+ Reply to Thread
Page 6 of 7 FirstFirst ... 4 5 6 7 LastLast
Results 101 to 120 of 121

Thread: Development Diary #8 - 5th of December 2007

  1. #101
    Beautiful and Unique Snowflake Raczynski's Avatar
    Europa Universalis: RomeEU3 CompleteCrusader Kings IICrusader Kings II Holy Knight

    Join Date
    Jan 2002
    Posts
    2,051
    Quote Originally Posted by barrabas
    No, I don't think that either. If they go for two-year terms, that will have to be a conscious a-historical design decision on their part.

    However, as Harle points out above, the complex and problematic part in play here is the fact that we have two consuls (as indicated by Johan's quote), not the frequency of their election. If they have implemented that into this "universal" game, why stop short?
    I doubt we have two consuls in the game, to be honest.
    A witty saying proves nothing - Voltaire.

  2. #102
    Quote Originally Posted by Raczynski
    I doubt we have two consuls in the game, to be honest.
    One could think about it as the consul displayed being the one that wears the trousers in the partnership.

  3. #103
    First Lieutenant Harle's Avatar
    Deus Vult!Europa Universalis: RomeEuropa Universalis: Rome (Collectors Edition)Finder of the Lost EmpireHearts of Iron III
    Heir to the ThroneMount & Blade: WarbandDivine WindMagickaCities in Motion
    Crusader Kings IICrusader Kings II Holy Knight

    Join Date
    Nov 2007
    Location
    Canada
    Posts
    230
    Quote Originally Posted by TheLand
    One could think about it as the consul displayed being the one that wears the trousers in the partnership.
    I don't know, Rome was Rome because it had such a unique political system for the era. To basically turn it into another kingship with a different atmosphere would seem to do the period an injustice, considering it's a historical game.

    I have to admit I'd be a little disappointed if they oversimplify the political system beyond what is historically reasonable. I don't want to have to make excuses for glaring inaccuracies, it takes the fun out of the game for me, since I kinda play these games for historical believability, if not total accuracy. And it's hard to take Rome seriously when it has what amounts to a king.

  4. #104
    Second Lieutenant Arthur_Currie's Avatar
    EU3 OwnerHoI AnthologyEuropa Universalis: RomeEU3 CompleteHearts of Iron III

    Join Date
    Oct 2005
    Location
    Victoria, BC
    Posts
    112
    Of course, I'm hoping you can switch government types because I plan to overturn the Republic and govern as an iron-fisted tyrant, so this is all moot for me...

    More seriously, the complex political structure of the Republic is very tough to model accurately without being very irritating to deal with as a game player. While it's fascinating to read about, dealing with the ever changing fortunes of families is something that has to be managed carefully as not to descend into micromanagement. I will understand if Paradox takes some liberties in streamlining this process because at the end of the day, the game player makes the decisions, not the consuls.

  5. #105
    Quote Originally Posted by Arthur_Currie
    Of course, I'm hoping you can switch government types because I plan to overturn the Republic and govern as an iron-fisted tyrant, so this is all moot for me...

    More seriously, the complex political structure of the Republic is very tough to model accurately without being very irritating to deal with as a game player. While it's fascinating to read about, dealing with the ever changing fortunes of families is something that has to be managed carefully as not to descend into micromanagement. I will understand if Paradox takes some liberties in streamlining this process because at the end of the day, the game player makes the decisions, not the consuls.

