Is there a tutorial for adding trade goods to EU3, or some sort of guide? I want to add a couple more, but am unsure of what I need to do to.
Is there a tutorial for adding trade goods to EU3, or some sort of guide? I want to add a couple more, but am unsure of what I need to do to.
Played as the Loanshark of Europe, the Duchy of Flanders and then the King of France in Ultima Ratio Regnum/AAR Thread (Abandoned)
Solo AARs:
To Granada and Beyond: A Comprehensive History of Spain EU3, Castile, (Abandoned due to patches)
What Nerds do with a Day Off: A 7-Player Diplomacy AAR (Abandoned)
P'dox Forum Pet Peeves: When people refer to countries as 'factions'.
Complaints about newer games that fall entirely under the They Changed It Now It Sucks trope.
I suggest asking Gigau. He's the master of adding tradegoods!![]()
A mod for EU3: In Nomine and EU3: Complete that enhances religion
Religious Minorities - More Religions - Religious Fervor - New Graphics - Hundreds of Events and Decisions
New In Nomine version released December 31, 2011 (less than a month ago)
Still playing EU3: Complete? Get my Magna Mundi Platinum 2 bugfix for religion and the Sengoku.
Honor of Lancaster: A Magna Mundi IV AAR (finished)













































Originally Posted by dharper
![]()
Important note :
OK, i'll tell you exactely what i did... some might say there is another way, with fewer steps... but that i personnally never manage to have work on my end. So i prefer my slow but steady wayAfter that, if some make other suggestions, it's up to you to see which way you prefer.
\EU3\mod\<your_mod>\gfx\interface\resources.dds :
That being said, the trickiest thing is modding the icons.
For the graphic part, i suggest downloading DDS_Converter_2. After installing it and opening it, convert \EU3\gfx\interface\resources.dds to a psd format.
A flaw in my plan is that the program converts back to dds files only if they have a power of 2 size. So you'l have to resize the work zone to 2048x64. This will limit the total number of trade goods to 32 (not counting those you could add without icons).
So now you can add your 32 icons in your 2048x64 files.
When you have drawn them, remember to check the alpha channel : the areas covered by your icons must be white, and the rest must be black (different shades of grey being authorized)
After saving, you can convert it back to a dds file. Remeber to put it in a \EU3\mod\<your_mod>\gfx\interface\ directory.
\EU3\mod\<your_mod>\interface\provincepanel.gfx :
Open the \eu3\interface\provincepanel.gfx with a program like NotePad.
Find :
and change it with :Code:spriteType = { name = "GFX_resource_icon" texturefile = "gfx\\Interface\\resources.tga" noOfFrames = 20 loadType = "INGAME" norefcount = yes }
Save it in your \eu3\mod\interface\ directoryCode:spriteType = { name = "GFX_resource_icon" texturefile = "mod\\<your_mod>\\gfx\\Interface\\resources.tga" noOfFrames = 32 loadType = "INGAME" norefcount = yes }
Suggestion :
At this point, i suggest you load the game with your mod to check if the icons display properly. When i say properly, right here, i don't mean the icon being related to the resource (we will see that in an instant), rather :
- do you see the icons or does the place remain blank ?
- are the icons distorted or ok ?
If all is well, let's move on to the next step....
\EU3\mod\<your_mod>\common\tradegoods.txt :
Open \eu3\common\tradegoods.txt with a program like NotePad.
You'll see sections like this
Code:grain = { base_price = 5 #demands min_demand = 0.5 war = 0.01 shipyard = 0.01 regimental_camp = 0.01 refinery = 0.01 wharf = 0.01 weapons = 0.01 textile = 0.01 fine_arts_academy = 0.01 university = 0.01 color = { 0.7 0.7 0 } }
- In green, the name of the good. No space allowed. If you want more than one word name, replave spaces by "_"
