Do you want to formalise it a bit? Like they've done with the VIP or the big EU2 project?
Crusader Kings is still my favourite Paradox game. I was very happy with the
'unofficial beta 1.06' or 'Crusader Kings Improvement Packs' that Byakhiam compiled, and after my initial enthousiasm with Deus Vult I really missed the improvement pack changes that were not included in it. The first DVIP release (retroactively numbered DVIP2 since it was little more than the IP2 applied to DV) was a relatively quick project that required little work, and up to and including DVIP3 I was just gathering existing mods and changes and combining them in a Deus Vult version.
But since DVIP4 I am actively gathering suggestions from others and combining them with my own changes. It is still 'my own pet project' though: I haven't taken up all suggestions, and don't discuss everything I change beforehand. Not to dismiss the work of others (without which the DVIP would be much poorer), but I still consider it to be a one man mod.
Making it a formal project would mean giving up control of it, something I am not (yet) happy with. Even if I were to be the mod team leader, I would have to seek consensus for any changes, so it would no longer by my mod, but rather one I just work on. I also hate deadlines.
I doubt I would be able to continue work that way. I don't 'play well with others'. :/
I
can promise that I will honestly consider any changes and additions, and that if I decide to quit the DVIP, I will hand on the reigns to whoever wants to pick them up. I 'inherited' the project from Byakhiam after all (in that I took his work and built on it), so the least I can do is allow someone else to do the same.
Could we formally merge D:VIP with "More Kingdoms", the DV pledging fix and BOPACK and SMACK, and make adding more events a goal of the project as well?
My personal install *is* a merge between DVIP/More Kingdoms/Bopack-DV -- since I am doing them all. It would be a lot easier (for me at least) if I made them all one mod ^.^
Basically I work on updates for More Kingdoms, and then convert the scenario files back to DVIP each time.
The pledging fix -- I've considered adding it, but it is more a band-aid patch to a problem than an actual fix. Past versions caused problems I never considered (such as the multiple rivals -- nonstop assassinations) so I am happy not to have included it at first.
The other bugfixes I've done are in the DVIP, mostly because they are relatively simple event fixes that are unlikely to conflict with other mods.
Adding events is something I hesitate to do as it would limit compatibility with other mods, and events can have far-reaching results. If you look at the DVIP the only included events are bugfixes, and the melting pots which I included because I feel they serve an important historic function. Without the iberian one for example, there is no chance that Andalusia will ever move away from berber except one or two provinces.
As for Bopack-DV -- it's hard to say exactly, but I guess I'm at about 30% of a release. I am going over all existing events in the mod, and writing new ones.
I am trying as much as possible to remove the references to specific tags or dates, using the new DV tools. But it is a long time from release or even playtesting.
One thing I could do is split up the DVIP even further, and make new events an optional addon (like the More Kingdoms mod is now). But I think it's better to just release some individual events, and allow users to pick and choose.