    Shall we change your name to Nero
    Many argue that global warming is manmade, and it looks like they found the man."
    - Dick Cheney, referring to Al Gore

    Ignored: Forvictory, K-59

  6. #106
    Apprentice Antiquarian Swamp Rat's Avatar
    EU3 OwnerNapoleonic MarshalDeus Vult!Europa Universalis: RomeEuropa Universalis III: In Nomine
    Rome: Vae VictisHearts of Iron IIIHeir to the Throne200k ClubVictoria 2
    Divine WindCrusader Kings IIVictoria II: A House Divided

    Join Date
    Jun 2006
    Location
    Lost in the 18th century
    Posts
    1,893
    Quote Originally Posted by TeutonicKnight
    Shall we change your name to Nero
    Nero?? More like Julius Caesar or Augustus if you want a fitting analogy of a Roman leader succesfully cowing a Senate that still had a semblance of power. That was not the scenario in Nero's time.
    -So what's it like then, fags and booze?
    -Well, to be honest... after years of smoking and drinking, you do sometimes look at yourself and think...
    -Yep.
    -You know, sometimes in between the first cigarette with coffee in the morning, to that 400th glass of corner-shop piss at 3am, you do sometimes look at yourself and think...
    -Yep.
    -”This is fantastic! I'm in heaven!”

  7. #107
    Chancellor Demi Moderator SirGrotius's Avatar
    Diplomacy PlayerEU3 Collectors Edition OwnerNapoleonic MarshalDeus Vult!Europa Universalis: Rome
    Victoria: RevolutionsEuropa Universalis III: In NomineHearts of Iron IIIMajesty 2Semper Fi
    Victoria 2Crusader Kings II

    Join Date
    Oct 2002
    Location
    Philadelphia, PA
    Posts
    3,765
    trade sounds fun again
    When I'm writing in this color I'm taking up the moderator's mantle.

    My only goal in life is to fit into size 28 jeans.

  8. #108
    Major barrabas's Avatar
    EU3 Collectors Edition OwnerNapoleonic MarshalDeus Vult!Europa Universalis: RomeEuropa Universalis: Rome (Collectors Edition)
    Hearts of Iron 2: ArmageddonVictoria: RevolutionsEuropa Universalis III: In NomineRome: Vae VictisHearts of Iron III
    Arsenal of DemocracySemper FiVictoria 2Iron CrossDarkest Hour
    Crusader Kings IIFor the MotherlandVictoria II: A House DividedCrusader Kings II Holy KnightHOI3: Their Finest Hour

    Join Date
    Mar 2003
    Location
    Under the palmtree...
    Posts
    541
    Quote Originally Posted by Raczynski
    I doubt we have two consuls in the game, to be honest.
    That is very likely after this last diary. Not only because of the one picture, but because of Johan referring to JC as his "Consul". I hope it's not the case though, it would be a real pitty.


    Quote Originally Posted by Swamp Rat
    Nero?? More like Julius Caesar or Augustus if you want a fitting analogy of a Roman leader succesfully cowing a Senate that still had a semblance of power. That was not the scenario in Nero's time.
    On the other hand JC and Augustus tried to keep up the appearance of a republic (perhaps the latter more than the former). Nero didn't.
    Last edited by barrabas; 08-12-2007 at 11:18.

  9. #109
    Tortoise of the Record Bureau knott's Avatar
    EU3 OwnerNapoleonic Marshal

    Join Date
    Jul 2002
    Location
    斯德哥爾摩
    Posts
    1,066
    A new trade system, Well at least one of the two main problems with the earlier engine is beeing fixed
    Now that people are classified by abilities, the gap between the classes has become wider. The upper classes are, on the one hand, no longer weakened by self doubts and self criticism. Today the eminent know that success is just reward for their own capacity, for their own efforts and for their own undeniable achievement ... As for the lower classes their situation is different too. Today all persons, however humble, know that they have had every chance.
    Michael Young The Rise of the Meritocracy

  10. #110
    Remember Carcosa! Fiftypence's Avatar
    EU3 OwnerNapoleonic MarshalDeus Vult!Europa Universalis: RomeEuropa Universalis: Rome (Collectors Edition)
    Hearts of Iron 2: ArmageddonVictoria: RevolutionsEuropa Universalis III: In NomineRome: Vae VictisHearts of Iron III
    For The GloryHeir to the Throne200k ClubVictoria 2Divine Wind
    Crusader Kings II

    Join Date
    Aug 2004
    Location
    Q2xpdGhlcm9l
    Posts
    3,156
    Looks good. I'm actually quite excited about this game now.

