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Fernando Torres said:
The graphics are really nice.
This is a promising and ambitious project.
I'll help you a bit. We first have to make the tech tree and the map.

Miihkali said:
I thought the map, and I think you we don't need all provinces at use, even when colonization has started...



Yes, this project is a promising one. To make it really accomplishable
I am planning for the first turn to make a playable version with limited
number of selectable nations (10-12 shields) and the timespan
limited to that of the scenario #1, i.e. 1580-99.

The first selectable nations are going to be the following:
1. England (leader of the Non-Catholic Europe for the 1st scenario)
2. Netherlands fighting for their independence against the Spaniards.
3. Ottoman Empire (leader of the Muslem Powers) as a likely English
ally in the war against Spain.

4. France and 5. Scotland as possible allies of either England or
Spain whichever side the French and Scotchmen prefer.

6. Genoa and 7. Venice as possible allies of Spain.

8. Austria and 9. Papal States as likely allies of Spain.

10. Portugal a puppet and natural ally of Spain.

11. Spain (leader of the Catholic Powers).

Maybe 1 more.

A considerable part of the map is going to be either blacked out or
represented by some nations which are not supposed to interact
with for the time being. Something like American Indians for North
America, African Kingdoms for Africa (except the Ottoman part of
the continent), Eurasian Nations for the most of EurAsia,
Australian Aborigines for Australia, New Zealand and uncolonized
islands in the Pacific. In this respect it's gonna be partly like a
battle scenario with limited playable geography.

So, it's not some kind of a global enourmous task which is extremely
difficult to finish. 10-12 nations is enough to make it working.
Once the first step is done we can gradually expand the number of
nations. Then the scenarios #2 and #3 as a continuation of the
expansion of the selectable nations and playable part of the globe.
 
cegorach said:
Interesting ide for the mod - especially the last campaign.

I can help with Poland-Lithuania (this time sees the very peak of power of the Commonwealth - especially after the victorious war in 1579-1582) and generally with everything else ( I have tons of research done for my Total War Pike and Musket mod).

I really appreciate your enthusiasm and readiness to work on the
Livonian War scenario. Also agree that the XVI century was probably
the best era in Polish history. Moreover it is really cool that you got
some moddong experience which is really helpful. But for the first
turn we are going to be focused on the scenario #1 to make it
playable as soon as possible.
 
Jamie550 said:
Since many country tags and hardcoded things will have to change meanings, it can get tedious remembering what means what. That's why you should use the HoiEditor to help you to mod it.

Link: http://forum.paradoxplaza.com/forum/showthread.php?t=334347


Before starting this thread I have tried to modify a little bit of
everything and made sure it's possible to adapt the HOI engine for
the XVI century mod. It seems very real to me.
 
mehmet12 said:
I'd love to join this mod!
I've got a lot of music for this which we could use, too.
If I may, I'll make a start on the English Cabinet straight away :)

Yes, sure, start making English ministers as soon as you can.
Vanilla Chief of the Air Force is going to be Head of Church.

And it's really great that you've got some music related to that era.
 
Rodrico Stak said:
Hey! This looks very nice! If you need any events written, just tell me what they need to be and I'll make them!

First of all historical events for the period Jan.1, 1580 - Dec.31, 1599

All possible historical events for the following nations:

1. England
2. Netherlands
3. Ottoman Empire
4. France
5. Scotland
6. Genoa
7. Venice
8. Austria
9. Papal States
10.Portugal
11.Spain

If you have Europa Universalis II/III you may just take some events
from there and convert them into ones for Armageddon or make your
own from a scratch.
 
There is a group of events made by Paradox for
Europe Universalis II. So called 'Flavour events'.
I consider them historical as well. Could be used
for this purpose. They based on real historical
facts. The difference with the historical ones is
the flavour events fire in Single Player only.
 
Fernando Torres said:
The graphics are really nice.
This is a promising and ambitious project.
I'll help you a bit. We first have to make the tech tree and the map.


Fernando, since you are experienced at work with graphics,
could you start with making XVIth century style counters ?
 
cegorach said:
Are you planning to use the airforce at all ?

No, I am not planning to use air units for the time being.
It is not necessary. I would like to simplify it as much
as possible in order to get a palyable result as soon as
possible.
 
rcduggan said:
some of the old Medieval stuff might help with this mod.

Do you mean Delex' Medievil project or something different,
something older than that ?
 
IndoEsia45 said:
I suggest you take all flavor event from CK and EU ,II, III , since they are in your times.
I'm too can write an event if you need, but overall i am more specialized in GFX unit picture, i can also make icon as well.


I don't think the flavour events of CK are good for the XVI century.
But those of Europe Universalis really are.

Can you make sprites ? Do you have any experience ?
 
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Tags

Rodrico Stak said:
Hey! This looks very nice! If you need any events written, just tell me what they need to be and I'll make them!

Tags for the selectable nations of the 1st scenario:

1. England - ENG
2. Netherlands - HOL
3. Ottoman Empire - TUR
4. France - FRA
5. Scotland - SCO
6. Genoa - UTC
7. Venice - VEN
8. Austria - AUS
9. Papal States - ITA
10.Portugal - POR
11.Spain - SPA
 
I'd like to help you out on the Netherlands. I'm quite knowledgeable about the Eighty Years' War - which obviously should be included in this mod. ;)
 
Terminator
Quote:
Originally Posted by cegorach
Interesting ide for the mod - especially the last campaign.

I can help with Poland-Lithuania (this time sees the very peak of power of the Commonwealth - especially after the victorious war in 1579-1582) and generally with everything else ( I have tons of research done for my Total War Pike and Musket mod).


I really appreciate your enthusiasm and readiness to work on the
Livonian War scenario. Also agree that the XVI century was probably
the best era in Polish history. Moreover it is really cool that you got
some moddong experience which is really helpful. But for the first
turn we are going to be focused on the scenario #1 to make it
playable as soon as possible.

By some I mean that - one of several threads for the mod. Old MTW VI engine has much better AI so for now I stick to that - hopefully E TW will be better.

http://www.twcenter.net/forums/showthread.php?t=56415



OK with the rest, but I can't imagine Livonian War without deep, disrupting cavalry raids such as the one of Krzysztof Radziwill (winter 1581-82) which devastated are of more than 500 000 square kilometers - not to mention dozens other...
I would keep my original idea with the fighter and transport planes - it is something where the game allows much more than EU or TW series.



And about sprites why don't you try those from EU2 and its many mods ?

Here is an example of some additional sources you might want to use for that purpose -

http://medlem.spray.se/kaigon/spritesciv.html

at least Sipahi (but only for heavy armoured Sipahi Kaprikulu corps ) and Winged Hussar are fine.



Another thing (which will make this post especially chaotic, but who cares)...

Some ideas for brigades -

light cavalry/scouts ( Petronels, Forlorn Hope etc),

medium cavalry,

heavy cavalry,

corselets (heavy pkemen),

dragoons,

mounted pikemen (dragoons with pikes),

musketeer detachment,

field hospital/surgeon/medical team,



I cannot say much what would each do without knowledge what will be the combat system about, though I believe you will increase combined arms bonus and use cavalry as 'hard' keeping infantry as 'soft' units with pikemen having larger hard attack than muskeeters - at least that seems logical considering all available factors.








One, final note - please do not add Poland to the catholic camp in case you are not sure what to do with it - it was very much with its own agenda in foreign policy.
 
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