RedFinn said:
Nice work.
However, why isn't the "best" fleet something like:
2xCA
2xCVL
26x CL+FC
because of the lack of capitals. assume such a fleet meets the fleet i have proposed with 13 CAs. if you have 50% positioning, 6-7 CAs will target capitals, inevitably leading to multiple targetting. if you lose your CVLs you are doomed against an enemy CTF, if you lose your CAs, the CLs will be out of range. such a fleet is more cost-effective and has only minor losses in fire-power but it is risky
I thought the bug was an all-capital fleet will immediately close to 5km range?
actually its not the pure capital fleet closing. a non-CV-fleet will close to 1nm if the enemy has no screens.
concerning pure screens fleets there is a lack of knowledge. i have already heard several times that pure DD-fleets close to gun-range but i have never played one. i also dont know about pure CL-fleets.
it is however a rule that SA/ship rises significantly the smaller the ship gets, so a zerg-fleet will always be more effective if you can get it in range. however you need to consider that every ship above 30 will get an OCL-penalty, reducing its effectiveness.
i also put the word "best" in inverted commas as i consider this fleet to be the best alround fleet, of course than can be better compositions depending on your enemy
does the ratio still guarantee superiority over same sized fleets if you're using 12 and 18 ship fleets? (Many countries don't have a lot of grand admirals...)
i dont understand what you exactly mean. the capital:screen-ratio?
or the x CAs target one BB ratio?
in general, if you get enough ships, an admiral will be auto-promoted. i had 5 battlefleets in my last germany game and only had to manually promote the last grand admiral (transport-fleet was led by a normal admiral). one operational fleet means that you have about 40 ships as there are always some ships that need repairs
Isn't the reason cruizerg fleets can beat BB fleets because ALL ships in the cruiserg fleet can fire at the enemy fleet? If BB firing ranges were lowered to that of CA or CL, this would allow their escorts to be able to open fire as well. That should allow the BB fleet to beat the cruizerg fleets. thoughts?
they would be able to beat them but at a high price. i would expect both fleets to be out of commision for some time as gunfire has problems to fight gunfire in general. it is just the problem that you dont gain an advantage by fighting enemy gunfire at night or bad weather