  11. #111
    Resident Iranien Fanatic
    Diplomacy PlayerEU3 OwnerEuropa Universalis III: In NomineVictoria 2

    Join Date
    May 2007
    Posts
    2,337
    Trade sounds good and seems very likely to give a excellent playing experience. However I have one concern.

    Question/Enhancement suggestion: It already seems apperently that not everybody will have domestic acces to every vital resource and will hence have to trade for them. It also seems very likely that not everybody is going to trade this resource to you, espacially not if it has strong strategic implications like iron has. Therefore your entire supply might depend on a minor nation without any money to improve their infastructure thus restricting your use of this vital resourse. Thus I ask. Will it be possible to offer another nation to improve their infastructure? In which case the offerer would pay the entire price of the construction and receive some sort of bonus in return. Increased relations off course and in the case of trade improving infastructure you could automaticly gain that trade.

  12. #112
    I made a thread for this by itself but heck i'll just post it here as well.

    I hope that paradox includes this interface in the game. Its said that who ever controlled the grain controlled the mob (Rome). It would be neat to have the player able to subsidize grain to lower revolt risk. And if the grain supply is cut off there would massive revolts in the city.
    One reason why Egypt was so important strategically in those days was its massive grain production that fed the population in Rome and why it was consolidated into the Roman empire.

  13. #113
    General wilcoxchar's Avatar
    Diplomacy PlayerEU3 Collectors Edition OwnerHoI AnthologyNapoleonic MarshalDeus Vult!
    Europa Universalis: RomeEuropa Universalis: Rome (Collectors Edition)Victoria: RevolutionsEuropa Universalis III: In NomineRome: Vae Victis
    Hearts of Iron IIIFor The GloryHeir to the ThroneMount & Blade: Warband200k Club
    Semper FiVictoria 2Divine WindCrusader Kings IISengoku
    Crusader Kings II Holy KnightMarch of the EaglesVictoria 2: Heart of Darkness

    Join Date
    Nov 2004
    Location
    a hill in the capital, but not Capitol Hill.
    Posts
    2,328
    Question/Enhancement suggestion: It already seems apperently that not everybody will have domestic acces to every vital resource and will hence have to trade for them. It also seems very likely that not everybody is going to trade this resource to you, espacially not if it has strong strategic implications like iron has. Therefore your entire supply might depend on a minor nation without any money to improve their infastructure thus restricting your use of this vital resourse. Thus I ask. Will it be possible to offer another nation to improve their infastructure? In which case the offerer would pay the entire price of the construction and receive some sort of bonus in return. Increased relations off course and in the case of trade improving infastructure you could automaticly gain that trade.
    Don't we already have this in the form of sending gifts to other nations to increase relations, thus (possibly) making trades of strategic resources more profitable?
    Played as the Loanshark of Europe, the Duchy of Flanders and then the King of France in Ultima Ratio Regnum/AAR Thread (Abandoned)
    Solo AARs:
    To Granada and Beyond: A Comprehensive History of Spain EU3, Castile, (Abandoned due to patches)
    What Nerds do with a Day Off: A 7-Player Diplomacy AAR (Abandoned)

    P'dox Forum Pet Peeves: When people refer to countries as 'factions'.
    Complaints about newer games that fall entirely under the They Changed It Now It Sucks trope.

  14. #114
    Resident Iranien Fanatic
    Diplomacy PlayerEU3 OwnerEuropa Universalis III: In NomineVictoria 2

    Join Date
    May 2007
    Posts
    2,337
    Quote Originally Posted by wilcoxchar
    Don't we already have this in the form of sending gifts to other nations to increase relations, thus (possibly) making trades of strategic resources more profitable?
    Yes. But you are missing the point. I would like to offer another nation to improve the infastructure in one of their provinces. I will pay all costs, because that province produces a vital resource that is very importment to me and the benefit of having said resource avaible to more of my provinces far outweighs the cost of improving that infastructure.