- In yellow, the base price of the product. You can set it to zero, but then of course, your product will never be worth anything
- In orange, not sure what that's for
- the remaining in white are factors (war, buildings) that have an effect on demand and therefore on the price of the good.
- There is a "goldtype = yes" option. Then the prices are based on mine-value instead of supply/demand and baseprice. Also creates gold-inflation.
- Also, there is "plantation = yes", a special categories for demand calculations.
An important note : set the order of your goods the same as in your resources.dds files.
\EU3\mod\<your_mod>\localization\<file_name>.csv :
As for anything displayed in game, you need to have entries in a localization file. Use a file you have for your mod, or for starters, you can add it to another existing csv file, that you save in your \eu3\mod\<your_mod>\localization\ directory.
For each good, you must have something like this :
In the first column, you must have the good name as in the tradegoods.txt file. In the following ones, how you want it displayed in game. First column is for setting in english, second in french,...Code:wax;Apiculture;Apiculture;Apiculture;Apiculture;Apiculture;Apiculture;Apiculture;x waxDESC;Beekeeping (or apiculture, from Latin apis, a bee) is the practice of intentional maintenance of honey bee colonies, commonly in hives, by humans. A beekeeper (or apiarist) keeps bees in order to collect and trade honey and beeswax;L'apicultureBeekeeping (du latin apis, l'abeille) est le fait de maintenir des colonies d'abeille par des Hommes. Un apiculteur élève les abeilles afin de collecter et faire commerce le miel et la cire.;;;;;;x
The second line (here waxDESC) is to add a description for your resource, when you hover the mouse of the resource, in game
[Note : the number of columns is different Nappy localization files]
Province history files :
Last but not least, to have your new goods displayed, you need to add the resource in province history files, on a line like this :
Code:trade_goods = grain
I think that's about it. I hope i have forgotten nothing.
Good luck
EDIT : for an example, i uploaded the files extracted from MEIOU, adding 12 new resources... see post #10
Last edited by gigau; 09-09-2007 at 18:15. Reason: Typos and forgotten infos
• Auretus Ornithorhynchus anatinus, in hoc signo vinces. In honorem Paradox! • Awarded the SAS Award for Forum Dedication • <:3 )~~~ Mice over Rabbits •• Crusader Kings II --- Planning a map mod, the name of which remains to be determined
• Europa Universalis III : Divine Wind --- The EUIII Master Mod List (last update 7-March-2013)
MEIOU:Tokgawa's Destiny, a mod giving you a new map, a new experience,... - Quezako ?
•If you have zero infamy, then you're wasting everybody's forgiveness. - Zzzzz... •MEIOU Subforum in english --- Enfillade MEIOU en Français --- MEIOU auf Deutsch
My AAR : Aragón and its Place in European History
• Mount & Blade Warband : ♖ Draper in the Noble Order of the Platypus - Impatient archer, reckless infantry and ridiculous cavalier
• Werewolf, come join the hunt here --- Wins : as seer 1/1, as villager 2/10, as wolf 1/5 - Hosted 2 WWLite,
Thank you for your help. I'll try it tomorrow morning.![]()
Played as the Loanshark of Europe, the Duchy of Flanders and then the King of France in Ultima Ratio Regnum/AAR Thread (Abandoned)
Solo AARs:
To Granada and Beyond: A Comprehensive History of Spain EU3, Castile, (Abandoned due to patches)
What Nerds do with a Day Off: A 7-Player Diplomacy AAR (Abandoned)
P'dox Forum Pet Peeves: When people refer to countries as 'factions'.
Complaints about newer games that fall entirely under the They Changed It Now It Sucks trope.













































Originally Posted by wilcoxchar
At your service. If you need more informations, just ask. I'll try to help you.
Last edited by gigau; 09-09-2007 at 18:13.
• Auretus Ornithorhynchus anatinus, in hoc signo vinces. In honorem Paradox! • Awarded the SAS Award for Forum Dedication • <:3 )~~~ Mice over Rabbits •• Crusader Kings II --- Planning a map mod, the name of which remains to be determined
• Europa Universalis III : Divine Wind --- The EUIII Master Mod List (last update 7-March-2013)
MEIOU:Tokgawa's Destiny, a mod giving you a new map, a new experience,... - Quezako ?
•If you have zero infamy, then you're wasting everybody's forgiveness. - Zzzzz... •MEIOU Subforum in english --- Enfillade MEIOU en Français --- MEIOU auf Deutsch
My AAR : Aragón and its Place in European History
• Mount & Blade Warband : ♖ Draper in the Noble Order of the Platypus - Impatient archer, reckless infantry and ridiculous cavalier
• Werewolf, come join the hunt here --- Wins : as seer 1/1, as villager 2/10, as wolf 1/5 - Hosted 2 WWLite,
Yay, I just tested it and it works! Thank you gigau.
Played as the Loanshark of Europe, the Duchy of Flanders and then the King of France in Ultima Ratio Regnum/AAR Thread (Abandoned)
Solo AARs:
To Granada and Beyond: A Comprehensive History of Spain EU3, Castile, (Abandoned due to patches)
What Nerds do with a Day Off: A 7-Player Diplomacy AAR (Abandoned)
P'dox Forum Pet Peeves: When people refer to countries as 'factions'.
Complaints about newer games that fall entirely under the They Changed It Now It Sucks trope.
Very nice explanation of your method! Thank you gigau! As an aside, I am always looking for a standardized listing of all modifications, etc. Any chance the MOD community has one already established for trade goods? It would definitely be much more efficient to piggy-back off of such a list/resource of pre-existing work if such a list already existed with the relevant information.













































Pick it in my mod. When i have time, i'll try to upload here a resources "micro-patch" if you want.Originally Posted by DataJ
Last edited by gigau; 09-09-2007 at 18:13.
• Auretus Ornithorhynchus anatinus, in hoc signo vinces. In honorem Paradox! • Awarded the SAS Award for Forum Dedication • <:3 )~~~ Mice over Rabbits •• Crusader Kings II --- Planning a map mod, the name of which remains to be determined
• Europa Universalis III : Divine Wind --- The EUIII Master Mod List (last update 7-March-2013)
MEIOU:Tokgawa's Destiny, a mod giving you a new map, a new experience,... - Quezako ?
•If you have zero infamy, then you're wasting everybody's forgiveness. - Zzzzz... •MEIOU Subforum in english --- Enfillade MEIOU en Français --- MEIOU auf Deutsch
My AAR : Aragón and its Place in European History
• Mount & Blade Warband : ♖ Draper in the Noble Order of the Platypus - Impatient archer, reckless infantry and ridiculous cavalier
• Werewolf, come join the hunt here --- Wins : as seer 1/1, as villager 2/10, as wolf 1/5 - Hosted 2 WWLite,
Originally Posted by gigau
Definitely post it! I was hoping to see some cooperation between all parties interested in modding trade goods though, perhaps we could use your work as the basis for a new "Trade Goods" resource thread we all could borrow from and add to?













































Here are the tradegoods from MEIOU. As i am currently adapting MEIOU for Napoleon's Ambition, i'm not going to do much more on that for now. But later on, i plan on making better icons, at least for some.
Be aware : you need to adapt it, it won't work as it is. You need to include it in a mod folder. After that, you need to edit the provincepanel.gfx to point towards your graphics file (like i explained in the "how-to-do-it" post).
You can use it freely. If you include it in an uploaded mod, please give me credit
Here are the icons :
![]()
Here is the list of the goods (added the word used in the localisation file) :
- Wheat (grain)
- Millet (millet)
- Rice (rice)
- Maize (maize)
- Wine (wine)
- Apiculture (wax)
- Wool (wool)
- Linen (cloth)
- Silk (silk)
- Hemp (hemp)
- Gold (gold)
- Gems (gems)
- Iron (iron)
- Copper (copper)
- Ammunitions (lead)
- Lumber (naval_supplies)
- Fish (fish)
- Fur (fur)
- Salt (salt)
- Slaves (slaves)
- Ivory (ivory)
- Tea (tea)
- Chinaware (chinaware)
- Cinnamon (cinnamon)
- Clove (clove)
- Pepper (spices)
- Coffee (coffee)
- Cotton (cotton)
- Sugar (sugar)
- Tobacco (tobacco)
- Opium (opium)
- Glassware (glassware)
- Crops (crops) - no icon, no production
Download link
Last edited by gigau; 09-09-2007 at 18:12.
• Auretus Ornithorhynchus anatinus, in hoc signo vinces. In honorem Paradox! • Awarded the SAS Award for Forum Dedication • <:3 )~~~ Mice over Rabbits •• Crusader Kings II --- Planning a map mod, the name of which remains to be determined
• Europa Universalis III : Divine Wind --- The EUIII Master Mod List (last update 7-March-2013)
MEIOU:Tokgawa's Destiny, a mod giving you a new map, a new experience,... - Quezako ?
•If you have zero infamy, then you're wasting everybody's forgiveness. - Zzzzz... •MEIOU Subforum in english --- Enfillade MEIOU en Français --- MEIOU auf Deutsch
My AAR : Aragón and its Place in European History
• Mount & Blade Warband : ♖ Draper in the Noble Order of the Platypus - Impatient archer, reckless infantry and ridiculous cavalier
• Werewolf, come join the hunt here --- Wins : as seer 1/1, as villager 2/10, as wolf 1/5 - Hosted 2 WWLite,
Why haven't you included provincepanel.gfx as well?Originally Posted by gigau
Otherwise - a great addition to vanilla until you give us a full release!![]()













































