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Thread: T.H.E. Models

  1. #41
    I made them in this format

    BRIG_MODEL_ENG_1_0;B.L. 4.5 inch Gun Mk2;B.L. 4.5 inch Gun Mk2;B.L. 4.5 inch Gun Mk2;B.L. 4.5 inch Gun Mk2;B.L. 4.5 inch Gun Mk2;B.L. 4.5 inch Gun Mk2;;;;;X

  2. #42

  3. #43
    Yes, I do. However I wrote these in Word and copied them into Excel.
    I'll try to do it in CSV format direct. I'll let you know how I get on.

    Merci!
    Gen. Shopman

  4. #44

  5. #45

  6. #46
    Fernando,
    rest assured I have not given up on this
    I am in the middle of moving house so I am quite busy, however next week my boss will be away so I can dedicate some time to this at work
    I have not yet put the previous models in cvs format.

    I'll be in touch!

    Cheers,
    Gen. Shopman

  7. #47
    I'm Lazy. anti_strunt's Avatar

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    Can't belive noone's stared on Germany yet.

    I got some suggestions for German arty - I figured data is infinitely more easy to find for the SP-versions, so I started with the more obscure non-mobile art:

    ARTY
    ----
    MODEL_GER_1_0;15-cm sFH 18
    MODEL_GER_1_1;10-cm K 18
    MODEL_GER_1_2;10,5-cm leFH 18
    MODEL_GER_1_3;10,5-cm leFH 18M
    MODEL_GER_1_4;15-cm sFH 18M
    MODEL_GER_1_5;10,5-cm leFH 18/40
    MODEL_GER_1_6;7,5-cm FK 7M85
    MODEL_GER_1_7;10,5-cm leFH 43

    DIV-ARTY
    --------
    MODEL_GER_3_0;21-cm Mrs 18
    MODEL_GER_3_1;17-cm K 18
    MODEL_GER_3_2;21-cm K 52

    Looks good?
    I couldn't really think of anything witty to put here, but you've got to have a signature, right?

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  8. #48
    Darkest Hour Game Designer Fernando Torres's Avatar
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    I can't tell you if it's good or not but i thank you.
    Let's wait for comments.

  9. #49

  10. #50
    Colonel Frank+Frei's Avatar
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    Hi FT
    One question,is DivArt(brig modell 3.0)supposed to be attached to HQunits only?I mean should it be very heavy art like Railguns?

  11. #51

  12. #52
    Colonel Frank+Frei's Avatar
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    OK,send you my brig-modells this day after my next job.

  13. #53
    Eurogeddon Developer Terminator's Avatar
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    Quote Originally Posted by imanc
    is it really historical to have light and heavy infantry? in wiki I wound this "By the late 19th century the concept of fighting in formation was on the wane and the distinctions between light and heavy infantry began to disappear. Essentially, all infantry became light infantry in practice. Some regiments retained the name and customs, but there was in effect no difference between them and other infantry regiments." in http://en.wikipedia.org/wiki/Light_infantry
    And right you are. It's kinda funny to see 'Heavy infantry' in the 20th century.
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  14. #54
    Colonel Frank+Frei's Avatar
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    OK,for Germany I suggest:

    Arty
    MODEL_GER_1_0;7,5-cm-le.F.K.16 &10,5-cm-le.F.H.16
    MODEL_GER_1_1;7,5-cm-le.F.K.n.A. &10,5-cm-le.F.H.18
    MODEL_GER_1_2;7,5-cm-le.F.K.38 &15-cm-s.F.H.18
    MODEL_GER_1_3;s.10-cm-K.18 &10,5-cm-le.F.H.18M
    MODEL_GER_1_4;7,5-cm-F.K.38 &10,5-cm-le.F.H.18/40
    MODEL_GER_1_5;7,5-cm-F.K.7M85 &15-cm-s.F.H.18M
    MODEL_GER_1_6;7.5-cm-F.K.7M59 &15-cm-s.F.H.44

    DivArty
    MODEL_GER_3_0;15-cm-K.18 &28-cm-K.5(E)
    MODEL_GER_3_1;17-cm-K.18 &80-cm-Dora(E)
    MODEL_GER_3_2;21-cm-K.52 &31-cm-K.5 Glatt(E)

    AT
    MODEL_GER_5_0;3,7-cm-Pak35/36
    MODEL_GER_5_1;4,7-cm-Pak36(t)
    MODEL_GER_5_2;5-cm-Pak38
    MODEL_GER_5_3;7,5-cm-Pak40
    MODEL_GER_5_4;8,8-cm-Pak43/41
    MODEL_GER_5_5;12,8-cm-Pak80

    TD
    MODEL_GER_6_0;Pz.Jg.I(MarderI)
    MODEL_GER_6_1;Pz.Jg.II(MarderII) &Pz.Jg.38(MarderIII)
    MODEL_GER_6_2;Pz.III(Nashorn) &Pz.VI(Elefant)
    MODEL_GER_6_3;Pz.38(Hetzer) &Pz.V(Jagdpanther)
    MODEL_GER_6_4;Pz.VI(Jagdtiger) &E-25
    MODEL_GER_6_5;no idea yet

    AC
    MODEL_GER_10_0;Sd.Kfz.221/222/223
    MODEL_GER_10_1;Sd.Kfz.231/32
    MODEL_GER_10_2;Sd.Kfz.234/1(Puma)
    MODEL_GER_10_3;Sd.Kfz.234/4

    that's for now,Greets F+F

  15. #55
    Darkest Hour Game Designer Fernando Torres's Avatar
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    And what do you think about what anti_strunt made ?

    ps you must use BRIG_MODEL_TAG_X_X;a;a;a;a;a;a;;;;;X for attachements.
    a is the model

  16. #56
    Colonel Frank+Frei's Avatar
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    Do you mean like
    BRIG_MODEL_GER_1_0;7,5-cm-le.F.K.16;10,5-cm-le.F.K.16 ?

    For the 1.question:
    a german Art.Reg. always used guns and howitzers,so both of them should be represented in an attachement.I've took the most produced artillery-pcs for the models to reflect historical accuracy in the timeframe they've been delivered to the front(+-)

  17. #57
    Darkest Hour Game Designer Fernando Torres's Avatar
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    You're the boss to choose the models. If someone disagrees then you'll have a public debate and we'll vote for the best candidate .

    For the models i meant BRIG_MODEL_GER_1_0;7,5-cm-le.F.K.16;10,5-cm-le.F.K.16;7,5-cm-le.F.K.16;10,5-cm-le.F.K.16;7,5-cm-le.F.K.16;10,5-cm-le.F.K.16;7,5-cm-le.F.K.16;10,5-cm-le.F.K.16;7,5-cm-le.F.K.16;10,5-cm-le.F.K.16;7,5-cm-le.F.K.16;10,5-cm-le.F.K.16;;;;;X

    But i've already included your models in the file, so you don't need to rewrite them. I post the file in a few minutes so you'll be able to work on it directly.

  18. #58
    Darkest Hour Game Designer Fernando Torres's Avatar
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    T.H.E. current Models : http://www.sendspace.com/file/6thz2d

    (including Gen. Shopman, 49h and Frank+Frei for UK/US/GER works)

  19. #59
    Colonel Frank+Frei's Avatar
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    FT-still don't know what you expect for brig-models 4.0/9.0,are they suppose to be trucks/halftracks,attached to mot.inf.regiments to show the advanced technologie?

  20. #60
    Darkest Hour Game Designer Fernando Torres's Avatar
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    For 4 and 9 we'll keep generic names (light/heavy motorization).
    No need to add them in the models.csv.
    Did you dl the file ?

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