  15. #115
    Captain Horachte's Avatar
    EU3 Collectors Edition OwnerNapoleonic MarshalEuropa Universalis: RomeEuropa Universalis: Rome (Collectors Edition)Europa Universalis III: In Nomine
    Rome: Vae VictisHearts of Iron IIIMajesty 2Heir to the ThroneSemper Fi
    Divine WindMagickaCrusader Kings IICrusader Kings II Holy KnightWarlock: Master of the Arcane

    Join Date
    Nov 2006
    Location
    Leicester/Warsaw
    Posts
    368
    Quote Originally Posted by White Daimon
    I will pay all costs, because that province produces a vital resource that is very importment to me and the benefit of having said resource avaible to more of my provinces far outweighs the cost of improving that infastructure.
    This might be reasonable from players point of view - as otherwise you have to send gift after gift and pray it will be invested in infrastructure, with no guarantee that you will be able to trade the resource later on. But is it anyhow historical?

  16. #116
    Quote Originally Posted by Harle
    I don't know, Rome was Rome because it had such a unique political system for the era. To basically turn it into another kingship with a different atmosphere would seem to do the period an injustice, considering it's a historical game.

    I have to admit I'd be a little disappointed if they oversimplify the political system beyond what is historically reasonable. I don't want to have to make excuses for glaring inaccuracies, it takes the fun out of the game for me, since I kinda play these games for historical believability, if not total accuracy. And it's hard to take Rome seriously when it has what amounts to a king.
    Harle, are you hoping for something more like this?

    http://www.dcegames.com/paxromana/PoliticsUk.html

  17. #117
    One question to ask is: What does having two consuls buy you in terms of gameplay?

    Obviously some realism has to be thrown out because both consuls, the human and the computer, can't have equal power. The computer would be countermanding your orders and spending your money and it would be a gameplay nightmare.

    One solution is to have one consul handle the military and the other the economy. But this still has the problem that the human has to give up some control over their country to the computer and the computer certainly won't be sharing the same strategic vision as the human. I'm sure most people would say, history be damned, I'm disabling this AI consul (assuming it could be disabled).

    So what we are left with, in terms of a second consul, is simulating the relationship between the two consuls. If they like each other things go extra smoothly and if they dislike each other things go less smoothly than normal. This kind of interaction, seems to me, is best modeled with events and modifiers, something the EU engine is already good at.

    Frankly, if the two consul notion is left off, I won't be too distraught, as the intrigue surrounding elections has many more gameplay possiblities than the intrigue around the two consuls. As for elections every two years instead of every year, this seems to be clearly a gameplay decision. If you want the elections very complex at all, then you don't want to have them popping up every 10 minutes of gameplay. The player would then be spending far too much time managing elections, to the point where they may become tedious.

  18. #118
    The Wolf azid's Avatar
    Hearts of Iron III

    Join Date
    Mar 2003
    Location
    Örebro, Sweden
    Posts
    1,303
    this game looks really hot! good job so far
    "It is clear that war is not a mere act of policy but a true political instrument, a continuation of political activity by other means" - Karl von Clausewitz

  19. #119
    Deliciously Danish Molleby's Avatar
    EU3 OwnerCrusader Kings IICrusader Kings II Holy Knight

    Join Date
    May 2002
    Location
    Epicurean Boot Camp
    Posts
    497
    Quote Originally Posted by Magister Populi
    Harle, are you hoping for something more like this?

    http://www.dcegames.com/paxromana/PoliticsUk.html
    ?

    I thought that game had been discontinued?
    Only the sausage-maker's son knows how to honour me

  20. #120
    I'd think this would make establishing coastal colonies via sea more attractive than the cumbersome process of constructing extensive road networks to service colonies with no port access?.

+ Reply to Thread
Page 6 of 7 FirstFirst ... 4 5 6 7 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts