you might remember the PM i wrote.
...
How did that slip my attention? Sorry, its right there and marked as read, but i have not the slightest memory of that
in another reply, kanitatlan said that every ship would take the same damage from a successful hit and defensive would be the only difference.
Yes, its the common wisdom. Its blue emus experiments with CVLs that made me think about this. Something is not quite allright about the issue.
this PM was also sent to others and blue emu wrote back that the strategy book claims 0-3 strength per hit...
also a ship needs only 40% of its costs to be repaired as it is 0,8(cost) * 0,5(time)
Good to know. That would mean a much higher importance of concentration of fire of course. The last shot to sink a ship being being worth the same as 100 shots before...
concerning the minor fleets there is always the problem that they might encounter a big fleet. if you only have 2 capitals, the risk to get targetted is very high and a ship will therefore suffer MTE quite likely
Well a bigger ship could try to chancel that with their range. Regarding MTE, well depends on how you see it. The 3 CAs will have pretty much the same defence as the BB, so there will be no "enhancement" of the enemy shots onto the BB. If there are 40 enemy shots from various sources, then against one BB 21 will be doubled for a total of 61. 3 CAs on the other hand can only utilize all their 21def if they are all targeted. If a single one is not targeted then they only have 14def...
That said, a hit on a BB is harder to repair and the concentration of fire on the BB would cause us to break the battle earlier...