I'm definately interested, but I don't have a lot of time at the moment. I have a list of ideas for this mod, as well as everything that was already in the previous version.
    Whole World Mod v4.999 For EU3 DWv5.1b HttTv4.1, INv3.1, NAv2.2, v1.3
    Explore the Whole World! - 643 New Provinces - 531 New Countries - Play from 1399 to 1918 - More!
    ----------------------------------------------------------------------------------------------------

    Civilization Universalis Mod v4.0 For EU3 HttT v4.1b, IN v3.1 and NA v2.2
    Raise any nation from nothing into a vast empire! - Completely unique gameplay experience!

  11. #791
    Sergeant iontom's Avatar
    EU3 CompleteDivine WindCrusader Kings IIKing Arthur II

    Join Date
    Oct 2011
    Location
    Seattle
    Posts
    76
    Quote Originally Posted by Haftetavenscrap View Post
    I'm definately interested, but I don't have a lot of time at the moment. I have a list of ideas for this mod, as well as everything that was already in the previous version.
    Cool, I'll keep following this mod thread then. Nom doesn't want to incorporate anything past vanilla DW, but I'd like to patch together a lot of cool features if I can figure it out. Would you mind if I eventually borrow your religion mechanics?

  12. #792
    Magrathean Engineer Haftetavenscrap's Avatar
    EU3 OwnerNapoleonic MarshalEuropa Universalis III: In NomineRome: Vae VictisRome Gold
    Hearts of Iron IIIHeir to the ThroneVictoria 2Divine WindSword of the Stars II

    Join Date
    Nov 2007
    Location
    Calgary, Alberta, Canada
    Posts
    5,010
    Blog Entries
    1
    Quote Originally Posted by iontom View Post
    Cool, I'll keep following this mod thread then. Nom doesn't want to incorporate anything past vanilla DW, but I'd like to patch together a lot of cool features if I can figure it out. Would you mind if I eventually borrow your religion mechanics?
    Please do! It's one of my favourite features of this mod.
    Whole World Mod v4.999 For EU3 DWv5.1b HttTv4.1, INv3.1, NAv2.2, v1.3
    Explore the Whole World! - 643 New Provinces - 531 New Countries - Play from 1399 to 1918 - More!
    ----------------------------------------------------------------------------------------------------

    Civilization Universalis Mod v4.0 For EU3 HttT v4.1b, IN v3.1 and NA v2.2
    Raise any nation from nothing into a vast empire! - Completely unique gameplay experience!

  13. #793
    Major CivandEUIII's Avatar
    EU3 CompleteHearts of Iron IIIHeir to the ThroneMount & Blade: WarbandSemper Fi
    Victoria 2Divine WindDarkest HourCrusader Kings IIMount & Blade: With Fire and Sword
    SengokuSword of the Stars IIVictoria II: A House DividedVictoria 2: Heart of Darkness

    Join Date
    Feb 2011
    Location
    Schaffhausen,Switzerland
    Posts
    785
    If we get tired of waiting (not that we would) are we allowed to make our own form of the mod?
    An AAR is pretty uninteresting when you're, you know, dead - ScarcticCG
    My Inkwell!
    GENERATION 34: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
    Nationality - Dutch
    Ethnicity - Dutch
    Religion - Atheist
    Political Ideology - Marxist Castroist
    Issues - None at the moment
    Personality - Smart dude
    Background - Not Sure

  14. #794
    Magrathean Engineer Haftetavenscrap's Avatar
    EU3 OwnerNapoleonic MarshalEuropa Universalis III: In NomineRome: Vae VictisRome Gold
    Hearts of Iron IIIHeir to the ThroneVictoria 2Divine WindSword of the Stars II

    Join Date
    Nov 2007
    Location
    Calgary, Alberta, Canada
    Posts
    5,010
    Blog Entries
    1
    Quote Originally Posted by CivandEUIII View Post
    If we get tired of waiting (not that we would) are we allowed to make our own form of the mod?
    It has been tried (and given up on) already by others
    Whole World Mod v4.999 For EU3 DWv5.1b HttTv4.1, INv3.1, NAv2.2, v1.3
    Explore the Whole World! - 643 New Provinces - 531 New Countries - Play from 1399 to 1918 - More!
    ----------------------------------------------------------------------------------------------------

    Civilization Universalis Mod v4.0 For EU3 HttT v4.1b, IN v3.1 and NA v2.2
    Raise any nation from nothing into a vast empire! - Completely unique gameplay experience!