Originally Posted by ZmajOgnjeniVuk
The provincepanel.gfx is included... but it currently points out to MEIOU like this :
You need to change the green part to point to your own mod folderCode:spriteType = { name = "GFX_resource_icon" texturefile = "mod\\MEIOU\\gfx\\Interface\\resources.tga" noOfFrames = 32 loadType = "INGAME" norefcount = yes }![]()
• Auretus Ornithorhynchus anatinus, in hoc signo vinces. In honorem Paradox! • Awarded the SAS Award for Forum Dedication • <:3 )~~~ Mice over Rabbits •• Crusader Kings II --- Planning a map mod, the name of which remains to be determined
• Europa Universalis III : Divine Wind --- The EUIII Master Mod List (last update 7-March-2013)
MEIOU:Tokgawa's Destiny, a mod giving you a new map, a new experience,... - Quezako ?
•If you have zero infamy, then you're wasting everybody's forgiveness. - Zzzzz... •MEIOU Subforum in english --- Enfillade MEIOU en Français --- MEIOU auf Deutsch
My AAR : Aragón and its Place in European History
• Mount & Blade Warband : ♖ Draper in the Noble Order of the Platypus - Impatient archer, reckless infantry and ridiculous cavalier
• Werewolf, come join the hunt here --- Wins : as seer 1/1, as villager 2/10, as wolf 1/5 - Hosted 2 WWLite,
I didn't look into the .zip, and understood that I have to change vanilla's file...Originally Posted by gigau
![]()
And also to change province goods in the history files, right?Originally Posted by gigau













































Originally Posted by ZmajOgnjeniVuk
Right, i forgot to add that this doesn't change anything to your current resource display. Next step, that you need to do yourself![]()
, is to edit the province history files to give a new resource (as i explained in the "how-to-do-it" post of this thread)
• Auretus Ornithorhynchus anatinus, in hoc signo vinces. In honorem Paradox! • Awarded the SAS Award for Forum Dedication • <:3 )~~~ Mice over Rabbits •• Crusader Kings II --- Planning a map mod, the name of which remains to be determined
• Europa Universalis III : Divine Wind --- The EUIII Master Mod List (last update 7-March-2013)
MEIOU:Tokgawa's Destiny, a mod giving you a new map, a new experience,... - Quezako ?
•If you have zero infamy, then you're wasting everybody's forgiveness. - Zzzzz... •MEIOU Subforum in english --- Enfillade MEIOU en Français --- MEIOU auf Deutsch
My AAR : Aragón and its Place in European History
• Mount & Blade Warband : ♖ Draper in the Noble Order of the Platypus - Impatient archer, reckless infantry and ridiculous cavalier
• Werewolf, come join the hunt here --- Wins : as seer 1/1, as villager 2/10, as wolf 1/5 - Hosted 2 WWLite,













































Updated post #10... the graphics wouldn't worked : had forgotten to edit the alpha channel
and no one noticed![]()
• Auretus Ornithorhynchus anatinus, in hoc signo vinces. In honorem Paradox! • Awarded the SAS Award for Forum Dedication • <:3 )~~~ Mice over Rabbits •• Crusader Kings II --- Planning a map mod, the name of which remains to be determined
• Europa Universalis III : Divine Wind --- The EUIII Master Mod List (last update 7-March-2013)
MEIOU:Tokgawa's Destiny, a mod giving you a new map, a new experience,... - Quezako ?
•If you have zero infamy, then you're wasting everybody's forgiveness. - Zzzzz... •MEIOU Subforum in english --- Enfillade MEIOU en Français --- MEIOU auf Deutsch
My AAR : Aragón and its Place in European History
• Mount & Blade Warband : ♖ Draper in the Noble Order of the Platypus - Impatient archer, reckless infantry and ridiculous cavalier
• Werewolf, come join the hunt here --- Wins : as seer 1/1, as villager 2/10, as wolf 1/5 - Hosted 2 WWLite,













































Updated the icons in post #10 to display those included in the dowload
• Auretus Ornithorhynchus anatinus, in hoc signo vinces. In honorem Paradox! • Awarded the SAS Award for Forum Dedication • <:3 )~~~ Mice over Rabbits •• Crusader Kings II --- Planning a map mod, the name of which remains to be determined
• Europa Universalis III : Divine Wind --- The EUIII Master Mod List (last update 7-March-2013)
MEIOU:Tokgawa's Destiny, a mod giving you a new map, a new experience,... - Quezako ?
•If you have zero infamy, then you're wasting everybody's forgiveness. - Zzzzz... •MEIOU Subforum in english --- Enfillade MEIOU en Français --- MEIOU auf Deutsch
My AAR : Aragón and its Place in European History
• Mount & Blade Warband : ♖ Draper in the Noble Order of the Platypus - Impatient archer, reckless infantry and ridiculous cavalier
• Werewolf, come join the hunt here --- Wins : as seer 1/1, as villager 2/10, as wolf 1/5 - Hosted 2 WWLite,













































At least, i think a link should be added in the "How-to-do-guide" stickied thread![]()
• Auretus Ornithorhynchus anatinus, in hoc signo vinces. In honorem Paradox! • Awarded the SAS Award for Forum Dedication • <:3 )~~~ Mice over Rabbits •• Crusader Kings II --- Planning a map mod, the name of which remains to be determined
• Europa Universalis III : Divine Wind --- The EUIII Master Mod List (last update 7-March-2013)
MEIOU:Tokgawa's Destiny, a mod giving you a new map, a new experience,... - Quezako ?
•If you have zero infamy, then you're wasting everybody's forgiveness. - Zzzzz... •MEIOU Subforum in english --- Enfillade MEIOU en Français --- MEIOU auf Deutsch
My AAR : Aragón and its Place in European History
• Mount & Blade Warband : ♖ Draper in the Noble Order of the Platypus - Impatient archer, reckless infantry and ridiculous cavalier
• Werewolf, come join the hunt here --- Wins : as seer 1/1, as villager 2/10, as wolf 1/5 - Hosted 2 WWLite,













































Important information :
I've discovered that if, in the \common\tradegoods.txt, you add more goods than the number of icons you made, you'll go back to the first ones ; if you have 34 goods and 32 icons, the 34th good will use the icon number 2.
So if you make icons that can be used several times, it increases the number of goods you can implement...![]()
• Auretus Ornithorhynchus anatinus, in hoc signo vinces. In honorem Paradox! • Awarded the SAS Award for Forum Dedication • <:3 )~~~ Mice over Rabbits •• Crusader Kings II --- Planning a map mod, the name of which remains to be determined
• Europa Universalis III : Divine Wind --- The EUIII Master Mod List (last update 7-March-2013)
MEIOU:Tokgawa's Destiny, a mod giving you a new map, a new experience,... - Quezako ?
•If you have zero infamy, then you're wasting everybody's forgiveness. - Zzzzz... •MEIOU Subforum in english --- Enfillade MEIOU en Français --- MEIOU auf Deutsch
My AAR : Aragón and its Place in European History
• Mount & Blade Warband : ♖ Draper in the Noble Order of the Platypus - Impatient archer, reckless infantry and ridiculous cavalier
• Werewolf, come join the hunt here --- Wins : as seer 1/1, as villager 2/10, as wolf 1/5 - Hosted 2 WWLite,
this guide was very useful and your discovery has allowed me to have 43 resourcesmany i have stolen from you gigau, thanks