Did you make a back up? Otherwise you will have to install the vanilla textures exactly like you do with RIMP (loading the game without RIMP and deleted province_textures), only now you do it without using RIMP in your modding folder. Be assured however I'm currently exploring Vae Victis and have been able to get it running well with RIMP. I will post a Vae Victis compatible version soon with some extra new RIMP map features as well, though you will have to do without the major expansions as we are currently still working on that.panther-anthro said:Uh a question, what about the original cache files, because my PC can't generate them for Vae Victis, or maybe rome is just odd/silly like that.
This sounds great!Van Diemen said:I will post a Vae Victis compatible version soon with some extra new RIMP map features as well, though you will have to do without the major expansions as we are currently still working on that.
Currently we are still discussing what to do about them. Originally we felt, like I described in one of the sneak peaks, that expansion of some nations went to rapid due to annexing all the minor tribes, however with Vae Victis the AI seems to react better now. Maybe we will reintroduce them later after some more play testing.Enewald said:Wowz, nice!
But what happened to all gallic and other kind of northern nations?
And could it be possible to have as many nations as some mod called Tribes and Empires has?
I have uploaded the province_texture folder for the RIMP v1.3 for everyone that cannot create these files themselves. You can download it here: Van Diemen's province_textures RIMP v1.3mate0815 said:Can anybody upload the content of the map/cache/province_texture - folder from a working 1.3-version, please
Scorpi said:hmm after I installed your mod all my provinces has turned blue :S followed the install instructions in the thread and in the manual with came with the mod.. I assume that blue provinces is not WAD right?
Nimic said:Could you include the Hotfix mod? I'd like to try this out, but I'm hesitant to expose myself to some of the more annoying bugs of vanilla (not that there are many, but a couple are fixed by the Hotfix mod).
All of these issues are known by us, the first point was an attempt to reduce the amount of AI expansion early in the game, however VV seems to have reduced the amount of war declarations when there isn't a common border, so I shall post a fix soon to re enable them all from the start.Ok, first impressions:
1. Campaign menu: No gallic factions until 600 AUC. Is this WAD? If yes, maybe a series of events firing when Rome expands in the area could balance that region.
2. Campaign menu: In 667 (if i remember correctly) many italian provinces become empty ("barbarian"). This is obviously a bug, right?
3. As already stated in another post, Syracusae is at war with itself. War attrition is not accumulated, which is a good thing.
All of these issues are known by us, the first point was an attempt to reduce the amount of AI expansion early in the game, however VV seems to have reduced the amount of war declarations when there isn't a common border, so I shall post a fix soon to re enable them all from the start.
Your second "bug" is also known by us, this was the social war period in the Roman republic and thus some parts of the country declared independence, however since we didn't had enough flags we were not able to fully implement it, however that will be fixed in future too (maybe with the new VV region features?)
Your last point is also known, however I can't seem to find the problem, it should be somewhere in the files made by paradox itself, because we enabled Syracusae earlier than paradox did. I will look into that again.