  15. #795
    Major CivandEUIII's Avatar
    EU3 CompleteHearts of Iron IIIHeir to the ThroneMount & Blade: WarbandSemper Fi
    Victoria 2Divine WindDarkest HourCrusader Kings IIMount & Blade: With Fire and Sword
    SengokuSword of the Stars IIVictoria II: A House DividedVictoria 2: Heart of Darkness

    Join Date
    Feb 2011
    Location
    Schaffhausen,Switzerland
    Posts
    785
    Quote Originally Posted by Haftetavenscrap View Post
    It has been tried (and given up on) already by others
    I'll take that as a "no".
    An AAR is pretty uninteresting when you're, you know, dead - ScarcticCG
    My Inkwell!
    GENERATION 34: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
    Nationality - Dutch
    Ethnicity - Dutch
    Religion - Atheist
    Political Ideology - Marxist Castroist
    Issues - None at the moment
    Personality - Smart dude
    Background - Not Sure

  16. #796
    Magrathean Engineer Haftetavenscrap's Avatar
    EU3 OwnerNapoleonic MarshalEuropa Universalis III: In NomineRome: Vae VictisRome Gold
    Hearts of Iron IIIHeir to the ThroneVictoria 2Divine WindSword of the Stars II

    Join Date
    Nov 2007
    Location
    Calgary, Alberta, Canada
    Posts
    5,010
    Blog Entries
    1
    Quote Originally Posted by CivandEUIII View Post
    I'll take that as a "no".
    You can try if you want. I still want to work on this mod, but I no longer have time for one mod, let alone two.

    Edit: 5000th Post!
    Whole World Mod v4.999 For EU3 DWv5.1b HttTv4.1, INv3.1, NAv2.2, v1.3
    Explore the Whole World! - 643 New Provinces - 531 New Countries - Play from 1399 to 1918 - More!
    ----------------------------------------------------------------------------------------------------

    Civilization Universalis Mod v4.0 For EU3 HttT v4.1b, IN v3.1 and NA v2.2
    Raise any nation from nothing into a vast empire! - Completely unique gameplay experience!

  17. #797
    Officially stating that I will be working on the mod again, however...

    I am starting from scratch. I have plenty of early game ideas throwing around in my head and the best and really only way to do this is to ....throw out just about everything thats been done so far and only reintigrate it when it becomes time to intigrate that section.


    Don't worry, the core idea of Civilization Universalis Should still stay intact.....

    Just expect alot more randomness and what not.


    Also note that I have family and friends that will be keeping me focused #1 and #2...this will be almost entirely event / balancing. I am NOT an artist, and will not be doing ANY graphics. This makes it impossible for me to do additional tradegoods/religions/etc.

    Unless there is already a whole world map (thats not ugly as ****), it will be the vanilla map for now.


    FYI: The problem with going with random maps at this time is that I have to somehow manage to edit the event tables to specifically allow certain sets of provinces / sea provinces to handle the new map system.

    This is nigh impossible without having access to the random map generator.

    PS: Until the mod is where I want it to be in terms of the early game/startup... I will not be accepting assistance.

    PSS: PErson who did the religion system. I wont be throwing that out-when the time comes I"ll ask for it.
    Last edited by Shoobs; 06-05-2012 at 08:07.
    Proud player of WWM ( Latest game is a WC by the Aleutians up in northwest America. )

    And Civ Univ. The person who brought the mod back to life ..... but not the person who gave it a new calling and modernizing it - Hafte.

    Currently playing Carib in Civ Univ.

  18. #798
    There really aren't any suggestions for a new map for me to use or anything? Everyone is seriously fine with the vanilla map?
    Proud player of WWM ( Latest game is a WC by the Aleutians up in northwest America. )

    And Civ Univ. The person who brought the mod back to life ..... but not the person who gave it a new calling and modernizing it - Hafte.

    Currently playing Carib in Civ Univ.

  19. #799
    First Lieutenant Olchardwell's Avatar
    Diplomacy PlayerEU3 Collectors Edition OwnerNapoleonic MarshalDeus Vult!Europa Universalis III: In Nomine
    Rome: Vae VictisHearts of Iron IIIMajesty 2For The GloryArsenal of Democracy
    Heir to the ThroneMount & Blade: Warband200k ClubSemper FiVictoria 2
    Divine WindIron CrossMagickaCities in MotionSword of the Stars
    Darkest HourCrusader Kings IIFor the MotherlandSengokuVictoria II: A House Divided
    Crusader Kings II Holy KnightHOI3: Their Finest HourWar of the RosesThe Showdown EffectMarch of the Eagles
    Victoria 2: Heart of Darkness

    Join Date
    May 2008
    Location
    Piteå, Sverige
    Posts
    257
    My suggestion is to go with the vanilla for now, and maybe when the mod is "done"(aka working with all functions) start thinking about aesthetics and balance of the map.
    Cum Deo et victribus armis "Med Gud och segrande vapen" Gustav II Adolf 1594-1632
    Email: olchardwell@hotmail.com

    "We're not going to become evil all suddenly!

    it will be a slow transformation and you won't notice it at all." - Shams

  20. #800
    Tsar of Russicae Imperii LarryXXL's Avatar
    EU3 CompleteHearts of Iron IIIHeir to the ThroneMount & Blade: WarbandSemper Fi
    Divine WindCrusader Kings IIFor the Motherland

    Join Date
    Mar 2011
    Posts
    181
    Any Progress done at the moment? Hope this mod is still alive.

+ Reply to Thread
Page 40 of 44 FirstFirst ... 15 30 38 39 40 41 42 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts